/*++

   Copyright    (c)    1998    Microsoft Corporation

   Module  Name :
       lkhash.h

   Abstract:
       Declares hash tables

   Author:
       Paul Larson, palarson@microsoft.com, July 1997
       George V. Reilly      (GeorgeRe)     06-Jan-1998

   Environment:
       Win32 - User Mode

   Project:
       Internet Information Server RunTime Library

   Revision History:

--*/


#ifndef __LKHASH_H__
#define __LKHASH_H__

//=====================================================================
//  The class CLKLinearHashTable defined in this file provides dynamic hash
//  tables, i.e. tables that grow and shrink dynamically with
//  the number of records in the table.
//  The basic method used is linear hashing, as explained in:
//
//    P.-A. Larson, Dynamic Hash Tables, Comm. of the ACM, 31, 4 (1988)
//
//  This version has the following characteristics:
//  - It is thread-safe and uses spin locks for synchronization.
//  - It was designed to support very high rates of concurrent
//    operations (inserts/deletes/lookups).  It achieves this by
//    (a) partitioning a CLKHashTable into a collection of CLKLinearHashTables
//        to reduce contention on the global table lock.
//    (b) minimizing the hold time on a table lock, preferring to lock
//        down a bucket chain instead.
//  - The design is L1 cache-conscious.  See CNodeClump.
//  - It is designed for sets varying in size from a dozen
//    elements to a several million elements.
//
//  Main classes:
//    CLKLinearHashTable: thread-safe linear hash table
//    CLKHashTable:       collection of CLKLinearHashTables
//    CTypedHashTable:    typesafe wrapper for CLKHashTable
//
//
//  Paul Larson, palarson@microsoft.com, July 1997
//   Original implementation with input from Murali R. Krishnan,
//   muralik@microsoft.com.
//
//  George V. Reilly, georgere@microsoft.com, Dec 1997-Jan 1998
//   Massive cleanup and rewrite.  Added templates.
//=====================================================================


// 1) Linear Hashing
// ------------------
//
// Linear hash tables grow and shrink dynamically with the number of
// records in the table.  The growth or shrinkage is smooth: logically,
// one bucket at a time but physically in larger increments
// (64 buckets).  An insertion (deletion) may cause an expansion
// (contraction) of the table.  This causes relocation of a small number
// of records (at most one bucket worth).  All operations (insert,
// delete, lookup) take constant expected time, regardless of the
// current size or the growth of the table.
//
// 2) LK extensions to Linear hash table
// --------------------------------------
//
// Larson-Krishnan extensions to Linear hash tables for multiprocessor
// scalability and improved cache performance.
//
// Traditional implementations of linear hash tables use one global lock
// to prevent interference between concurrent operations
// (insert/delete/lookup) on the table.  The single lock easily becomes
// the bottleneck in SMP scenarios when multiple threads are used.
//
// Traditionally, a (hash) bucket is implemented as a chain of
// single-item nodes.  Every operation results in chasing down a chain
// looking for an item. However, pointer chasing is very slow on modern
// systems because almost every jump results in a cache miss. L2 (or L3)
// cache misses are very expensive in missed CPU cycles and the cost is
// increasing (going to 100s of cycles in the future).
//
// LK extensions offer
//    1) Partitioning (by hashing) of records among multiple subtables.
//       Each subtable has locks but there is no global lock.  Each
//       subtable receives a much lower rate of operations, resulting in
//       fewer conflicts.
//
//    2) Improve cache locality by grouping keys and their hash values
//       into contigous chunks that fit exactly into one (or a few)
//       cache lines.
//
// Specifically the implementation that exists here achieves this using
// following techniques.
//
// Class CLKHashTable is the top-level data structure that dynamically
// creates m_cSubTables linear hash tables. The CLKLinearHashTables act as
// the subtables to which items and accesses are fanned out. A good
// hash function multiplexes requests uniformly to various subtables,
// thus minimizing traffic to any single subtable. The implemenation
// uses a home-grown version of bounded spinlocks, that is, a thread
// does not spin on a lock indefinitely, instead yielding after a
// predetermined number of loops.
//
// Each CLKLinearHashTable consists of a CDirEntry pointing to segments
// each holding m_dwSegSize CBuckets. Each CBucket in turn consists of a
// chain of CNodeClumps.  Each CNodeClump contains a group of
// NODES_PER_CLUMP hash values (aka hash keys or signatures) and
// pointers to the associated data items.  Keeping the signatures
// together increases the cache locality in scans for lookup.
//
// Traditionally, people store a link-list element right inside the
// object that is hashed and use this link-list for the chaining of data
// blocks.  However, keeping just the pointers to the data object and
// not chaining through them limits the need for bringing in the data
// object to the cache.  We need to access the data object only if the
// hash values match. This limits the cache-thrashing behaviour
// exhibited by conventional implementations.  It has the additional
// benefit that the objects themselves do not need to be modified
// in order to be collected in the hash table (i.e., it's non-invasive).


//--------------------------------------------------------------------
// TODO
// * Debugging support for iisprobe and inetdbg?
// * Use auto_ptrs.
// * Provide ReplaceRecord and DeleteRecord methods on iterators.
// * Sloppy iterators
// * Provide implementations of the STL collection classes, map, set,
//   multimap, and multiset.
// * Make exception safe.
//--------------------------------------------------------------------


#include <irtldbg.h>
#include <locks.h>
#include <hashfn.h>
#include <limits.h>



#ifdef __LKHASH_NAMESPACE__
namespace LKHash {
#endif // __LKHASH_NAMESPACE__

enum LK_TABLESIZE {
    LK_SMALL_TABLESIZE=  1,     // < 200 elements
    LK_MEDIUM_TABLESIZE= 2,     // 200...10,000 elements
    LK_LARGE_TABLESIZE=  3,     // 10,000+ elements
};

// Default values for the hashtable constructors
enum {
    LK_DFLT_MAXLOAD=     4, // Default upperbound on average chain length.
    LK_DFLT_INITSIZE=LK_MEDIUM_TABLESIZE, // Default initial size of hash table
    LK_DFLT_NUM_SUBTBLS= 0, // Use a heuristic to choose #subtables
};

// build fix hack
enum {
    DFLT_LK_MAXLOAD=     LK_DFLT_MAXLOAD,
    DFLT_LK_INITSIZE=    LK_DFLT_INITSIZE,
    DFLT_LK_NUM_SUBTBLS= LK_DFLT_NUM_SUBTBLS,
};

//--------------------------------------------------------------------
// forward declarations

class IRTL_DLLEXP CLKLinearHashTable;

class IRTL_DLLEXP CLKHashTable;

template <class _Der, class _Rcd, class _Ky, class _HT, class _Iter>
class CTypedHashTable;


//--------------------------------------------------------------------
// Possible return codes from public member functions of
// CLKLinearHashTable, CLKHashTable, and CTypedHashTable

enum LK_RETCODE {
    // severe errors < 0
    LK_UNUSABLE = -99,  // Table corrupted: all bets are off
    LK_ALLOC_FAIL,      // ran out of memory
    LK_BAD_ITERATOR,    // invalid iterator; e.g., points to another table
    LK_BAD_RECORD,      // invalid record; e.g., NULL for InsertRecord

    LK_SUCCESS = 0,     // everything's okay
    LK_KEY_EXISTS,      // key already present for InsertRecord(no-overwrite)
    LK_NO_SUCH_KEY,     // key not found
    LK_NO_MORE_ELEMENTS,// iterator exhausted
};

#define LK_SUCCEEDED(lkrc)  ((lkrc) >= LK_SUCCESS)


//--------------------------------------------------------------------
// Return codes from PFnRecordPred.

enum LK_PREDICATE {
    LKP_ABORT = 1,           // Stop walking the table immediately
    LKP_NO_ACTION = 2,       // No action, just keep walking
    LKP_PERFORM = 3,         // Perform action and continue walking
    LKP_PERFORM_STOP = 4,    // Perform action, then stop
    LKP_DELETE = 5,          // Delete record and keep walking
    LKP_DELETE_STOP = 6,     // Delete record, then stop
};


//--------------------------------------------------------------------
// Return codes from PFnRecordAction.

enum LK_ACTION {
    LKA_ABORT = 1,          // Stop walking the table immediately
    LKA_FAILED = 2,         // Action failed; continue walking the table
    LKA_SUCCEEDED = 3,      // Action succeeded; continue walking the table
};


//--------------------------------------------------------------------
// Parameter to Apply and ApplyIf.

enum LK_LOCKTYPE {
    LKL_READLOCK = 1,       // Lock the table for reading (for constness)
    LKL_WRITELOCK = 2,      // Lock the table for writing
};



//--------------------------------------------------------------------
// Global table lock code.  This is only used to measure how much of a
// slowdown having a global lock on the CLKHashTable causes.  It is never
// used in production code.


// #define LKHASH_GLOBAL_LOCK CCritSec

#ifdef LKHASH_GLOBAL_LOCK

# define LKHASH_GLOBAL_LOCK_DECLARATIONS()         \
    typedef LKHASH_GLOBAL_LOCK GlobalLock;  \
    mutable GlobalLock m_lkGlobal;

# define LKHASH_GLOBAL_READ_LOCK()     m_lkGlobal.ReadLock()
# define LKHASH_GLOBAL_WRITE_LOCK()    m_lkGlobal.WriteLock()
# define LKHASH_GLOBAL_READ_UNLOCK()   m_lkGlobal.ReadUnlock()
# define LKHASH_GLOBAL_WRITE_UNLOCK()  m_lkGlobal.WriteUnlock()

#else // !LKHASH_GLOBAL_LOCK

# define LKHASH_GLOBAL_LOCK_DECLARATIONS()

// These ones will be optimized away by the compiler
# define LKHASH_GLOBAL_READ_LOCK()     ((void)0)
# define LKHASH_GLOBAL_WRITE_LOCK()    ((void)0)
# define LKHASH_GLOBAL_READ_UNLOCK()   ((void)0)
# define LKHASH_GLOBAL_WRITE_UNLOCK()  ((void)0)

#endif // !LKHASH_GLOBAL_LOCK



//--------------------------------------------------------------------
// Statistical information returned by GetStatistics
//--------------------------------------------------------------------

#ifdef LOCK_INSTRUMENTATION

class IRTL_DLLEXP CAveragedLockStats : public CLockStatistics
{
public:
    int m_nItems;

    CAveragedLockStats()
        : m_nItems(1)
    {}
};

#endif // LOCK_INSTRUMENTATION



class IRTL_DLLEXP CLKHashTableStats
{
public:
    int      RecordCount;           // number of records in the table
    int      TableSize;             // table size in number of slots
    int      DirectorySize;         // number of entries in directory
    int      LongestChain;          // longest hash chain in the table
    int      EmptySlots;            // number of unused hash slots
    double   SplitFactor;           // fraction of buckets split
    double   AvgSearchLength;       // average length of a successful search
    double   ExpSearchLength;       // theoretically expected length
    double   AvgUSearchLength;      // average length of an unsuccessful search
    double   ExpUSearchLength;      // theoretically expected length
    int      NodeClumpSize;         // number of slots in a node clump
    int      CBucketSize;           // sizeof(CBucket)

