/* ** Copyright 1992, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. */ #include #include #include #include "shell.h" typedef struct _shadeRec { long index; GLenum value; char *name; enumRec *enumTable; } shadeRec; enumRec enum_Shade[] = { GL_FLAT, "GL_FLAT", -1, "End of List" }; void ShadeInit(void *data) { shadeRec *ptr; ptr = (shadeRec *)malloc(sizeof(shadeRec)); *((void **)data) = (void *)ptr; ptr->enumTable = enum_Shade; ptr->index = 0; ptr->value = ptr->enumTable->value; ptr->name = ptr->enumTable->name; } long ShadeUpdate(void *data) { shadeRec *ptr = (shadeRec *)data; ptr->index += 1; if (ptr->enumTable[ptr->index].value == -1) { ptr->index = 0; ptr->value = ptr->enumTable->value; ptr->name = ptr->enumTable->name; return 1; } else { ptr->value = ptr->enumTable[ptr->index].value; ptr->name = ptr->enumTable[ptr->index].name; return 0; } } void ShadeSet(long enabled, void *data) { shadeRec *ptr = (shadeRec *)data; if (enabled) { glShadeModel(ptr->value); } else { glShadeModel(GL_SMOOTH); } Probe(); } void ShadeStatus(long enabled, void *data) { shadeRec *ptr = (shadeRec *)data; if (enabled) { Output("Shading.\n"); Output("\t%s\n", ptr->name); } else { Output("Shading SMOOTH.\n"); } }