# Microsoft Developer Studio Project File - Name="VSAProv" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=VSAProv - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "VSAProv.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "VSAProv.mak" CFG="VSAProv - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "VSAProv - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "VSAProv - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "Desktop" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "VSAProv - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /Gz /MDd /W3 /Gm /GX /ZI /Od /X /I "$(SDXROOT)\admin\wmi\wbem\Winmgmt\esscomp\noncom\utils" /I "$(SDXROOT)\admin\wmi\wbem\common\idl" /I "$(SDXROOT)\admin\wmi\wbem\common\idl\wbemint\obj\i386" /I "$(SDXROOT)\admin\wmi\wbem\Winmgmt\Wbemcomn" /I "$(SDXROOT)\admin\wmi\wbem\Winmgmt\esscomp\vsa\common\obj\i386" /I "$(SDXROOT)\public\sdk\inc" /I "$(SDXROOT)\public\sdk\inc\crt" /I "$(SDXROOT)\public\sdk\inc\atl30" /D "_DEBUG" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_MERGE_PROXYSTUB" /D "IDE" /Yu"stdafx.h" /FD /GZ /c # ADD MTL /I "$(SDXROOT)\admin\wmi\wbem\common\idl" # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib $(SDXROOT)\admin\wmi\wbem\common\idl\wbemuuid\obj\i386\wbemuuid.lib $(SDXROOT)\admin\wmi\wbem\common\idl\wbemint\obj\i386\wbemint.lib $(SDXROOT)\admin\wmi\wbem\Winmgmt\wbemcomn\comnlib\obj\i386\wbemcomn.lib $(SDXROOT)\admin\wmi\wbem\Winmgmt\esscomp\noncom\utils\obj\i386\utils.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # Begin Custom Build - Performing registration OutDir=.\Debug TargetPath=.\Debug\VSAProv.dll InputPath=.\Debug\VSAProv.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "VSAProv - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "VSAProv___Win32_Release" # PROP BASE Intermediate_Dir "VSAProv___Win32_Release" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /Gz /MT /W3 /GX /O1 /X /I "$(SDXROOT)\admin\wmi\wbem\Winmgmt\esscomp\noncom\utils" /I "$(SDXROOT)\admin\wmi\wbem\common\idl" /I "$(SDXROOT)\admin\wmi\wbem\common\idl\wbemint\obj\i386" /I "$(SDXROOT)\admin\wmi\wbem\Winmgmt\Wbemcomn" /I "$(SDXROOT)\admin\wmi\wbem\Winmgmt\esscomp\vsa\common\obj\i386" /I "$(SDXROOT)\public\sdk\inc" /I "$(SDXROOT)\public\sdk\inc\crt" /I "$(SDXROOT)\public\sdk\inc\atl30" /D "NDEBUG" /D "_MBCS" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_MERGE_PROXYSTUB" /D "IDE" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /Gz /MD /W3 /GX /O1 /X /I "$(SDXROOT)\admin\wmi\wbem\Winmgmt\esscomp\noncom\utils" /I "$(SDXROOT)\admin\wmi\wbem\common\idl" /I "$(SDXROOT)\admin\wmi\wbem\common\idl\wbemint\obj\i386" /I "$(SDXROOT)\admin\wmi\wbem\Winmgmt\Wbemcomn" /I "$(SDXROOT)\admin\wmi\wbem\Winmgmt\esscomp\vsa\common\obj\i386" /I "$(SDXROOT)\public\sdk\inc" /I "$(SDXROOT)\public\sdk\inc\crt" /I "$(SDXROOT)\public\sdk\inc\atl30" /D "NDEBUG" /D "_UNICODE" /D "_ATL_DLL" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_MERGE_PROXYSTUB" /D "IDE" /Yu"stdafx.h" /FD /c # ADD BASE MTL /I "$(SDXROOT)\admin\wmi\wbem\common\idl" # ADD MTL /I "$(SDXROOT)\admin\wmi\wbem\common\idl" # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 ..\common\obj\i386\VSAPlgin.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib $(SDXROOT)\admin\wmi\wbem\common\idl\wbemuuid\obj\i386\wbemuuid.lib $(SDXROOT)\admin\wmi\wbem\common\idl\wbemint\obj\i386\wbemint.lib $(SDXROOT)\admin\wmi\wbem\Winmgmt\wbemcomn\comnlib\obj\i386\wbemcomn.lib $(SDXROOT)\admin\wmi\wbem\Winmgmt\esscomp\noncom\utils\obj\i386\utils.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib $(SDXROOT)\admin\wmi\wbem\common\idl\wbemuuid\obj\i386\wbemuuid.lib $(SDXROOT)\admin\wmi\wbem\common\idl\wbemint\obj\i386\wbemint.lib $(SDXROOT)\admin\wmi\wbem\Winmgmt\wbemcomn\comnlib\obj\i386\wbemcomn.lib $(SDXROOT)\admin\wmi\wbem\Winmgmt\esscomp\noncom\utils\obj\i386\utils.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Performing registration OutDir=.\Release TargetPath=.\Release\VSAProv.dll InputPath=.\Release\VSAProv.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ENDIF # Begin Target # Name "VSAProv - Win32 Debug" # Name "VSAProv - Win32 Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\dlldatax.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"precomp.h" # End Source File # Begin Source File SOURCE=.\VSAEvent.cpp # ADD CPP /Yu"precomp.h" # End Source File # Begin Source File SOURCE=.\VSAProv.cpp # ADD CPP /Yu"precomp.h" # End Source File # Begin Source File SOURCE=.\VSAProv.def # End Source File # Begin Source File SOURCE=.\VSAProv.idl # ADD MTL /tlb ".\VSAProv.tlb" /h "VSAProv.h" /iid "VSAProv_i.c" /Oicf # End Source File # Begin Source File SOURCE=.\VSAProv.rc # End Source File # Begin Source File SOURCE=.\VSAProvider.cpp # ADD CPP /Yu"precomp.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\NonCOM\Utils\array.h # End Source File # Begin Source File SOURCE=..\..\NonCOM\Utils\BUFFER.H # End Source File # Begin Source File SOURCE=..\..\NonCOM\Utils\ObjAccess.h # End Source File # Begin Source File SOURCE=.\precomp.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\VSAEvent.h # End Source File # Begin Source File SOURCE=.\VSAProvider.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\VSAProvider.rgs # End Source File # End Group # Begin Source File SOURCE=.\VSAProv.mof # End Source File # Begin Source File SOURCE=.\vsatest.mof # End Source File # End Target # End Project