// Copyright (c) 1997-2001 Microsoft Corporation, All Rights Reserved // Container.h : main header file for the CONTAINER application // #if !defined(AFX_CONTAINER_H__AC146506_87A5_11D1_ADBD_00AA00B8E05A__INCLUDED_) #define AFX_CONTAINER_H__AC146506_87A5_11D1_ADBD_00AA00B8E05A__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "factory.h" #include "provider.h" #include "consumer.h" #include "ContainerDlg.h" ///////////////////////////////////////////////////////////////////////////// // CContainerApp: // See Container.cpp for the implementation of this class // class CContainerApp : public CWinApp { public: CContainerApp(); virtual ~CContainerApp(); HINSTANCE m_htmlHelpInst; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CContainerApp) public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL long m_maxItemsFmCL; CProviderFactory *m_pFactory; CProvider *m_pProvider; CConsumer *m_pConsumer; CContainerDlg *m_dlg; void EvalStartApp(void); void EvalQuitApp(void); // NOTE: factory calls this too. void CreateMainUI(void); // Implementation //{{AFX_MSG(CContainerApp) // NOTE - the ClassWizard will add and remove member functions here. afx_msg BOOL OnQueryEndSession(); // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() private: DWORD m_clsReg; void RegisterServer(void); void UnregisterServer(void); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CONTAINER_H__AC146506_87A5_11D1_ADBD_00AA00B8E05A__INCLUDED_)