############################################################################ # # Copyright (C) 2000, Microsoft Corporation. # # All rights reserved. # ############################################################################ WMIUNICODE=1 WMIPRECOMP=1 !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn ################################################## # Settings C_DEFINES=$(C_DEFINES) /D_MERGE_PROXYSTUB TARGETNAME=VSAPlug TARGETPATH=obj TARGETTYPE=DYNLINK # The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES); \ $(O); \ $(VSA_COMMON); \ $(VSA_IDL) # The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. TARGETLIBS= \ $(VSA_LIB) \ $(SDK_LIB_PATH)\rpcndr.lib \ $(SDK_LIB_PATH)\rpcns4.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\libcpmt.lib \ $(SDK_LIB_PATH)\vccomsup.lib # The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component. SOURCES= \ DllDatax.c \ VSAPlug.idl \ VSAPlug.cpp \ VSAPlugIn.cpp \ VSAPlug.rc USE_NATIVE_EH=1 USE_MSVCRT=1 USE_ATL=1 ATL_VER=30 DLLENTRY=_DllMainCRTStartup DLLDEF=VSAPlug.def