/* ** Copyright 1992, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. */ #include #include #include "shell.h" void DitherInit(void *data) { *((void **)data) = (void *)0; } long DitherUpdate(void *data) { return 1; } void DitherSet(long enabled, void *data) { if (enabled) { glEnable(GL_DITHER); } else { glDisable(GL_DITHER); } Probe(); } void DitherStatus(long enabled, void *data) { if (enabled) { Output("Dither on.\n"); } else { Output("Dither off.\n"); } }