#ifdef LOCK_INSTRUMENTATION
    CAveragedLockStats      m_alsTable;  // stats for table lock
    CAveragedLockStats      m_alsBucketsAvg; // avg of stats for bucket locks
    CGlobalLockStatistics   m_gls;      // global statistics for all locks
#endif // LOCK_INSTRUMENTATION

    enum {
        MAX_BUCKETS = 40,
    };

    // histogram of bucket lengths
    LONG    m_aBucketLenHistogram[MAX_BUCKETS];

    CLKHashTableStats()
        : RecordCount(0),
          TableSize(0),
          DirectorySize(0),
          LongestChain(0),
          EmptySlots(0),
          SplitFactor(0.0),
          AvgSearchLength(0.0),
          ExpSearchLength(0.0),
          AvgUSearchLength(0.0),
          ExpUSearchLength(0.0),
          NodeClumpSize(1),
          CBucketSize(0)
    {
        for (int i = MAX_BUCKETS;  --i >= 0;  )
            m_aBucketLenHistogram[i] = 0;
    }

    static const LONG*
    BucketSizes()
    {
        static const LONG  s_aBucketSizes[MAX_BUCKETS] = {
             0,    1,    2,    3,    4,    5,    6,    7,      8,        9,
            10,   11,   12,   13,   14,   15,   16,   17,     18,       19,
            20,   21,   22,   23,   24,   25,   30,   40,     50,       60,
            70,   80,   90,  100,  200,  500, 1000,10000, 100000, LONG_MAX,
        };

        return s_aBucketSizes;
    }

    static LONG
    BucketSize(
        LONG nBucketIndex)
    {
        IRTLASSERT(0 <= nBucketIndex  &&  nBucketIndex < MAX_BUCKETS);
        return BucketSizes()[nBucketIndex];
    }

    static LONG
    BucketIndex(
        LONG nBucketLength)
    {
        const LONG* palBucketSizes = BucketSizes();
        LONG i = 0;
        while (palBucketSizes[i] < nBucketLength)
            ++i;
        if (i == MAX_BUCKETS  ||  palBucketSizes[i] > nBucketLength)
            --i;
        IRTLASSERT(0 <= i  &&  i < MAX_BUCKETS);
        return i;
    }
};



//--------------------------------------------------------------------
// CLKLinearHashTable deals with void* records.  These typedefs
// provide prototypes for functions that manipulate instances of
// those records.  CTypedHashTable and CStringTestHashTable (below) show a
// way to encapsulate these in typesafe wrappers.
//--------------------------------------------------------------------

// Given a record, return its key.  Assumes that the key is embedded in
// the record, or at least somehow derivable from the record.  For
// completely unrelated keys & values, a wrapper class should use
// something like STL's pair<key, value> template to aggregate them
// into a record.
typedef const void* (*PFnExtractKey)  (const void* pvRecord);

// Given a key, return its hash signature.  The hashing functions in
// hashfn.h (or something that builds upon them) are suggested.
typedef DWORD       (*PFnCalcKeyHash) (const void* pvKey);

// Compare two keys for equality; e.g., _stricmp, memcmp, operator==
typedef bool        (*PFnEqualKeys)   (const void* pvKey1, const void* pvKey2);

// Increment the reference count of a record before returning it from
// FindKey.  It's necessary to do it in FindKey itself while the bucket
// is still locked, rather than one of the wrappers, to avoid race
// conditions.  Similarly, the reference count is incremented in
// InsertRecord and decremented in DeleteKey.  Finally, if an old record
// is overwritten in InsertRecord, its reference count is decremented.
//
// It's up to you to decrement the reference count when you're finished
// with it after retrieving it via FindKey and to determine the
// semantics of what this means.  The hashtable itself has no notion of
// reference counts; this is merely to help with the lifetime management
// of the record objects.
typedef void        (*PFnAddRefRecord)(const void* pvRecord, int nIncr);

// ApplyIf() and DeleteIf(): Does the record match the predicate?
typedef LK_PREDICATE (*PFnRecordPred) (const void* pvRecord, void* pvState);

// Apply() et al: Perform action on record.
typedef LK_ACTION   (*PFnRecordAction)(const void* pvRecord, void* pvState);



//--------------------------------------------------------------------
// Custom memory allocators
//--------------------------------------------------------------------


// #define LKHASH_ACACHE 1
// #define LKHASH_MANODEL 1
// #define LKHASH_MADEL 1

// #define LKHASH_MEM_DEFAULT_ALIGN 32

#ifndef LKHASH_MEM_DEFAULT_ALIGN
# define LKHASH_MEM_DEFAULT_ALIGN 8
#endif

#if defined(LKHASH_ACACHE)

# include <acache.hxx>

  typedef ALLOC_CACHE_HANDLER  CAllocator;
# define LKHASH_ALLOCATOR_NEW(C, N)                             \
    const ALLOC_CACHE_CONFIGURATION acc = { 1, N, sizeof(C) };  \
    C::sm_palloc = new ALLOC_CACHE_HANDLER("IISRTL:" #C, &acc);

#elif defined(LKHASH_MANODEL)

# include <manodel.hxx>
  typedef MEMORY_ALLOC_NO_DELETE  CAllocator;
# define LKHASH_ALLOCATOR_NEW(C, N)                             \
    C::sm_palloc = new MEMORY_ALLOC_NO_DELETE(sizeof(C),        \
                                              LKHASH_MEM_DEFAULT_ALIGN);

#elif defined(LKHASH_MADEL)

# include <madel.hxx>
  typedef MEMORY_ALLOC_DELETE  CAllocator;
# define LKHASH_ALLOCATOR_NEW(C, N)                             \
    C::sm_palloc = new MEMORY_ALLOC_DELETE(sizeof(C),           \
                                           LKHASH_MEM_DEFAULT_ALIGN, N);

#else // no custom allocator

# undef LKHASH_ALLOCATOR_NEW

#endif // no custom allocator



// Used to initialize and destroy custom allocators
bool LKHashTableInit();
void LKHashTableUninit();


#ifdef LKHASH_ALLOCATOR_NEW

// placed inline in the declaration of class C
# define LKHASH_ALLOCATOR_DEFINITIONS(C)                        \
    protected:                                                  \
        static CAllocator* sm_palloc;                           \
        friend bool LKHashTableInit();                          \
        friend void LKHashTableUninit();                        \
    public:                                                     \
        static void*  operator new(size_t s)                    \
        {                                                       \
          IRTLASSERT(s == sizeof(C));                           \
          IRTLASSERT(sm_palloc != NULL);                        \
          return sm_palloc->Alloc();                            \
        }                                                       \
        static void   operator delete(void* pv)                 \
        {                                                       \
          IRTLASSERT(pv != NULL);                               \
          if (sm_palloc != NULL)                                \
              sm_palloc->Free(pv);                              \
        }


// used in LKHashTableInit()
# define LKHASH_ALLOCATOR_INIT(C, N, f)                         \
    {                                                           \
        if (f)                                                  \
        {                                                       \
            IRTLASSERT(C::sm_palloc == NULL);                   \
            LKHASH_ALLOCATOR_NEW(C, N);                         \
            f = (C::sm_palloc != NULL);                         \
        }                                                       \
    }


// used in LKHashTableUninit()
# define LKHASH_ALLOCATOR_UNINIT(C)                             \
    {                                                           \
        if (C::sm_palloc != NULL)                               \
        {                                                       \
            delete C::sm_palloc;                                \
            C::sm_palloc = NULL;                                \
        }                                                       \
    }


#else // !LKHASH_ALLOCATOR_NEW

# define LKHASH_ALLOCATOR_DEFINITIONS(C)
# define LKHASH_ALLOCATOR_INIT(C, N, f)
# define LKHASH_ALLOCATOR_UNINIT(C)

#endif // !LKHASH_ALLOCATOR_NEW



//--------------------------------------------------------------------
// CLKLinearHashTable
//
// A thread-safe linear hash table.
//--------------------------------------------------------------------

class IRTL_DLLEXP CLKLinearHashTable
{
public:
    typedef CSpinLock TableLock;
    typedef CSpinLock BucketLock;

    class CIterator;
    friend class CLKLinearHashTable::CIterator;

private:
    friend class CLKHashTable;

#ifdef LKHASH_ALLOCATOR_NEW
    friend bool LKHashTableInit();
    friend void LKHashTableUninit();
#endif // LKHASH_ALLOCATOR_NEW

#ifdef LKHASH_INSTRUMENTATION
    // TODO
#endif // LKHASH_INSTRUMENTATION


    // Class for nodes on a bucket chain.  Instead of a node containing
    // one (signature, record-pointer, next-tuple-pointer) tuple, it
    // contains _N_ such tuples.  (N-1 next-tuple-pointers are omitted.)
    // This improves locality of reference greatly; i.e., it's L1
    // cache-friendly.  It also reduces memory fragmentation and memory
    // allocator overhead.  It does complicate the chain traversal code
    // slightly, admittedly.
    //
    // This theory is beautiful.  In practice, however, CNodeClumps
    // are *not* perfectly aligned on 32-byte boundaries by the memory
    // allocators.  Experimental results indicate that we get a 2-3%
    // speed improvement by using 32-byte-aligned blocks, but this must
    // be considered against the average of 16 bytes wasted per block.

    class CNodeClump
    {
    public:
        // Record slots per chunk - set so a chunk matches (one or
        // two) cache lines.  2 ==> 28 bytes, 6 ==> 60 bytes
        // Note: the default max load factor is 4.0, which implies that
        // there will seldom be more than one node clump in a chain.
        enum {
            BUCKET_BYTE_SIZE = 64,
            BUCKET_OVERHEAD  = sizeof(BucketLock) + sizeof(CNodeClump*),
            NODE_SIZE        = sizeof(const void*) + sizeof(DWORD),
            NODES_PER_CLUMP  = (BUCKET_BYTE_SIZE - BUCKET_OVERHEAD) / NODE_SIZE
        };

        DWORD  m_dwKeySigs[NODES_PER_CLUMP]; // hash values computed from keys
        CNodeClump* m_pncNext;               // next node clump on the chain
        const void* m_pvNode[NODES_PER_CLUMP];// pointers to records

        CNodeClump()
        {
            Clear();
        }

        void Clear()
        { memset(this, 0, sizeof(*this)); }

#ifdef LKRDEBUG
        // Don't want overhead of calls to dtor in retail build
        ~CNodeClump()
        {
            IRTLASSERT(m_pncNext == NULL);  // no dangling pointers
            for (DWORD i = 0;  i < NODES_PER_CLUMP;  ++i)
                IRTLASSERT(m_dwKeySigs[i] == 0  &&  m_pvNode[i] == NULL);
        }
#endif // LKRDEBUG

        LKHASH_ALLOCATOR_DEFINITIONS(CNodeClump);
    };


