/* ** Copyright 1992, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. */ enum { PATHTEST_DEFAULT = 1, PATHTEST_GARBAGE, PATHTEST_CUSTOM }; enum { PATHDATA_DISABLE = 1, PATHDATA_ENABLE }; typedef struct _aliasPathCustomRec { long testMode; GLenum state; } aliasPathCustomRec; typedef struct _alphaPathCustomRec { long testMode; GLenum state; GLenum func; GLfloat ref; } alphaPathCustomRec; typedef struct _blendPathCustomRec { long testMode; GLenum state; GLenum srcFunc, destFunc; GLfloat color[4]; } blendPathCustomRec; typedef struct _depthPathCustomRec { long testMode; GLenum state; GLdouble clear; GLdouble min, max; GLenum func; } depthPathCustomRec; typedef struct _ditherPathCustomRec { long testMode; GLenum state; } ditherPathCustomRec; typedef struct _fogPathCustomRec { long testMode; GLenum state; GLfloat color[4], index; GLfloat density; GLfloat start, end; GLenum mode; } fogPathCustomRec; typedef struct _logicOpPathCustomRec { long testMode; GLenum state; GLenum func; } logicOpPathCustomRec; typedef struct _shadePathCustomRec { long testMode; GLenum mode; } shadePathCustomRec; typedef struct _stencilPathCustomRec { long testMode; GLenum state; GLint clear; GLuint writeMask; GLenum func; GLint ref; GLuint mask; GLuint op1, op2, op3; } stencilPathCustomRec; typedef struct _stipplePathCustomRec { long testMode; GLenum state; GLint lineRepeat; GLushort lineStipple; GLubyte polygonStipple[128]; } stipplePathCustomRec; extern aliasPathCustomRec aliasPath0; extern aliasPathCustomRec aliasPath1; extern aliasPathCustomRec aliasPath2; extern alphaPathCustomRec alphaPath0; extern alphaPathCustomRec alphaPath1; extern alphaPathCustomRec alphaPath2; extern blendPathCustomRec blendPath0; extern blendPathCustomRec blendPath1; extern blendPathCustomRec blendPath2; extern depthPathCustomRec depthPath0; extern depthPathCustomRec depthPath1; extern depthPathCustomRec depthPath2; extern ditherPathCustomRec ditherPath0; extern ditherPathCustomRec ditherPath1; extern ditherPathCustomRec ditherPath2; extern fogPathCustomRec fogPath0; extern fogPathCustomRec fogPath1; extern fogPathCustomRec fogPath2; extern logicOpPathCustomRec logicOpPath0; extern logicOpPathCustomRec logicOpPath1; extern logicOpPathCustomRec logicOpPath2; extern shadePathCustomRec shadePath0; extern shadePathCustomRec shadePath1; extern shadePathCustomRec shadePath2; extern shadePathCustomRec shadePath3; extern stencilPathCustomRec stencilPath0; extern stencilPathCustomRec stencilPath1; extern stencilPathCustomRec stencilPath2; extern stipplePathCustomRec stipplePath0; extern stipplePathCustomRec stipplePath1; extern stipplePathCustomRec stipplePath2;