# Microsoft Developer Studio Project File - Name="GraphObj" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=GraphObj - Win32 Unicode Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "GraphObj.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "GraphObj.mak" CFG="GraphObj - Win32 Unicode Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "GraphObj - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "GraphObj - Win32 Unicode Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "GraphObj - Win32 Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "DebugU" # PROP BASE Intermediate_Dir "DebugU" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugU" # PROP Intermediate_Dir "DebugU" # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "UNICODE" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # Begin Custom Build - Registering ActiveX Control... OutDir=.\DebugU TargetPath=.\DebugU\GraphObj.dll InputPath=.\DebugU\GraphObj.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "GraphObj - Win32 Unicode Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseU" # PROP BASE Intermediate_Dir "ReleaseU" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseU" # PROP Intermediate_Dir "ReleaseU" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /O1 /D "NDEBUG" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "UNICODE" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Registering ActiveX Control... OutDir=.\ReleaseU TargetPath=.\ReleaseU\GraphObj.dll InputPath=.\ReleaseU\GraphObj.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ENDIF # Begin Target # Name "GraphObj - Win32 Unicode Debug" # Name "GraphObj - Win32 Unicode Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\dlldatax.c # PROP Exclude_From_Scan -1 # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\GraphObj.cpp # End Source File # Begin Source File SOURCE=.\GraphObj.def # End Source File # Begin Source File SOURCE=.\GraphObj.idl !IF "$(CFG)" == "GraphObj - Win32 Unicode Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Performing MIDL step InputPath=.\GraphObj.idl BuildCmds= \ midl /Oicf /h "GraphObj.h" /iid "GraphObj_i.c" "GraphObj.idl" ".\GraphObj.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) ".\GraphObj.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) ".\GraphObj_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "GraphObj - Win32 Unicode Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Performing MIDL step InputPath=.\GraphObj.idl BuildCmds= \ midl /Oicf /h "GraphObj.h" /iid "GraphObj_i.c" "GraphObj.idl" ".\GraphObj.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) ".\GraphObj.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) ".\GraphObj_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\GraphObj.rc # End Source File # Begin Source File SOURCE=.\Line.cpp # End Source File # Begin Source File SOURCE=.\Point.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\dlldatax.h # PROP Exclude_From_Scan -1 # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\Line.h # End Source File # Begin Source File SOURCE=.\Point.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # End Group # Begin Source File SOURCE=.\Line.rgs # End Source File # Begin Source File SOURCE=.\Point.rgs # End Source File # End Target # End Project