    // Class for bucket chains of the hash table.  Note that the first
    // nodeclump is actually included in the bucket and not dynamically
    // allocated, which increases space requirements slightly but does
    // improve performance.
    class CBucket
    {
        mutable BucketLock m_Lock;       // lock protecting this bucket

#ifdef LOCK_INSTRUMENTATION
        static LONG sm_cBuckets;

        static const char*
        _LockName()
        {
            LONG l = ++sm_cBuckets;
            // possible race condition but we don't care, as this is never
            // used in production code
            static char s_szName[CLockStatistics::L_NAMELEN];
            wsprintf(s_szName, "B%06x", 0xFFFFFF & l);
            return s_szName;
        }
#endif // LOCK_INSTRUMENTATION

    public:
        CNodeClump    m_ncFirst;    // first CNodeClump of this bucket

#if defined(LOCK_INSTRUMENTATION) || defined(LKRDEBUG)
        CBucket()
#ifdef LOCK_INSTRUMENTATION
            : m_Lock(_LockName())
#endif // LOCK_INSTRUMENTATION
        {
#ifdef LKRDEBUG
            LOCK_LOCKTYPE lt = BucketLock::LockType();
            if (lt == LOCK_SPINLOCK  ||  lt == LOCK_FAKELOCK)
                IRTLASSERT(sizeof(*this) <= 64);
#endif LKRDEBUG
        }
#endif // LOCK_INSTRUMENTATION || LKRDEBUG

        void  WriteLock()           { m_Lock.WriteLock(); }
        void  ReadLock() const      { m_Lock.ReadLock(); }
        void  WriteUnlock() const   { m_Lock.WriteUnlock();   }
        void  ReadUnlock() const    { m_Lock.ReadUnlock();   }
        bool  IsWriteLocked() const { return m_Lock.IsWriteLocked(); }
        bool  IsReadLocked() const  { return m_Lock.IsReadLocked(); }
        bool  IsWriteUnlocked() const { return m_Lock.IsWriteUnlocked(); }
        bool  IsReadUnlocked() const  { return m_Lock.IsReadUnlocked(); }
        void  SetSpinCount(WORD wSpins) { m_Lock.SetSpinCount(wSpins); }
        WORD  GetSpinCount() const  { return m_Lock.GetSpinCount(); }
#ifdef LOCK_INSTRUMENTATION
        CLockStatistics LockStats() const {return m_Lock.Statistics();}
#endif // LOCK_INSTRUMENTATION
    };


    // The hash table space is divided into fixed-size segments (arrays of
    // CBuckets) and physically grows/shrinks one segment at a time.

    // We provide small, medium, and large segments to better tune the
    // overall memory requirements of the hash table according to the
    // expected usage of an instance.

    class CSegment
    {
    public:
        virtual ~CSegment() {}; // link fails if this is pure virtual
        virtual DWORD Bits() const = 0;
        virtual DWORD Size() const = 0;
        virtual DWORD Mask() const = 0;
        virtual DWORD InitSize() const = 0;
        virtual CBucket& Slot(DWORD i) = 0;
    };


    // Small-sized segments contain 2^3 = 8 buckets => ~0.5Kb
    class CSmallSegment : public CSegment
    {
    public:
        // Maximum table size equals MAX_DIRSIZE * SEGSIZE buckets.
        enum {
            SEGBITS  =            3,// number of bits extracted from a hash
                                    // address for offset within a segment
            SEGSIZE  = (1<<SEGBITS),// segment size
            SEGMASK  = (SEGSIZE-1), // mask used for extracting offset bit
            INITSIZE = 1 * SEGSIZE, // #segments to allocate initially
        };

    private:
        CBucket m_bktSlots[SEGSIZE];

    public:
        virtual ~CSmallSegment()        {}
        virtual DWORD Bits() const      { return SEGBITS; }
        virtual DWORD Size() const      { return SEGSIZE; }
        virtual DWORD Mask() const      { return SEGMASK; }
        virtual DWORD InitSize() const  { return INITSIZE;}
        virtual CBucket& Slot(DWORD i)
        { IRTLASSERT(i < SEGSIZE); return m_bktSlots[i]; }

#ifdef LKRDEBUG
        CSmallSegment()
        {
            // IRTLASSERT(((ULONG_PTR) this & (LKHASH_MEM_DEFAULT_ALIGN-1)) == 0);
            IRTLASSERT(sizeof(*this) == SEGSIZE * sizeof(CBucket) + sizeof(void*));
        }
#endif // LKRDEBUG

        LKHASH_ALLOCATOR_DEFINITIONS(CSmallSegment);
    };


    // Medium-sized segments contain 2^6 = 64 buckets => ~4Kb
    class CMediumSegment : public CSegment
    {
    public:
        enum {
            SEGBITS  =            6,
            SEGSIZE  = (1<<SEGBITS),
            SEGMASK  = (SEGSIZE-1),
            INITSIZE = 2 * SEGSIZE,
        };

    private:
        CBucket m_bktSlots[SEGSIZE];

    public:
        virtual ~CMediumSegment()       {}
        virtual DWORD Bits() const      { return SEGBITS; }
        virtual DWORD Size() const      { return SEGSIZE; }
        virtual DWORD Mask() const      { return SEGMASK; }
        virtual DWORD InitSize() const  { return INITSIZE;}
        virtual CBucket& Slot(DWORD i)
        { IRTLASSERT(i < SEGSIZE); return m_bktSlots[i]; }

#ifdef LKRDEBUG
        CMediumSegment()
        {
            // IRTLASSERT(((ULONG_PTR) this & (LKHASH_MEM_DEFAULT_ALIGN-1)) == 0);
            IRTLASSERT(sizeof(*this) == SEGSIZE * sizeof(CBucket) + sizeof(void*));
        }
#endif // LKRDEBUG

        LKHASH_ALLOCATOR_DEFINITIONS(CMediumSegment);
    };

    // Large-sized segments contain 2^9 = 512 buckets => ~32Kb
    class CLargeSegment : public CSegment
    {
    public:
        enum {
            SEGBITS  =            9,
            SEGSIZE  = (1<<SEGBITS),
            SEGMASK  = (SEGSIZE-1),
            INITSIZE = 4 * SEGSIZE,
        };

    private:
        CBucket m_bktSlots[SEGSIZE];

    public:
        virtual ~CLargeSegment()        {}
        virtual DWORD Bits() const      { return SEGBITS; }
        virtual DWORD Size() const      { return SEGSIZE; }
        virtual DWORD Mask() const      { return SEGMASK; }
        virtual DWORD InitSize() const  { return INITSIZE;}
        virtual CBucket& Slot(DWORD i)
        { IRTLASSERT(i < SEGSIZE); return m_bktSlots[i]; }


#ifdef LKRDEBUG
        CLargeSegment()
        {
            // IRTLASSERT(((ULONG_PTR) this & (LKHASH_MEM_DEFAULT_ALIGN-1)) == 0);
            IRTLASSERT(sizeof(*this) == SEGSIZE * sizeof(CBucket) + sizeof(void*));
        }
#endif // LKRDEBUG

        LKHASH_ALLOCATOR_DEFINITIONS(CLargeSegment);
    };


    // A directory keeps track of the segments comprising the hash table.
    // The directory is just a variable-sized array of pointers to
    // segments (CDirEntrys).
    class CDirEntry
    {
    public:
        // MIN_DIRSIZE and MAX_DIRSIZE can be changed independently
        // of anything else.  Should be powers of two.
        enum {
            MIN_DIRSIZE =  (1<<3),   // minimum directory size
            MAX_DIRSIZE = (1<<16),   // maximum directory size
        };

        CSegment* m_pseg;

        CDirEntry()
            : m_pseg(NULL)
        {}

        ~CDirEntry()
        { delete m_pseg; }
    };

public:

    // aliases for convenience
    enum {
        NODES_PER_CLUMP = CNodeClump::NODES_PER_CLUMP,
        MIN_DIRSIZE     = CDirEntry::MIN_DIRSIZE,
        MAX_DIRSIZE     = CDirEntry::MAX_DIRSIZE,
        NAME_SIZE       = 16,
    };


private:

    // Miscellaneous helper functions

    // Convert a hash signature to a bucket address
    DWORD        _BucketAddress(DWORD dwSignature) const
    {
        DWORD dwBktAddr = _H0(dwSignature);
        // Has this bucket been split already?
        if (dwBktAddr < m_iExpansionIdx)
            dwBktAddr = _H1(dwSignature);
        IRTLASSERT(dwBktAddr < m_cActiveBuckets);
        IRTLASSERT(dwBktAddr < (m_cDirSegs << m_dwSegBits));
        return dwBktAddr;
    }

    // See the Linear Hashing paper
    DWORD        _H0(DWORD dwSignature) const
    { return dwSignature & m_dwBktAddrMask; }

    // See the Linear Hashing paper.  Preserves one bit more than _H0.
    DWORD        _H1(DWORD dwSignature) const
    { return dwSignature & ((m_dwBktAddrMask << 1) | 1); }

    // In which segment within the directory does the bucketaddress lie?
    // (Return type must be lvalue so that it can be assigned to.)
    CSegment*&   _Segment(DWORD dwBucketAddr) const
    {
        const DWORD iSeg = dwBucketAddr >> m_dwSegBits;
        IRTLASSERT(m_paDirSegs != NULL  &&  iSeg < m_cDirSegs);
        return m_paDirSegs[iSeg].m_pseg;
    }

    // Offset within the segment of the bucketaddress
    DWORD        _SegIndex(DWORD dwBucketAddr) const
    { return (dwBucketAddr & m_dwSegMask); }

    // Convert a bucketaddress to a CBucket*
    CBucket*     _Bucket(DWORD dwBucketAddr) const
    {
        IRTLASSERT(dwBucketAddr < m_cActiveBuckets);
        CSegment* const pseg = _Segment(dwBucketAddr);
        IRTLASSERT(pseg != NULL);
        return &(pseg->Slot(_SegIndex(dwBucketAddr)));
    }

    // Extract the key from a record
    const void*  _ExtractKey(const void* pvRecord) const
    {
        IRTLASSERT(pvRecord != NULL);
        IRTLASSERT(m_pfnExtractKey != NULL);
        return (pvRecord != NULL) ? (*m_pfnExtractKey)(pvRecord) : NULL;
    }

    // Hash a key
    DWORD        _CalcKeyHash(const void* pvKey) const
    {
        // Note pvKey==0 is acceptable, as the real key type could be an int
        IRTLASSERT(m_pfnCalcKeyHash != NULL);
        DWORD dwHash = (*m_pfnCalcKeyHash)(pvKey);
        // We forcibly scramble the result to help ensure a better distribution
        return HashScramble(dwHash);
    }

    // Compare two keys for equality
    bool         _EqualKeys(const void* pvKey1, const void* pvKey2) const
    {
        IRTLASSERT(m_pfnEqualKeys != NULL);
        return (*m_pfnEqualKeys)(pvKey1, pvKey2);
    }

    // AddRef or Release a record.
    void         _AddRefRecord(const void* pvRecord, int nIncr) const
    {
        IRTLASSERT(pvRecord != NULL  &&  (nIncr == -1  ||  nIncr == +1));
        if (m_pfnAddRefRecord != NULL  &&  pvRecord != NULL)
            (*m_pfnAddRefRecord)(pvRecord, nIncr);
    }

    // We won't expose the locking mechanism.  If a wrapper class needs to
    // expose a global lock (not recommended), it can provide its own lock.

