This is the Win32 namespace for RCML files. The Win32 STYLE bits, for windows, WS_* WS_POPUP

Creates a pop-up window. Cannot be used with the WS_CHILD style WS_CHILD

Creates a child window. Cannot be used with the WS_POPUP style WS_MINIMIZE

Creates a window that is initially minimized. For use with the WS_OVERLAPPED style only. WS_MAXIMIZE

Creates a window that has a Maximize button. WS_VISIBLE

Creates a window that is initially visible. WS_DISABLED

Creates a window that is initially disabled. WS_CLIPSIBLINGS

Clips child windows relative to each other; that is, when a particular child window receives a paint message, the WS_CLIPSIBLINGS style clips all other overlapped child windows out of the region of the child window to be updated. (If WS_CLIPSIBLINGS is not given and child windows overlap, when you draw within the client area of a child window, it is possible to draw within the client area of a neighboring child window.) For use with the WS_CHILD style only. WS_CLIPCHILDREN

Excludes the area occupied by child windows when you draw within the parent window. Used when you create the parent window. WS_BORDER

Creates a window that has a border. WS_DLGFRAME

Creates a window with a double border but no title. WS_VSCROLL

Creates a window that has a vertical scroll bar. WS_HSCROLL

Creates a window that has a horizontal scroll bar. WS_SYSMENU

Creates a window that has a Control-menu box in its title bar. Used only for windows with title bars. WS_THICKFRAME

Creates a window with a thick frame that can be used to size the window. WS_GROUP

Specifies the first control of a group of controls in which the user can move from one control to the next with the arrow keys. All controls defined with the WS_GROUP style FALSE after the first control belong to the same group. The next control with the WS_GROUP style starts the next group (that is, one group ends where the next begins). WS_TABSTOP

Specifies one of any number of controls through which the user can move by using the TAB key. The TAB key moves the user to the next control specified by the WS_TABSTOP style. WS_EX_DLGMODALFRAME

Designates a window with a double border that may (optionally) be created with a title bar when you specify the WS_CAPTION style flag in the dwStyle parameter. WS_EX_NOPARENTNOTIFY

Specifies that a child window created with this style will not send the WM_PARENTNOTIFY message to its parent window when the child window is created or destroyed. WS_EX_TOPMOST

Specifies that a window created with this style should be placed above all nontopmost windows and stay above them even when the window is deactivated. An application can use the SetWindowPos member function to add or remove this attribute. WS_EX_ACCEPTFILES

Specifies that a window created with this style accepts drag-and-drop files. WS_EX_TRANSPARENT

Specifies that a window created with this style is to be transparent. That is, any windows that are beneath the window are not obscured by the window. A window created with this style receives WM_PAINT messages only after all sibling windows beneath it have been updated. WS_EX_MDICHILD

Creates an MDI child window. WS_EX_TOOLWINDOW

Creates a tool window, which is a window intended to be used as a floating toolbar. A tool window has a title bar that is shorter than a normal title bar, and the window title is drawn using a smaller font. A tool window does not appear in the task bar or in the window that appears when the user presses ALT+TAB. WS_EX_WINDOWEDGE

Specifies that a window has a border with a raised edge. WS_EX_CLIENTEDGE

Specifies that a window has a 3D look — that is, a border with a sunken edge. WS_EX_CONTEXTHELP

Includes a question mark in the title bar of the window. When the user clicks the question mark, the cursor changes to a question mark with a pointer. If the user then clicks a child window, the child receives a WM_HELP message. WS_EX_RIGHT

Gives a window generic right-aligned properties. This depends on the window class. WS_EX_RTLREADING

Displays the window text using right-to-left reading order properties. WS_EX_LEFTSCROLLBAR

Places a vertical scroll bar to the left of the client area. WS_EX_CONTROLPARENT

Allows the user to navigate among the child windows of the window by using the TAB key. WS_EX_STATICEDGE

Creates a window with a three-dimensional border style intended to be used for items that do not accept user input. WS_EX_APPWINDOW

BUTTON attributes specific to the Win32 rendering of RCML. BS_LEFTTEXT

When combined with a radio-button or check-box style, the text appears on the left side of the radio button or check box. BS_FLAT

The button is rendered in a 'flat look' not with raised edges. BS_NOTIFY

BS_MULTILINE

Makes the button use more than one line to render the text. BS_ICON

The ID of the button now refers to an icon resource. BS_BITMAP

The ID of the button now refers to an bitmap resource. BS_PUSHLIKE

I forget what this one does. CHECKBOX attributes specific to the Win32 rendering of RCML. BS_LEFTTEXT

When combined with a radio-button or check-box style, the text appears on the left side of the radio button or check box. BS_FLAT

The button is rendered in a 'flat look' not with raised edges. BS_NOTIFY

BS_MULTILINE

Makes the button use more than one line to render the text. BS_ICON

The ID of the button now refers to an icon resource. BS_BITMAP

The ID of the button now refers to an bitmap resource. BS_PUSHLIKE

I forget what this one does. GROUPBOX attributes specific to the Win32 rendering of RCML. Most of these attributes really don't make any sense on groupbox. BS_LEFTTEXT

When combined with a radio-button or check-box style, the text appears on the left side of the radio button or check box. BS_FLAT

The button is rendered in a 'flat look' not with raised edges. BS_NOTIFY

BS_MULTILINE

Makes the button use more than one line to render the text. BS_ICON

The ID of the button now refers to an icon resource. BS_BITMAP

The ID of the button now refers to an bitmap resource. BS_PUSHLIKE

Really don't know why groupbox would want this. BUTTON attributes specific to the Win32 rendering of RCML. BS_LEFTTEXT

When combined with a radio-button or check-box style, the text appears on the left side of the radio button or check box. BS_FLAT

The button is rendered in a 'flat look' not with raised edges. BS_NOTIFY

BS_MULTILINE

Makes the button use more than one line to render the text. BS_ICON

The ID of the button now refers to an icon resource. BS_BITMAP

The ID of the button now refers to an bitmap resource. BS_PUSHLIKE

I forget what this one does.