//+---------------------------------------------------------------------------
//
//  Microsoft Windows
//  Copyright (C) Microsoft Corporation, 1997-2001.
//
//  File:       stdafx.h
//
//  Contents:   
//
//----------------------------------------------------------------------------
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_)
#define AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions

#ifndef _AFX_NO_OLE_SUPPORT
#include <afxole.h>         // MFC OLE classes
#include <afxodlgs.h>       // MFC OLE dialog classes
#include <afxdisp.h>        // MFC OLE automation classes
#endif // _AFX_NO_OLE_SUPPORT


#ifndef _AFX_NO_DB_SUPPORT
#include <afxdb.h>			// MFC ODBC database classes
#endif // _AFX_NO_DB_SUPPORT

#ifndef _AFX_NO_DAO_SUPPORT
#include <afxdao.h>			// MFC DAO database classes
#endif // _AFX_NO_DAO_SUPPORT

#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT

#pragma warning(push,3)

#include <xstring>
#include <list>
#include <vector>
#include <algorithm>

using namespace std;

#pragma warning(pop)

#include "debug.h"
#include "resource.h"

#define IID_PPV_ARG(Type, Expr) IID_##Type, \
	reinterpret_cast<void**>(static_cast<Type **>(Expr))

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_)