    // Lock the table (exclusively) for writing
    void         _WriteLock()
    { m_Lock.WriteLock(); }

    // Lock the table (possibly shared) for reading
    void         _ReadLock() const
    { m_Lock.ReadLock(); }

    // Unlock the table for writing
    void         _WriteUnlock() const
    { m_Lock.WriteUnlock(); }

    // Unlock the table for reading
    void         _ReadUnlock() const
    { m_Lock.ReadUnlock(); }

    // Is the table already locked for writing?
    bool _IsWriteLocked() const
    { return m_Lock.IsWriteLocked(); }

    // Is the table already locked for reading?
    bool _IsReadLocked() const
    { return m_Lock.IsReadLocked(); }

    // Is the table unlocked for writing?
    bool _IsWriteUnlocked() const
    { return m_Lock.IsWriteUnlocked(); }

    // Is the table unlocked for reading?
    bool _IsReadUnlocked() const
    { return m_Lock.IsReadUnlocked(); }

    // Set the spin count on the table lock
    void _SetSpinCount(WORD wSpins)
    { m_Lock.SetSpinCount(wSpins); }

    // Get the spin count on the table lock
    WORD _GetSpinCount() const
    { return m_Lock.GetSpinCount(); }

#ifdef LOCK_INSTRUMENTATION
    static LONG sm_cTables;

    static const char*
    _LockName()
    {
        LONG l = ++sm_cTables;
        // possible race condition but we don't care, as this is never
        // used in production code
        static char s_szName[CLockStatistics::L_NAMELEN];
        wsprintf(s_szName, "LH%05x", 0xFFFFF & l);
        return s_szName;
    }

    // Statistics for the table lock
    CLockStatistics _LockStats() const
    { return m_Lock.Statistics(); }
#endif // LOCK_INSTRUMENTATION

private:

    // Fields are ordered so as to minimize number of cache lines touched

    DWORD         m_dwSignature;    // debugging: id & corruption check
    mutable TableLock m_Lock;       // Lock on entire linear hash table
    DWORD         m_dwBktAddrMask;  // mask used for address calculation
    DWORD         m_iExpansionIdx;  // address of next bucket to be expanded
    CDirEntry*    m_paDirSegs;      // directory of table segments

    // State variables
    LK_TABLESIZE  m_lkts;           // "size" of table: small, medium, or large
    DWORD         m_dwSegBits;      // C{Small,Medium,Large}Segment::SEGBITS
    DWORD         m_dwSegSize;      // C{Small,Medium,Large}Segment::SEGSIZE
    DWORD         m_dwSegMask;      // C{Small,Medium,Large}Segment::SEGMASK
    LK_RETCODE    m_lkrcState;      // Internal state of table
    double        m_MaxLoad;        // max load factor (average chain length)
    DWORD         m_nLevel;         // number of table doublings performed
    DWORD         m_cDirSegs;       // segment directory size: varies between
                                    // MIN_DIRSIZE and MAX_DIRSIZE
    DWORD         m_cRecords;       // number of records in the table
    DWORD         m_cActiveBuckets; // number of buckets in use (table size)
    WORD          m_wBucketLockSpins;// default spin count for bucket locks

    // type-specific function pointers
    PFnExtractKey   m_pfnExtractKey;    // Extract key from record
    PFnCalcKeyHash  m_pfnCalcKeyHash;   // Calculate hash signature of key
    PFnEqualKeys    m_pfnEqualKeys;     // Compare two keys
    PFnAddRefRecord m_pfnAddRefRecord;  // AddRef a record

    CHAR          m_szName[NAME_SIZE];  // an identifier for debugging

    // Non-trivial implementation functions
    LK_RETCODE   _InsertRecord(const void* pvRecord, DWORD dwSignature,
                               bool fOverwrite);
    LK_RETCODE   _DeleteKey(const void* pvKey, DWORD dwSignature);
    LK_RETCODE   _DeleteRecord(const void* pvRecord, DWORD dwSignature);
    bool         _DeleteNode(CBucket* pbkt, CNodeClump*& rpnc,
                             CNodeClump*& rpncPrev, DWORD& riNode);
    LK_RETCODE   _FindKey(const void* pvKey, DWORD dwSignature,
                          const void** ppvRecord) const;
    LK_RETCODE   _FindRecord(const void* pvRecord, DWORD dwSignature) const;

    // Predicate functions
    static LK_PREDICATE _PredTrue(const void* /*pvRecord*/, void* /*pvState*/)
    { return LKP_PERFORM; }

    DWORD        _Apply(PFnRecordAction pfnAction, void* pvState,
                        LK_LOCKTYPE lkl, LK_PREDICATE& rlkp);
    DWORD        _ApplyIf(PFnRecordPred   pfnPredicate,
                          PFnRecordAction pfnAction, void* pvState,
                          LK_LOCKTYPE lkl, LK_PREDICATE& rlkp);
    DWORD        _DeleteIf(PFnRecordPred pfnPredicate, void* pvState,
                           LK_PREDICATE& rlkp);
    void         _Clear(bool fShrinkDirectory);


    void         _SetSegVars(LK_TABLESIZE lkts);
    CSegment*    _NewSeg() const;
    CBucket*     _FindBucket(DWORD dwSignature, bool fLockForWrite) const;
    LK_RETCODE   _Expand();
    LK_RETCODE   _Contract();
    LK_RETCODE   _SplitRecordSet(CNodeClump* pncOldTarget,
                                 CNodeClump* pncNewTarget,
                                 DWORD       iExpansionIdx,
                                 DWORD       dwNewBkt);
    LK_RETCODE   _MergeRecordSets(CBucket*    pbktNewTarget,
                                  CNodeClump* pncOldList);

    // Private copy ctor and op= to prevent compiler synthesizing them.
    // Must provide a (bad) implementation because we export instantiations.
    // TODO: implement these properly; they could be useful.
    CLKLinearHashTable(const CLKLinearHashTable&)
#ifdef LOCK_INSTRUMENTATION
        : m_Lock(NULL)
#endif // LOCK_INSTRUMENTATION
    {*(BYTE*)NULL;}

    CLKLinearHashTable& operator=(const CLKLinearHashTable&)
    {return *(CLKLinearHashTable*)NULL;}

public:
    CLKLinearHashTable(
        LPCSTR   pszName,               // An identifier for debugging
        PFnExtractKey   pfnExtractKey,  // Extract key from record
        PFnCalcKeyHash  pfnCalcKeyHash, // Calculate hash signature of key
        PFnEqualKeys    pfnEqualKeys,   // Compare two keys
        PFnAddRefRecord pfnAddRefRecord=NULL,   // AddRef in FindKey, etc
        double   maxload=LK_DFLT_MAXLOAD, // Upperbound on average chain length
        DWORD    initsize=LK_DFLT_INITSIZE, // Initial size of hash table.
        DWORD    num_subtbls=LK_DFLT_NUM_SUBTBLS  // for signature compatiblity
                                                  // with CLKHashTable
        );

    ~CLKLinearHashTable();

    static const char* ClassName()           {return "CLKLinearHashTable";}
    int                NumSubTables() const  {return 1;}

    static LK_TABLESIZE NumSubTables(DWORD& rinitsize, DWORD& rnum_subtbls);

    // Insert a new record into hash table.
    // Returns LK_SUCCESS if all OK, LK_KEY_EXISTS if same key already
    // exists (unless fOverwrite), LK_ALLOC_FAIL if out of space,
    // or LK_BAD_RECORD for a bad record.
    LK_RETCODE     InsertRecord(const void* pvRecord, bool fOverwrite=false)
    { return _InsertRecord(pvRecord, _CalcKeyHash(_ExtractKey(pvRecord)),
                           fOverwrite);
    }

    // Delete record with the given key.
    // Returns LK_SUCCESS if all OK, or LK_NO_SUCH_KEY if not found
    LK_RETCODE     DeleteKey(const void* pvKey)
    { return _DeleteKey(pvKey, _CalcKeyHash(pvKey)); }

    // Delete a record from the table, if present.
    // Returns LK_SUCCESS if all OK, or LK_NO_SUCH_KEY if not found
    LK_RETCODE     DeleteRecord(const void* pvRecord)
    { return _DeleteRecord(pvRecord, _CalcKeyHash(_ExtractKey(pvRecord))); }

    // Find record with given key.
    // Returns:  LK_SUCCESS, if record found (record is returned in *ppvRecord)
    //           LK_BAD_RECORD, if ppvRecord is invalid
    //           LK_NO_SUCH_KEY, if no record with given key value was found
    //           LK_UNUSABLE, if hash table not in usable state
    // Note: the record is AddRef'd.  You must decrement the reference
    // count when you are finished with the record (if you're implementing
    // refcounting semantics).
    LK_RETCODE     FindKey(const void* pvKey,
                           const void** ppvRecord) const
    { return _FindKey(pvKey, _CalcKeyHash(pvKey), ppvRecord); }

    // Sees if the record is contained in the table
    // Returns:  LK_SUCCESS, if record found
    //           LK_BAD_RECORD, if pvRecord is invalid
    //           LK_NO_SUCH_KEY, if record is not in the table
    //           LK_UNUSABLE, if hash table not in usable state
    // Note: the record is *not* AddRef'd.
    LK_RETCODE     FindRecord(const void* pvRecord) const
    { return _FindRecord(pvRecord, _CalcKeyHash(_ExtractKey(pvRecord))); }

    // Walk the hash table, applying pfnAction to all records.
    // Locks the whole table for the duration with either a (possibly
    // shared) readlock or a writelock, according to lkl.
    // Loop is aborted if pfnAction returns LKA_ABORT.
    // Returns the number of successful applications.
    DWORD          Apply(PFnRecordAction pfnAction,
                         void*           pvState=NULL,
                         LK_LOCKTYPE     lkl=LKL_READLOCK);

    // Walk the hash table, applying pfnAction to any records that match
    // pfnPredicate.  Locks the whole table for the duration with either
    // a (possibly shared) readlock or a writelock, according to lkl.
    // Loop is aborted if pfnAction returns LKA_ABORT.
    // Returns the number of successful applications.
    DWORD          ApplyIf(PFnRecordPred   pfnPredicate,
                           PFnRecordAction pfnAction,
                           void*           pvState=NULL,
                           LK_LOCKTYPE     lkl=LKL_READLOCK);

