//+--------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1997-2001. // // File: stdafx.h // // Contents: // //---------------------------------------------------------------------------- // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_) #define AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include <afxwin.h> // MFC core and standard components #include <afxext.h> // MFC extensions #ifndef _AFX_NO_OLE_SUPPORT #include <afxole.h> // MFC OLE classes #include <afxodlgs.h> // MFC OLE dialog classes #include <afxdisp.h> // MFC OLE automation classes #endif // _AFX_NO_OLE_SUPPORT #ifndef _AFX_NO_DB_SUPPORT #include <afxdb.h> // MFC ODBC database classes #endif // _AFX_NO_DB_SUPPORT #ifndef _AFX_NO_DAO_SUPPORT #include <afxdao.h> // MFC DAO database classes #endif // _AFX_NO_DAO_SUPPORT #ifndef _AFX_NO_AFXCMN_SUPPORT #include <afxcmn.h> // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #pragma warning(push,3) #include <xstring> #include <list> #include <vector> #include <algorithm> using namespace std; #pragma warning(pop) #include "debug.h" #include "resource.h" #define IID_PPV_ARG(Type, Expr) IID_##Type, \ reinterpret_cast<void**>(static_cast<Type **>(Expr)) //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_)