!include <disable.mak>

# Microsoft Developer Studio Generated NMAKE File, Based on Rcv.dsp
!IF "$(CFG)" == ""
CFG=Rcv - Win32 Unicode Release
# !MESSAGE No configuration specified. Defaulting to Rcv - Win32 Unicode Debug.
!ENDIF 

!IF "$(CFG)" != "Rcv - Win32 Unicode Debug" && "$(CFG)" != "Rcv - Win32 Unicode Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Rcv.mak" CFG="Rcv - Win32 Unicode Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Rcv - Win32 Unicode Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "Rcv - Win32 Unicode Release" (based on "Win32 (x86) Console Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 

!IF  "$(CFG)" == "Rcv - Win32 Unicode Debug"

OUTDIR=.\DebugU
INTDIR=.\DebugU
# Begin Custom Macros
OutDir=.\DebugU
# End Custom Macros

ALL : "$(OUTDIR)\Rcv.exe"


CLEAN :
	-@erase "$(INTDIR)\main.obj"
	-@erase "$(INTDIR)\Rcv.pch"
	-@erase "$(INTDIR)\stdafx.obj"
	-@erase "$(INTDIR)\vc60.idb"
	-@erase "$(INTDIR)\vc60.pdb"
	-@erase "$(OUTDIR)\Rcv.exe"
	-@erase "$(OUTDIR)\Rcv.ilk"
	-@erase "$(OUTDIR)\Rcv.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Fp"$(INTDIR)\Rcv.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\"   /c 

.c{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

RSC=rc.exe
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Rcv.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\Rcv.pdb" /debug  /out:"$(OUTDIR)\Rcv.exe" /pdbtype:sept 
LINK32_OBJS= \
	"$(INTDIR)\main.obj" \
	"$(INTDIR)\stdafx.obj"

"$(OUTDIR)\Rcv.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "Rcv - Win32 Unicode Release"

OUTDIR=.\ReleaseU
INTDIR=.\ReleaseU
# Begin Custom Macros
OutDir=.\ReleaseU
# End Custom Macros

ALL : "$(OUTDIR)\Rcv.exe"


CLEAN :
	-@erase "$(INTDIR)\main.obj"
	-@erase "$(INTDIR)\Rcv.pch"
	-@erase "$(INTDIR)\stdafx.obj"
	-@erase "$(INTDIR)\vc60.idb"
	-@erase "$(OUTDIR)\Rcv.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Fp"$(INTDIR)\Rcv.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\"   /c 

.c{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

RSC=rc.exe
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Rcv.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /pdb:"$(OUTDIR)\Rcv.pdb" /out:"$(OUTDIR)\Rcv.exe" 
LINK32_OBJS= \
	"$(INTDIR)\main.obj" \
	"$(INTDIR)\stdafx.obj"

"$(OUTDIR)\Rcv.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF 


!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("Rcv.dep")
!INCLUDE "Rcv.dep"
!ELSE 
!MESSAGE Warning: cannot find "Rcv.dep"
!ENDIF 
!ENDIF 


!IF "$(CFG)" == "Rcv - Win32 Unicode Debug" || "$(CFG)" == "Rcv - Win32 Unicode Release"
SOURCE=.\main.cpp

!IF  "$(CFG)" == "Rcv - Win32 Unicode Debug"

CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Fp"$(INTDIR)\Rcv.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\"   /c 

"$(INTDIR)\main.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Rcv.pch"
	$(CPP) @<<
  $(CPP_SWITCHES) $(SOURCE)
<<


!ELSEIF  "$(CFG)" == "Rcv - Win32 Unicode Release"

CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Fp"$(INTDIR)\Rcv.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\"   /c 

"$(INTDIR)\main.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Rcv.pch"
	$(CPP) @<<
  $(CPP_SWITCHES) $(SOURCE)
<<


!ENDIF 

SOURCE=.\stdafx.cpp

!IF  "$(CFG)" == "Rcv - Win32 Unicode Debug"

CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Fp"$(INTDIR)\Rcv.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\"   /c 

"$(INTDIR)\stdafx.obj"	"$(INTDIR)\Rcv.pch" : $(SOURCE) "$(INTDIR)"
	$(CPP) @<<
  $(CPP_SWITCHES) $(SOURCE)
<<


!ELSEIF  "$(CFG)" == "Rcv - Win32 Unicode Release"

CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Fp"$(INTDIR)\Rcv.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\"   /c 

"$(INTDIR)\stdafx.obj"	"$(INTDIR)\Rcv.pch" : $(SOURCE) "$(INTDIR)"
	$(CPP) @<<
  $(CPP_SWITCHES) $(SOURCE)
<<


!ENDIF 


!ENDIF