    // Delete any records that match pfnPredicate.
    // Locks the table for the duration with a writelock.
    // Returns the number of deletions.
    //
    // Do *not* walk the hash table by hand with an iterator and call
    // DeleteKey.  The iterator will end up pointing to garbage.
    DWORD          DeleteIf(PFnRecordPred pfnPredicate,
                            void*         pvState=NULL);

    // Check table for consistency.  Returns 0 if okay, or the number of
    // errors otherwise.
    int            CheckTable() const;

    // Prints the table (to where??)
    void           Print() const;

    // Remove all data from the table
    void           Clear()
    {
        _WriteLock();
        _Clear(true);
        _WriteUnlock();
    }

    // Number of elements in the table
    DWORD          Size() const
    { return m_cRecords; }

    // Maximum possible number of elements in the table
    DWORD          MaxSize() const
    { return static_cast<DWORD>(m_MaxLoad * MAX_DIRSIZE * m_dwSegSize); }

    // Get hash table statistics
    CLKHashTableStats GetStatistics() const;

    // Is the hash table consistent and correct?
    bool           IsValid() const
    {
        return (m_lkrcState == LK_SUCCESS     // serious internal failure?
                &&  m_paDirSegs != NULL
                &&  (MIN_DIRSIZE & (MIN_DIRSIZE-1)) == 0  // == (1 << N)
                &&  (MAX_DIRSIZE & (MAX_DIRSIZE-1)) == 0
                &&  MAX_DIRSIZE > MIN_DIRSIZE
                &&  MIN_DIRSIZE <= m_cDirSegs  &&  m_cDirSegs <= MAX_DIRSIZE
                &&  (m_cDirSegs & (m_cDirSegs-1)) == 0
                &&  m_pfnExtractKey != NULL
                &&  m_pfnCalcKeyHash != NULL
                &&  m_pfnEqualKeys != NULL
                &&  m_cActiveBuckets > 0
                &&  ValidSignature()
                );
    }

    void        SetTableLockSpinCount(WORD wSpins)
    { _SetSpinCount(wSpins); }

    WORD        GetTableLockSpinCount()
    { return _GetSpinCount(); }

    void        SetBucketLockSpinCount(WORD wSpins);
    WORD        GetBucketLockSpinCount();

    enum {
        SIGNATURE =      (('L') | ('K' << 8) | ('L' << 16) | ('H' << 24)),
        SIGNATURE_FREE = (('L') | ('K' << 8) | ('L' << 16) | ('x' << 24)),
    };

    bool
    ValidSignature() const
    { return m_dwSignature == SIGNATURE;}

    // LKHASH_ALLOCATOR_DEFINITIONS(CLKLinearHashTable);

public:

    // Iterators can be used to walk the table.  To ensure a consistent
    // view of the data, the iterator locks the whole table.  This can
    // have a negative effect upon performance, because no other thread
    // can do anything with the table.  Use with care.
    //
    // You should not use an iterator to walk the table, calling DeleteKey,
    // as the iterator will end up pointing to garbage.
    //
    // Use Apply, ApplyIf, or DeleteIf instead of iterators to safely
    // walk the tree.
    //
    // Note that iterators acquire a reference to the record pointed to
    // and release that reference as soon as the iterator is incremented.
    // In other words, this code is safe:
    //     lkrc = ht.IncrementIterator(&iter);
    //     // assume lkrc == LK_SUCCESS for the sake of this example
    //     CMyHashTable::Record* pRec = iter.Record();
    //     Foo(pRec);  // uses pRec but doesn't hang on to it
    //     lkrc = ht.IncrementIterator(&iter);
    //
    // But this code is not because pRec is used out of the scope of the
    // iterator that provided it:
    //     lkrc = ht.IncrementIterator(&iter);
    //     CMyHashTable::Record* pRec = iter.Record();
    //     // BUGBUG: Should call ht.AddRefRecord(pRec, +1) here
    //     lkrc = ht.IncrementIterator(&iter);
    //     Foo(pRec);
    //
    // If record has no reference-counting semantics, then you can ignore
    // the above remarks about scope.


    class CIterator
    {
    protected:
        friend class CLKLinearHashTable;

        CLKLinearHashTable*   m_plht;         // which linear hash table?
        DWORD               m_dwBucketAddr; // bucket index
        CNodeClump*         m_pnc;          // a CNodeClump in bucket
        int                 m_iNode;        // offset within m_pnc
        LK_LOCKTYPE         m_lkl;          // readlock or writelock?

    private:
        // Private copy ctor and op= to prevent compiler synthesizing them.
        // Must provide (bad) implementation because we export instantiations.
        CIterator(const CIterator&)             {*(BYTE*)NULL;}
        CIterator& operator=(const CIterator&)  {return *(CIterator*)NULL;}

    public:
        CIterator(
            LK_LOCKTYPE lkl=LKL_WRITELOCK)
            : m_plht(NULL),
              m_dwBucketAddr(0),
              m_pnc(NULL),
              m_iNode(-1),
              m_lkl(lkl)
        {}

        // Return the record associated with this iterator
        const void* Record() const
        {
            IRTLASSERT(IsValid());

            return ((m_pnc != NULL
                        &&  m_iNode >= 0  &&  m_iNode < CLKLinearHashTable::NODES_PER_CLUMP)
                    ?  m_pnc->m_pvNode[m_iNode]
                    :  NULL);
        }

        // Return the key associated with this iterator
        const void* Key() const
        {
            IRTLASSERT(m_plht != NULL);
            const void* pRec = Record();
            return ((pRec != NULL  &&  m_plht != NULL)
                    ?  m_plht->_ExtractKey(pRec)
                    :  NULL);
        }

        bool IsValid() const
        {
            return ((m_plht != NULL)
                    &&  (m_pnc != NULL)
                    &&  (0 <= m_iNode  &&  m_iNode < CLKLinearHashTable::NODES_PER_CLUMP)
                    &&  (m_pnc->m_pvNode[m_iNode] != NULL));
        }

        // Delete the record that the iterator points to.  Does an implicit
        // IncrementIterator after deletion.
        LK_RETCODE     DeleteRecord();

        // Change the record that the iterator points to.  The new record
        // must have the same key as the old one.
        LK_RETCODE     ChangeRecord(const void* pNewRec);
    };

    // Const iterators for readonly access.  You must use these with
    // const CLKLinearHashTables.
    class CConstIterator : public CIterator
    {
    private:
        // Private, unimplemented copy ctor and op= to prevent
        // compiler synthesizing them.
        CConstIterator(const CConstIterator&);
        CConstIterator& operator=(const CConstIterator&);

    public:
        CConstIterator()
            : CIterator(LKL_READLOCK)
        {}
    };

private:
    // The public APIs lock the table.  The private ones, which are used
    // directly by CLKHashTable, don't.
    LK_RETCODE     _InitializeIterator(CIterator* piter);
    LK_RETCODE     _CloseIterator(CIterator* piter);

public:
    // Initialize the iterator to point to the first item in the hash table
    // Returns LK_SUCCESS, LK_NO_MORE_ELEMENTS, or LK_BAD_ITERATOR.
    LK_RETCODE     InitializeIterator(CIterator* piter)
    {
        IRTLASSERT(piter != NULL  &&  piter->m_plht == NULL);
        if (piter == NULL  ||  piter->m_plht != NULL)
            return LK_BAD_ITERATOR;

        if (piter->m_lkl == LKL_WRITELOCK)
            _WriteLock();
        else
            _ReadLock();

        return _InitializeIterator(piter);
    }

    // The const iterator version
    LK_RETCODE     InitializeIterator(CConstIterator* piter) const
    {
        IRTLASSERT(piter != NULL  &&  piter->m_plht == NULL);
        IRTLASSERT(piter->m_lkl != LKL_WRITELOCK);

        if (piter == NULL  ||  piter->m_plht != NULL
            ||  piter->m_lkl == LKL_WRITELOCK)
            return LK_BAD_ITERATOR;

        _ReadLock();
        return const_cast<CLKLinearHashTable*>(this)
                    ->_InitializeIterator(static_cast<CIterator*>(piter));
    }

    // Move the iterator on to the next item in the table.
    // Returns LK_SUCCESS, LK_NO_MORE_ELEMENTS, or LK_BAD_ITERATOR.
    LK_RETCODE     IncrementIterator(CIterator* piter);

    LK_RETCODE     IncrementIterator(CConstIterator* piter) const
    {
        IRTLASSERT(piter != NULL  &&  piter->m_plht == this);
        IRTLASSERT(piter->m_lkl != LKL_WRITELOCK);

        if (piter == NULL  ||  piter->m_plht != this
            ||  piter->m_lkl == LKL_WRITELOCK)
            return LK_BAD_ITERATOR;

        return const_cast<CLKLinearHashTable*>(this)
                    ->IncrementIterator(static_cast<CIterator*>(piter));
    }

    // Close the iterator.
    LK_RETCODE     CloseIterator(CIterator* piter)
    {
        IRTLASSERT(piter != NULL  &&  piter->m_plht == this);
        if (piter == NULL  ||  piter->m_plht != this)
            return LK_BAD_ITERATOR;
        _CloseIterator(piter);

        if (piter->m_lkl == LKL_WRITELOCK)
            _WriteUnlock();
        else
            _ReadUnlock();

        return LK_SUCCESS;
    };

    // Close the CConstIterator
    LK_RETCODE     CloseIterator(CConstIterator* piter) const
    {
        IRTLASSERT(piter != NULL  &&  piter->m_plht == this);
        IRTLASSERT(piter->m_lkl != LKL_WRITELOCK);

        if (piter == NULL  ||  piter->m_plht != this
            ||  piter->m_lkl == LKL_WRITELOCK)
            return LK_BAD_ITERATOR;

        const_cast<CLKLinearHashTable*>(this)
             ->_CloseIterator(static_cast<CIterator*>(piter));

        _ReadUnlock();
        return LK_SUCCESS;
    };
};



//--------------------------------------------------------------------
// CLKHashTable
//
// To improve concurrency, a hash table is divided into a number of
// (independent) subtables. Each subtable is a linear hash table. The
// number of subtables is defined when the table is created and remains
// fixed thereafter. Records are assigned to subtables based on their
// hashed key.
//
// For small or low-contention hashtables, you can bypass this
// thin wrapper and use CLKLinearHashTable directly.  The methods are
// documented in the declarations for CLKHashTable (above).
//--------------------------------------------------------------------

class IRTL_DLLEXP CLKHashTable
{
private:
    typedef CLKLinearHashTable SubTable;

public:
    typedef SubTable::TableLock  TableLock;
    typedef SubTable::BucketLock BucketLock;

    class CIterator;
    friend class CLKHashTable::CIterator;

private:
    enum {
        NAME_SIZE = SubTable::NAME_SIZE,
    };
    
    // Hash table parameters
    DWORD          m_dwSignature;   // debugging: id & corruption check
    DWORD          m_cSubTables;    // number of subtables
    SubTable**     m_palhtDir;      // array of subtables

    // type-specific function pointers
    PFnExtractKey  m_pfnExtractKey;
    PFnCalcKeyHash m_pfnCalcKeyHash;
    LK_RETCODE     m_lkrcState;     // Internal state of table

