// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__41651BE6_A5C8_11D2_95DF_00C04F8E7A70__INCLUDED_) #define AFX_STDAFX_H__41651BE6_A5C8_11D2_95DF_00C04F8E7A70__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef STRICT #define STRICT #endif #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_FREE_THREADED // We'll use import to pick up ASP, so make sure includes don't // accidentally beat us to it #define ___asptlb_h__ #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include "commd5.h" #include "BstrDebug.h" #ifdef MEM_DBG #define _CRTDBG_MAP_ALLOC #include #endif #include "PassportConfiguration.h" #include "Monitoring.h" #include "PassportTypes.h" extern CPassportConfiguration* g_config; // extern CProfileSchema* g_authSchema; HRESULT GetGlobalCOMmd5(IMD5 ** ppMD5); #define MEMBERNAME_INDEX 0 #define LANGPREF_INDEX 8 #import "asp.dll" no_namespace using namespace ATL; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__41651BE6_A5C8_11D2_95DF_00C04F8E7A70__INCLUDED)