/*++ Copyright (c) 1997 Microsoft Corporation Module Name: USBHUB.C Abstract: This module contains the common private declarations for the game port enumerator. Author: Kenneth Ray Environment: kernel mode only Notes: Revision History: --*/ #ifndef GAMEENUM_H #define GAMEENUM_H #pragma warning(error:4100) // Unreferenced formal parameter #pragma warning(error:4705) // Statement has no effect #define GAME_HARDWARE_IDS L"GamePort\\XYZPDQ_1234\0" #define GAME_HARDWARE_IDS_LENGTH sizeof (GAME_HARDWARE_IDS) #define MIN(_A_,_B_) (((_A_) < (_B_)) ? (_A_) : (_B_)) WCHAR Hardware[GAME_HARDWARE_IDS_LENGTH]; typedef struct _GAME_PORT { HANDLE File; // an open file handle to the gameport enumerator bus GAMEENUM_PORT_DESC Desc; // A description of this game port PGAMEENUM_EXPOSE_HARDWARE Hardware; // A copy of the hardware structure we want the enumerator to expose. } GAME_PORT, *PGAME_PORT; // // Prototypes // BOOLEAN FindKnownGamePorts ( OUT PGAME_PORT * GamePorts, // A array of struct _GAME_PORT. OUT PULONG NumberDevices // the length in elements of this array. ); #endif