/* ** Copyright 1992, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. */ #include #include #include #include "shell.h" void CallNewNurbsRenderer(void) { Output("gluNewNurbsRenderer\n"); nurbObj = gluNewNurbsRenderer(); Output("\n"); } void CallNewQuadric(void) { Output("gluNewQuadric\n"); quadObj = gluNewQuadric(); Output("\n"); } void CallNewTess(void) { Output("gluNewTess\n"); tessObj = gluNewTess(); Output("\n"); } void CallNextContour(void) { long i; Output("gluNextContour\n"); for (i = 0; enum_NurbContour[i].value != -1; i++) { Output("\t%s\n", enum_NurbContour[i].name); gluNextContour(tessObj, enum_NurbContour[i].value); ProbeEnum(); } Output("\n"); } static void CallBack(GLenum errno) { return; } void CallNurbsCallback(void) { long i; Output("gluNurbsCallback\n"); for (i = 0; enum_NurbCallBack[i].value != -1; i++) { Output("\t%s\n", enum_NurbCallBack[i].name); gluNurbsCallback(nurbObj, enum_NurbCallBack[i].value, CallBack); ProbeEnum(); } Output("\n"); } void CallNurbsCurve(void) { static GLfloat buf[] = { 0.0, 0.0, 1.0 }; long i; Output("gluNurbsCurve\n"); for (i = 0; enum_NurbType[i].value != -1; i++) { if (enum_NurbType[i].value == GL_MAP2_VERTEX_3) { continue; } else if (enum_NurbType[i].value == GL_MAP2_VERTEX_4) { continue; } Output("\t%s\n", enum_NurbType[i].name); gluNurbsCurve(nurbObj, 1, buf, 1, buf, 1, enum_NurbType[i].value); ProbeEnum(); } Output("\n"); } void CallNurbsProperty(void) { long i; Output("gluNurbsProperty\n"); for (i = 0; enum_NurbProperty[i].value != -1; i++) { Output("\t%s\n", enum_NurbProperty[i].name); gluNurbsProperty(nurbObj, enum_NurbProperty[i].value, GL_FALSE); ProbeEnum(); } Output("\n"); } void CallNurbsSurface(void) { static GLfloat buf[] = { 0.0, 0.0, 1.0 }; long i; Output("gluNurbsSurface\n"); for (i = 0; enum_NurbType[i].value != -1; i++) { if (enum_NurbType[i].value == GL_MAP1_VERTEX_3) { continue; } else if (enum_NurbType[i].value == GL_MAP1_VERTEX_4) { continue; } Output("\t%s\n", enum_NurbType[i].name); gluNurbsSurface(nurbObj, 1, buf, 1, buf, 1, 1, buf, 1, 1, enum_NurbType[i].value); ProbeEnum(); } Output("\n"); }