    CHAR          m_szName[NAME_SIZE];  // an identifier for debugging

    LKHASH_GLOBAL_LOCK_DECLARATIONS();

    // Private copy ctor and op= to prevent compiler synthesizing them.
    // Must provide a (bad) implementation because we export instantiations.
    // TODO: implement these properly; they could be useful.
    CLKHashTable(const CLKHashTable&)             {*(BYTE*)NULL;}
    CLKHashTable& operator=(const CLKHashTable&)  {return *(CLKHashTable*)NULL;}


    // Extract the key from the record
    const void*  _ExtractKey(const void* pvRecord) const
    {
        IRTLASSERT(pvRecord != NULL);
        IRTLASSERT(m_pfnExtractKey != NULL);
        return (*m_pfnExtractKey)(pvRecord);
    }

    // Hash the key
    DWORD        _CalcKeyHash(const void* pvKey) const
    {
        // Note pvKey==0 is acceptable, as the real key type could be an int
        IRTLASSERT(m_pfnCalcKeyHash != NULL);
        DWORD dwHash = (*m_pfnCalcKeyHash)(pvKey);
        // We forcibly scramble the result to help ensure a better distribution
        return HashScramble(dwHash);
    }

    // Use the key's hash signature to multiplex into a subtable
    SubTable*    _SubTable(DWORD dwSignature) const
    {
        IRTLASSERT(m_lkrcState == LK_SUCCESS
                   && m_palhtDir != NULL  &&  m_cSubTables > 0);
        if (m_lkrcState == LK_SUCCESS)
        {
            const DWORD PRIME = 1048583UL;  // used to scramble the hash sig
            DWORD       index = (dwSignature % PRIME) % m_cSubTables;
            return m_palhtDir[index];
        }
        else
            return NULL;
    }

    void         _WriteLock();
    void         _ReadLock() const;
    void         _WriteUnlock() const;
    void         _ReadUnlock() const;

public:
    CLKHashTable(
        LPCSTR   pszName,               // An identifier for debugging
        PFnExtractKey   pfnExtractKey,  // Extract key from record
        PFnCalcKeyHash  pfnCalcKeyHash, // Calculate hash signature of key
        PFnEqualKeys    pfnEqualKeys,   // Compare two keys
        PFnAddRefRecord pfnAddRefRecord=NULL,   // AddRef in FindKey, etc
        double    maxload=LK_DFLT_MAXLOAD,      // bound on avg chain length
        DWORD     initsize=LK_DFLT_INITSIZE,    // Initial size of hash table.
        DWORD     num_subtbls=LK_DFLT_NUM_SUBTBLS  // #subordinate hash tables.
        );

    ~CLKHashTable();

    static const char* ClassName()           {return "CLKHashTable";}
    int                NumSubTables() const  {return m_cSubTables;}

    static LK_TABLESIZE NumSubTables(DWORD& rinitsize, DWORD& rnum_subtbls);

    // Thin wrappers for the corresponding methods in CLKLinearHashTable
    LK_RETCODE     InsertRecord(const void* pvRecord, bool fOverwrite=false)
    {
        LKHASH_GLOBAL_WRITE_LOCK();    // usu. no-op
        DWORD     hash_val  = _CalcKeyHash(_ExtractKey(pvRecord));
        SubTable* const pst = _SubTable(hash_val);
        LK_RETCODE lk       = (pst != NULL
                               ?  pst->_InsertRecord(pvRecord, hash_val,
                                                     fOverwrite)
                               :  LK_UNUSABLE);
        LKHASH_GLOBAL_WRITE_UNLOCK();    // usu. no-op
        return lk;
    }

    LK_RETCODE     DeleteKey(const void* pvKey)
    {
        LKHASH_GLOBAL_WRITE_LOCK();    // usu. no-op
        DWORD     hash_val  = _CalcKeyHash(pvKey);
        SubTable* const pst = _SubTable(hash_val);
        LK_RETCODE lk       = (pst != NULL
                               ?  pst->_DeleteKey(pvKey, hash_val)
                               :  LK_UNUSABLE);
        LKHASH_GLOBAL_WRITE_UNLOCK();    // usu. no-op
        return lk;
    }

    LK_RETCODE     DeleteRecord(const void* pvRecord)
    {
        LKHASH_GLOBAL_WRITE_LOCK();    // usu. no-op
        DWORD     hash_val  = _CalcKeyHash(_ExtractKey(pvRecord));
        SubTable* const pst = _SubTable(hash_val);
        LK_RETCODE lk       = (pst != NULL
                               ?  pst->_DeleteRecord(pvRecord, hash_val)
                               :  LK_UNUSABLE);
        LKHASH_GLOBAL_WRITE_UNLOCK();    // usu. no-op
        return lk;
    }

    LK_RETCODE     FindKey(const void* pvKey,
                           const void** ppvRecord) const
    {
        LKHASH_GLOBAL_READ_LOCK();    // usu. no-op
        DWORD     hash_val   = _CalcKeyHash(pvKey);
        SubTable* const pst  = _SubTable(hash_val);
        LK_RETCODE lkrc      = (pst != NULL
                                ?  pst->_FindKey(pvKey, hash_val, ppvRecord)
                                :  LK_UNUSABLE);
        LKHASH_GLOBAL_READ_UNLOCK();    // usu. no-op
        return lkrc;
    }

    LK_RETCODE     FindRecord(const void* pvRecord) const
    {
        LKHASH_GLOBAL_READ_LOCK();    // usu. no-op
        DWORD     hash_val   = _CalcKeyHash(_ExtractKey(pvRecord));
        SubTable* const pst  = _SubTable(hash_val);
        LK_RETCODE lkrc      = (pst != NULL
                                ?  pst->_FindRecord(pvRecord, hash_val)
                                :  LK_UNUSABLE);
        LKHASH_GLOBAL_READ_UNLOCK();    // usu. no-op
        return lkrc;
    }

    DWORD          Apply(PFnRecordAction pfnAction,
                         void*           pvState=NULL,
                         LK_LOCKTYPE     lkl=LKL_READLOCK);
    DWORD          ApplyIf(PFnRecordPred   pfnPredicate,
                           PFnRecordAction pfnAction,
                           void*           pvState=NULL,
                           LK_LOCKTYPE     lkl=LKL_READLOCK);
    DWORD          DeleteIf(PFnRecordPred pfnPredicate,
                            void*         pvState=NULL);
    void           Clear();

    int            CheckTable() const;
    void           Print() const;
    DWORD          Size() const;
    DWORD          MaxSize() const;
    CLKHashTableStats GetStatistics() const;
    bool           IsValid() const;

    void           SetTableLockSpinCount(WORD wSpins);
    WORD           GetTableLockSpinCount();
    void           SetBucketLockSpinCount(WORD wSpins);
    WORD           GetBucketLockSpinCount();

    enum {
        SIGNATURE =      (('L') | ('K' << 8) | ('H' << 16) | ('T' << 24)),
        SIGNATURE_FREE = (('L') | ('K' << 8) | ('H' << 16) | ('x' << 24)),
    };

    bool
    ValidSignature() const
    { return m_dwSignature == SIGNATURE;}

    // LKHASH_ALLOCATOR_DEFINITIONS(CLKHashTable);

public:
    typedef SubTable::CIterator CLHTIterator;

    class CIterator : public CLHTIterator
    {
    protected:
        friend class CLKHashTable;

        CLKHashTable*     m_pht;  // which hash table?
        int             m_ist;  // which subtable

    private:
        // Private copy ctor and op= to prevent compiler synthesizing them.
        // Must provide (bad) implementation because we export instantiations.
        CIterator(const CIterator&)             {*(BYTE*)NULL;}
        CIterator& operator=(const CIterator&)  {return *(CIterator*)NULL;}

    public:
        CIterator(
            LK_LOCKTYPE lkl=LKL_WRITELOCK)
            : CLHTIterator(lkl),
              m_pht(NULL),
              m_ist(-1)
        {}

        const void* Record() const
        {
            IRTLASSERT(IsValid());

            // This is a hack to work around a compiler bug.  Calling
            // CLHTIterator::Record calls this function recursively until
            // the stack overflows.
            const CLHTIterator* pBase = static_cast<const CLHTIterator*>(this);
            return pBase->Record();
        }

        const void* Key() const
        {
            IRTLASSERT(IsValid());
            const CLHTIterator* pBase = static_cast<const CLHTIterator*>(this);
            return pBase->Key();
        }

        bool IsValid() const
        {
            const CLHTIterator* pBase = static_cast<const CLHTIterator*>(this);
            return (m_pht != NULL  &&  m_ist >= 0  &&  pBase->IsValid());
        }
    };

    // Const iterators for readonly access
    class CConstIterator : public CIterator
    {
    private:
        // Private, unimplemented copy ctor and op= to prevent
        // compiler synthesizing them.
        CConstIterator(const CConstIterator&);
        CConstIterator& operator=(const CConstIterator&);

    public:
        CConstIterator()
            : CIterator(LKL_READLOCK)
        {}
    };


public:
    LK_RETCODE     InitializeIterator(CIterator* piter);
    LK_RETCODE     IncrementIterator(CIterator* piter);
    LK_RETCODE     CloseIterator(CIterator* piter);

    LK_RETCODE     InitializeIterator(CConstIterator* piter) const
    {
        IRTLASSERT(piter != NULL  &&  piter->m_pht == NULL);
        IRTLASSERT(piter->m_lkl != LKL_WRITELOCK);

        if (piter == NULL  ||  piter->m_pht != NULL
            ||  piter->m_lkl == LKL_WRITELOCK)
            return LK_BAD_ITERATOR;

        return const_cast<CLKHashTable*>(this)
                ->InitializeIterator(static_cast<CIterator*>(piter));
    }

    LK_RETCODE     IncrementIterator(CConstIterator* piter) const
    {
        IRTLASSERT(piter != NULL  &&  piter->m_pht == this);
        IRTLASSERT(piter->m_lkl != LKL_WRITELOCK);

        if (piter == NULL  ||  piter->m_pht != this
            ||  piter->m_lkl == LKL_WRITELOCK)
            return LK_BAD_ITERATOR;

        return const_cast<CLKHashTable*>(this)
                ->IncrementIterator(static_cast<CIterator*>(piter));
    }

    LK_RETCODE     CloseIterator(CConstIterator* piter) const
    {
        IRTLASSERT(piter != NULL  &&  piter->m_pht == this);
        IRTLASSERT(piter->m_lkl != LKL_WRITELOCK);

        if (piter == NULL  ||  piter->m_pht != this
            ||  piter->m_lkl == LKL_WRITELOCK)
            return LK_BAD_ITERATOR;

        return const_cast<CLKHashTable*>(this)
                ->CloseIterator(static_cast<CIterator*>(piter));
    }
};



