############################################################################ # # Copyright (c) 1999-2001 Microsoft Corporation, All Rights Reserved # # All rights reserved. # ############################################################################ WMIUNICODE=1 USE_RTTI=1 USE_NATIVE_EH=1 USE_MSVCRT=1 #WMIPRECOMP=1 #PRECOMPILED_PCH=precomp.pch #PRECOMPILED_OBJ=precomp.obj USE_MSVCRT=1 UMTYPE=windows UMENTRY=winmain !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn TARGETNAME=MDHelp TARGETPATH=obj TARGETTYPE=PROGRAM # Next, specify options for the compiler using C_DEFINES. C_DEFINES=$(C_DEFINES) /D_WIN32_DCOM /D_WINDLL /D_OUTPROC_SERVER_ /DINITGUIDS # The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. TARGETLIBS= \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\vccomsup.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\msvcrt.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\mpr.lib \ $(SDK_LIB_PATH)\ntdll.lib \ # The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES); \ $(WIN32PROVIDER)\MDHelp\MDHelpProx\$(O) # The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component. SOURCES=\ CFactory.cpp \ CMPNT1.cpp \ CUNKNOWN.cpp \ OUTPROC.cpp \ REGISTRY.cpp \ SERVER.cpp \ UTIL.cpp \ MD_i.c \