// Imp_Draw.h : main header file for the IMP_DRAW application // //=--------------------------------------------------------------------------= // Copyright 1997-1999 Microsoft Corporation. All Rights Reserved. // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. //=--------------------------------------------------------------------------= #if !defined(AFX_IMP_DRAW_H__02EE0036_FC6D_11D0_A14D_00C04FB9D5DF__INCLUDED_) #define AFX_IMP_DRAW_H__02EE0036_FC6D_11D0_A14D_00C04FB9D5DF__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CImp_DrawApp: // See Imp_Draw.cpp for the implementation of this class // class CImp_DrawApp : public CWinApp { public: CImp_DrawApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CImp_DrawApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CImp_DrawApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_IMP_DRAW_H__02EE0036_FC6D_11D0_A14D_00C04FB9D5DF__INCLUDED_)