//--------------------------------------------------------------------
// A typesafe wrapper for CLKHashTable (or CLKLinearHashTable).
//
// * _Derived must derive from CTypedHashTable and provide certain member
//   functions.  It's needed for various downcasting operations.  See
//   CStringTestHashTable and CNumberTestHashTable below.
// * _Record is the type of the record.  C{Linear}HashTable will store
//   pointers to _Record.
// * _Key is the type of the key.  _Key is used directly; i.e., it is
//   not assumed to be a pointer type.  C{Linear}HashTable assumes that
//   the key is stored in the associated record.  See the comments
//   at the declaration of PFnExtractKey for more details.
//
// (optional parameters):
// * _BaseHashTable is the base hash table: CLKHashTable or CLKLinearHashTable
// * _BaseIterator is the iterator type, _BaseHashTable::CIterator
//
// CTypedHashTable could derive directly from CLKLinearHashTable, if you
// don't need the extra overhead of CLKHashTable (which is quite low).
//
// You may need to add the following line to your code to disable
// warning messages about truncating extremly long identifiers.
//   #pragma warning (disable : 4786)
//--------------------------------------------------------------------

template < class _Derived, class _Record, class _Key,
           class _BaseHashTable=CLKHashTable,
           class _BaseIterator=_BaseHashTable::CIterator
         >
class CTypedHashTable : public _BaseHashTable
{
public:
    // convenient aliases
    typedef _Derived        Derived;
    typedef _Record         Record;
    typedef _Key            Key;
    typedef _BaseHashTable  BaseHashTable;
    typedef CTypedHashTable<_Derived, _Record, _Key,
                                 _BaseHashTable, _BaseIterator>
                            HashTable;
    typedef _BaseIterator   BaseIterator;

    // ApplyIf() and DeleteIf(): Does the record match the predicate?
    // Note: takes a Record*, not a const Record*.  You can modify the
    // record in Pred() or Action(), if you like, but if you do, you
    // should use LKL_WRITELOCK to lock the table.
    typedef LK_PREDICATE (*PFnRecordPred) (Record* pRec, void* pvState);

    // Apply() et al: Perform action on record.
    typedef LK_ACTION   (*PFnRecordAction)(Record* pRec, void* pvState);

private:

    // Wrappers for the typesafe methods exposed by the derived class

    static const void*
    _ExtractKey(const void* pvRecord)
    {
        const _Record* pRec = static_cast<const _Record*>(pvRecord);
        _Key           key  = static_cast<_Key>(_Derived::ExtractKey(pRec));
        return reinterpret_cast<const void*>(key);
    }

    static DWORD
    _CalcKeyHash(const void* pvKey)
    {
        _Key key = reinterpret_cast<_Key>(const_cast<void*>(pvKey));
        return _Derived::CalcKeyHash(key);
    }

    static bool
    _EqualKeys(const void* pvKey1, const void* pvKey2)
    {
        _Key key1 = reinterpret_cast<_Key>(const_cast<void*>(pvKey1));
        _Key key2 = reinterpret_cast<_Key>(const_cast<void*>(pvKey2));
        return _Derived::EqualKeys(key1, key2);
    }

    // Hmm? what's a good way of bypassing this and passing NULL
    // for pfnAddRefRecord to the C{Linear}HashTable ctor if the user
    // doesn't want this functionality?  Perhaps a template bool param?
    static void
    _AddRefRecord(const void* pvRecord, int nIncr)
    {
        _Record* pRec = static_cast<_Record*>(const_cast<void*>(pvRecord));
        _Derived::AddRefRecord(pRec, nIncr);
    }


    // Typesafe wrappers for Apply, ApplyIf, and DeleteIf.

    class CState
    {
    public:
        PFnRecordPred   m_pfnPred;
        PFnRecordAction m_pfnAction;
        void*           m_pvState;

        CState(
            PFnRecordPred   pfnPred,
            PFnRecordAction pfnAction,
            void*           pvState)
            : m_pfnPred(pfnPred), m_pfnAction(pfnAction), m_pvState(pvState)
        {}
    };

    static LK_PREDICATE
    _Pred(const void* pvRecord, void* pvState)
    {
        _Record* pRec = static_cast<_Record*>(const_cast<void*>(pvRecord));
        CState*  pState = static_cast<CState*>(pvState);

        return (*pState->m_pfnPred)(pRec, pState->m_pvState);
    }

    static LK_ACTION
    _Action(const void* pvRecord, void* pvState)
    {
        _Record* pRec = static_cast<_Record*>(const_cast<void*>(pvRecord));
        CState*  pState = static_cast<CState*>(pvState);

        return (*pState->m_pfnAction)(pRec, pState->m_pvState);
    }

public:
    CTypedHashTable(
        LPCSTR pszName,                       // An identifier for debugging
        double maxload=LK_DFLT_MAXLOAD,       // Upperbound on avg chain length
        DWORD  initsize=LK_DFLT_INITSIZE,     // Initial size of hash table.
        DWORD  num_subtbls=LK_DFLT_NUM_SUBTBLS// #subordinate hash tables.
        )
        : _BaseHashTable(pszName, _ExtractKey, _CalcKeyHash, _EqualKeys,
                            _AddRefRecord, maxload, initsize, num_subtbls)
    {}

    LK_RETCODE   InsertRecord(const _Record* pRec, bool fOverwrite=false)
    { return _BaseHashTable::InsertRecord(pRec, fOverwrite); }

    LK_RETCODE   DeleteKey(const _Key key)
    { return _BaseHashTable::DeleteKey(reinterpret_cast<const void*>(key));}

    LK_RETCODE   DeleteRecord(const _Record* pRec)
    { return _BaseHashTable::DeleteRecord(pRec);}

    // Note: returns a _Record**, not a const Record**.  Note that you
    // can use a const type for the template parameter to ensure constness.
    LK_RETCODE   FindKey(const _Key key, _Record** ppRec) const
    {
        if (ppRec == NULL)
            return LK_BAD_RECORD;
        *ppRec = NULL;
        const void* pvRec = NULL;
        LK_RETCODE lkrc =
           _BaseHashTable::FindKey(reinterpret_cast<const void*>(key), &pvRec);
        *ppRec = static_cast<_Record*>(const_cast<void*>(pvRec));
        return lkrc;
    }

    LK_RETCODE   FindRecord(const _Record* pRec) const
    { return _BaseHashTable::FindRecord(pRec);}


    // Other C{Linear}HashTable methods can be exposed without change
    // TODO: Print?


    // Typesafe wrappers for Apply et al

    DWORD        Apply(PFnRecordAction pfnAction,
                       void*           pvState=NULL,
                       LK_LOCKTYPE     lkl=LKL_READLOCK)
    {
        IRTLASSERT(pfnAction != NULL);
        if (pfnAction == NULL)
            return 0;

        CState   state(NULL, pfnAction, pvState);
        return   _BaseHashTable::Apply(_Action, &state, lkl);
    }

    DWORD        ApplyIf(PFnRecordPred   pfnPredicate,
                         PFnRecordAction pfnAction,
                         void*           pvState=NULL,
                         LK_LOCKTYPE     lkl=LKL_READLOCK)
    {
        IRTLASSERT(pfnPredicate != NULL  &&  pfnAction != NULL);
        if (pfnPredicate == NULL  ||  pfnAction == NULL)
            return 0;

        CState   state(pfnPredicate, pfnAction, pvState);
        return   _BaseHashTable::ApplyIf(_Pred, _Action, &state, lkl);
    }

    DWORD        DeleteIf(PFnRecordPred pfnPredicate, void* pvState=NULL)
    {
        IRTLASSERT(pfnPredicate != NULL);
        if (pfnPredicate == NULL)
            return 0;

        CState   state(pfnPredicate, NULL, pvState);
        return   _BaseHashTable::DeleteIf(_Pred, &state);
    }


    // Typesafe wrappers for iterators


    class CIterator : public _BaseIterator
    {
    private:
        // Private, unimplemented copy ctor and op= to prevent
        // compiler synthesizing them.
        CIterator(const CIterator&);
        CIterator& operator=(const CIterator&);

    public:
        CIterator(
            LK_LOCKTYPE lkl=LKL_WRITELOCK)
            : _BaseIterator(lkl)
        {}

        _Record*  Record() const
        {
            const _BaseIterator* pBase = static_cast<const _BaseIterator*>(this);
            return reinterpret_cast<_Record*>(const_cast<void*>(
                        pBase->Record()));
        }

        _Key      Key() const
        {
            const _BaseIterator* pBase = static_cast<const _BaseIterator*>(this);
            return reinterpret_cast<_Key>(const_cast<void*>(pBase->Key()));
        }
    };

    // readonly iterator
    class CConstIterator : public CIterator
    {
    private:
        // Private, unimplemented copy ctor and op= to prevent
        // compiler synthesizing them.
        CConstIterator(const CConstIterator&);
        CConstIterator& operator=(const CConstIterator&);

    public:
        CConstIterator()
            : CIterator(LKL_READLOCK)
        {}

        const _Record*  Record() const
        {
            return CIterator::Record();
        }

        const _Key      Key() const
        {
            return CIterator::Key();
        }
    };


public:
    LK_RETCODE     InitializeIterator(CIterator* piter)
    {
        return _BaseHashTable::InitializeIterator(piter);
    }

    LK_RETCODE     IncrementIterator(CIterator* piter)
    {
        return _BaseHashTable::IncrementIterator(piter);
    }

    LK_RETCODE     CloseIterator(CIterator* piter)
    {
        return _BaseHashTable::CloseIterator(piter);
    }

    LK_RETCODE     InitializeIterator(CConstIterator* piter) const
    {
        return const_cast<HashTable*>(this)
                ->InitializeIterator(static_cast<CIterator*>(piter));
    }

    LK_RETCODE     IncrementIterator(CConstIterator* piter) const
    {
        return const_cast<HashTable*>(this)
                ->IncrementIterator(static_cast<CIterator*>(piter));
    }

    LK_RETCODE     CloseIterator(CConstIterator* piter) const
    {
        return const_cast<HashTable*>(this)
                ->CloseIterator(static_cast<CIterator*>(piter));
    }
};



#ifdef __LKHASH_NAMESPACE__
}
#endif // __LKHASH_NAMESPACE__



#ifdef SAMPLE_LKHASH_TESTCLASS

#include <hashfn.h>

//--------------------------------------------------------------------
// An example of how to create a wrapper for CLKHashTable
//--------------------------------------------------------------------

// some random class

class CTest
{
public:
    enum {BUFFSIZE=20};

    int   m_n;                  // This will also be a key
    char  m_sz[BUFFSIZE];       // This will be the primary key
    bool  m_fWhatever;
    mutable LONG  m_cRefs;      // Reference count for lifetime management.
                                // Must be mutable to use 'const CTest*' in
                                // hashtables

    CTest(int n, const char* psz, bool f)
        : m_n(n), m_fWhatever(f), m_cRefs(0)
    {
        strncpy(m_sz, psz, BUFFSIZE-1);
        m_sz[BUFFSIZE-1] = '\0';
    }

    ~CTest()
    {
        IRTLASSERT(m_cRefs == 0);
    }
};



