// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__32AA4D1C_9F38_11D1_850E_00C04FD7BB08__INCLUDED_) #define AFX_MAINFRM_H__32AA4D1C_9F38_11D1_850E_00C04FD7BB08__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CSecurity; class CClassNavView; class CMainFrame : public CFrameWnd { protected: // create from serialization only CMainFrame(); DECLARE_DYNCREATE(CMainFrame) // Attributes protected: CSplitterWnd m_wndSplitter; public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) public: virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext); virtual BOOL PreCreateWindow(CREATESTRUCT& cs); virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL); virtual BOOL PreTranslateMessage(MSG* pMsg); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg void OnPaint(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: CSecurity* m_pwndSecurity; CClassNavView* m_pwndClassNavView; BOOL m_bFirstTime; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__32AA4D1C_9F38_11D1_850E_00C04FD7BB08__INCLUDED_)