############################################################################ # # Copyright (C) 1999, Microsoft Corporation. # # All rights reserved. # ############################################################################ PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_CXX=1 !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn TARGETNAME=ESST TARGETPATH=obj TARGETTYPE=PROGRAM # The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. #LINKLIBS= \ # $(WBEMCOMN_STATIC_LIB) TARGETLIBS= \ $(WMIIDL_LIB) \ $(WBEMINT_LIB) \ $(STDLIBRARY_LIB) \ $(NC_UTILS_LIB) \ $(WBEMCOMN_STATIC_LIB) \ ..\Utils\$(O)\Utils.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\vccomsup.lib # The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES); \ $(WBEMCOMN_INC); \ $(WBEMINT_INC); \ $(WMIIDL_INC); \ $(STDLIBRARY_INC); \ $(NC_UTILS); \ ..\Utils # $(MC_INC); \ # $(WBEMCORE_INC); \ # $(WBEMCOMN_INC); \ # $(CORELIB_INC) # The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component. SOURCES= \ ESST.cpp \ EssTest.cpp \ Validate.cpp \ WorkItem.cpp # Next, specify options for the compiler using C_DEFINES. C_DEFINES=$(C_DEFINES) /DOPTIMIZE USER_C_FLAGS=/EHa LINKER_STACKSIZE=/STACK:1048576,8192 USE_MSVCRT=1 UMTYPE=console UMENTRY=main