// StudioDoc.h : interface of the CStudioDoc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_STUDIODOC_H__32AA4D1E_9F38_11D1_850E_00C04FD7BB08__INCLUDED_) #define AFX_STUDIODOC_H__32AA4D1E_9F38_11D1_850E_00C04FD7BB08__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CStudioDoc : public COleDocument { protected: // create from serialization only CStudioDoc(); DECLARE_DYNCREATE(CStudioDoc) // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CStudioDoc) public: virtual BOOL OnNewDocument(); virtual void Serialize(CArchive& ar); //}}AFX_VIRTUAL // Implementation public: virtual ~CStudioDoc(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CStudioDoc) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() // Generated OLE dispatch map functions //{{AFX_DISPATCH(CStudioDoc) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_DISPATCH DECLARE_DISPATCH_MAP() DECLARE_INTERFACE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STUDIODOC_H__32AA4D1E_9F38_11D1_850E_00C04FD7BB08__INCLUDED_)