// A typed hash table of CTests, keyed on the string field.  Case-insensitive.

class CStringTestHashTable
    : public CTypedHashTable<CStringTestHashTable, const CTest, const char*>
{
public:
    CStringTestHashTable()
        : CTypedHashTable<CStringTestHashTable, const CTest,
                          const char*>("string")
    {}
    
    static const char*
    ExtractKey(const CTest* pTest)
    {
        return pTest->m_sz;
    }

    static DWORD
    CalcKeyHash(const char* pszKey)
    {
        return HashStringNoCase(pszKey);
    }

    static bool
    EqualKeys(const char* pszKey1, const char* pszKey2)
    {
        return _stricmp(pszKey1, pszKey2) == 0;
    }

    static void
    AddRefRecord(const CTest* pTest, int nIncr)
    {
        if (nIncr == +1)
        {
            // or, perhaps, pIFoo->AddRef() (watch out for marshalling)
            // or ++pTest->m_cRefs (single-threaded only)
            InterlockedIncrement(&pTest->m_cRefs);
        }
        else if (nIncr == -1)
        {
            // or, perhaps, pIFoo->Release() or --pTest->m_cRefs;
            LONG l = InterlockedDecrement(&pTest->m_cRefs);

            // For some hashtables, it may also make sense to add the following
            //      if (l == 0) delete pTest;
            // but that would typically only apply when InsertRecord was
            // used thus
            //      lkrc = ht.InsertRecord(new CTest(foo, bar));
        }
        else
            IRTLASSERT(0);

        TRACE("AddRef(%p, %s) %d, cRefs == %d\n",
              pTest, pTest->m_sz, nIncr, pTest->m_cRefs);
    }
};


// Another typed hash table of CTests.  This one is keyed on the numeric field.

class CNumberTestHashTable
    : public CTypedHashTable<CNumberTestHashTable, const CTest, int>
{
public:
    CNumberTestHashTable()
        : CTypedHashTable<CNumberTestHashTable, const CTest, int>("number") {}
    static int   ExtractKey(const CTest* pTest)        {return pTest->m_n;}
    static DWORD CalcKeyHash(int nKey)                 {return Hash(nKey);}
    static bool  EqualKeys(int nKey1, int nKey2)       {return nKey1 == nKey2;}
    static void  AddRefRecord(const CTest* pTest, int nIncr) {/* do nothing*/}
};


// A class to exercise ApplyIf()

class CApplyIfTest
{
public:
    static LK_PREDICATE
    Predicate(const CTest* pTest, void* pvState)
    {
        CApplyIfTest* pThis = static_cast<CApplyIfTest*>(pvState);
        ++pThis->m_cPreds;
        TRACE("CApplyIfTest::Predicate(%p (%s, %d), %p)\n",
              pTest, pTest->m_sz, pTest->m_n, pThis);
        return (pTest->m_n % 10 == 7)  ?  LKP_PERFORM  :   LKP_NO_ACTION;
    }

    static LK_ACTION
    Action(const CTest* pTest, void* pvState)
    {
        CApplyIfTest* pThis = static_cast<CApplyIfTest*>(pvState);
        ++pThis->m_cActions;
        LK_ACTION lka = (pTest->m_n > 30)  ?  LKA_SUCCEEDED  :  LKA_FAILED;

        TRACE("CApplyIfTest::Action(%p (%s, %d), %p) %s\n",
              pTest, pTest->m_sz, pTest->m_n, pThis,
              lka == LKA_SUCCEEDED ? "succeeded" : "failed");

        if (lka == LKA_SUCCEEDED)
            ++pThis->m_cSuccesses;
        else if (lka == LKA_FAILED)
            ++pThis->m_cFailures;

        return lka;
    }

    int m_cPreds;
    int m_cActions;
    int m_cSuccesses;
    int m_cFailures;

    CApplyIfTest()
        : m_cPreds(0), m_cActions(0), m_cSuccesses(0), m_cFailures(0)
    {}
};


// The Predicate and Action functions can be static member functions,
// but don't have to be

LK_PREDICATE
DeleteIfGt10(
    const CTest* pTest,
    void* pvState)
{
    TRACE("DeleteIfGt10(%p, %s, %p) = %d\n",
          pTest, pTest->m_sz, pvState, pTest->m_n);
    return (pTest->m_n > 10)  ?  LKP_PERFORM  :   LKP_NO_ACTION;
}


#include <stdio.h>
#include <string.h>

void Test(
    bool fVerbose)
{
    // Some objects for the hash tables
    CTest tl(5,  "Larson",   true);
    CTest tk(17, "Krishnan", false);
    CTest tr(37, "Reilly",   true);

    // A string-keyed hash table
    CStringTestHashTable stht;

    IRTLVERIFY(LK_SUCCESS == stht.InsertRecord(&tl));
    IRTLVERIFY(LK_SUCCESS == stht.InsertRecord(&tk));
    IRTLVERIFY(LK_SUCCESS == stht.InsertRecord(&tr));

    TRACE("Check the overwrite feature of InsertRecord\n");
    IRTLVERIFY(LK_KEY_EXISTS == stht.InsertRecord(&tr, false));
    IRTLASSERT(tr.m_cRefs == 1);
    IRTLVERIFY(LK_SUCCESS == stht.InsertRecord(&tr, true));
    IRTLASSERT(tr.m_cRefs == 1);    // 1+1-1 == 1

    TRACE("Check that the keys are really present in the table and that "
          "the refcounting works\n");
    const CTest* pTest = NULL;
    IRTLVERIFY(LK_SUCCESS == stht.FindKey(tl.m_sz, &pTest)  &&  pTest == &tl);
    IRTLASSERT(tl.m_cRefs == 2);
    IRTLVERIFY(LK_SUCCESS == stht.FindKey(tk.m_sz, &pTest)  &&  pTest == &tk);
    IRTLASSERT(tk.m_cRefs == 2);
    IRTLVERIFY(LK_SUCCESS == stht.FindKey(tr.m_sz, &pTest)  &&  pTest == &tr);
    IRTLASSERT(tr.m_cRefs == 2);
    IRTLVERIFY(LK_SUCCESS == stht.FindRecord(&tr));
    IRTLASSERT(tr.m_cRefs == 2);    // FindRecord does not addref

    TRACE("Look for a key under an alternate spelling (case-insensitive)\n");
    IRTLVERIFY(LK_SUCCESS == stht.FindKey("rEiLlY", &pTest)  &&  pTest == &tr);
    IRTLASSERT(tr.m_cRefs == 3);

    TRACE("Release the references added by FindKey\n");
    stht.AddRefRecord(&tl, -1);
    tk.m_cRefs--;
    tr.m_cRefs = 1;

    TRACE("Now build the numeric hash table\n");
    CNumberTestHashTable ntht;

    IRTLVERIFY(LK_SUCCESS == ntht.InsertRecord(&tl));
    IRTLVERIFY(LK_SUCCESS == ntht.InsertRecord(&tk));
    IRTLVERIFY(LK_SUCCESS == ntht.InsertRecord(&tr));

    TRACE("Test ApplyIf()\n");
    CApplyIfTest ait;

    IRTLVERIFY(1 == ntht.ApplyIf(ait.Predicate, ait.Action, &ait));
    IRTLASSERT(3 == ait.m_cPreds  &&  2 == ait.m_cActions
               &&  1 == ait.m_cSuccesses  &&  1 == ait.m_cFailures);

    TRACE("Test DeleteIf()\n");
    IRTLASSERT(3 == ntht.Size());
    ntht.DeleteIf(DeleteIfGt10, NULL);
    IRTLASSERT(1 == ntht.Size());

    TRACE("Check that the keys that were supposed to be deleted "
          "really are gone\n");
    IRTLASSERT(tl.m_n <= 10);
    IRTLVERIFY(LK_SUCCESS == ntht.FindKey(tl.m_n, &pTest)  &&  pTest == &tl);
    IRTLASSERT(tk.m_n >  10);
    IRTLVERIFY(LK_NO_SUCH_KEY == ntht.FindKey(tk.m_n, &pTest)
               &&  pTest == NULL);
    IRTLASSERT(tr.m_n >  10);
    IRTLVERIFY(LK_NO_SUCH_KEY == ntht.FindKey(tr.m_n, &pTest)
               &&  pTest == NULL);

    IRTLVERIFY(LK_SUCCESS == ntht.DeleteRecord(&tl));
    IRTLASSERT(0 == ntht.Size());

    TRACE("Check Iterators\n");
    DWORD  cRec = 0;
    CStringTestHashTable::CIterator iter;
    LK_RETCODE lkrc = stht.InitializeIterator(&iter);

    while (lkrc == LK_SUCCESS)
    {
        ++cRec;
        CStringTestHashTable::Key     pszKey = iter.Key();
        CStringTestHashTable::Record* pRec   = iter.Record();

        IRTLASSERT(pRec == &tl  ||  pRec == &tk  ||  pRec == &tr);
        if (fVerbose)
            printf("Record(%p) contains \"%s\"\n", pRec, pszKey);
        lkrc = stht.IncrementIterator(&iter);
    }

    IRTLASSERT(lkrc == LK_NO_MORE_ELEMENTS);

    lkrc = stht.CloseIterator(&iter);
    IRTLASSERT(lkrc == LK_SUCCESS);
    IRTLASSERT(cRec == stht.Size());

    TRACE("Check const iterators\n");
    const CStringTestHashTable& sthtConst = stht;
    CStringTestHashTable::CConstIterator iterConst;
    cRec = 0;

    lkrc = sthtConst.InitializeIterator(&iterConst);

    while (lkrc == LK_SUCCESS)
    {
        ++cRec;
        const CStringTestHashTable::Key     pszKey = iterConst.Key();
        const CStringTestHashTable::Record* pRec   = iterConst.Record();

        IRTLASSERT(pRec == &tl  ||  pRec == &tk  ||  pRec == &tr);
        if (fVerbose)
            printf("Const Record(%p) contains \"%s\"\n", pRec, pszKey);
        lkrc = sthtConst.IncrementIterator(&iterConst);
    }

    IRTLASSERT(lkrc == LK_NO_MORE_ELEMENTS);

    lkrc = sthtConst.CloseIterator(&iterConst);
    IRTLASSERT(lkrc == LK_SUCCESS);
    IRTLASSERT(cRec == sthtConst.Size());

#if 1
    TRACE("Check Clear\n");
    stht.Clear();
    IRTLASSERT(0 == stht.Size());
#else
    TRACE("Check DeleteKey\n");
    IRTLVERIFY(LK_SUCCESS == stht.DeleteKey(tl.m_sz));
    IRTLVERIFY(LK_SUCCESS == stht.DeleteKey(tk.m_sz));
    IRTLVERIFY(LK_SUCCESS == stht.DeleteKey(tr.m_sz));
#endif

    TRACE("Test done\n");
    // ~CTest will check for m_cRefs==0
}

#endif // SAMPLE_LKHASH_TESTCLASS

#endif // __LKHASH_H__