# Microsoft Developer Studio Project File - Name="speak" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103
# TARGTYPE "Win32 (ALPHA) Console Application" 0x0603

CFG=speak - Win32 Debug Alpha
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "speak.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "speak.mak" CFG="speak - Win32 Debug Alpha"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "speak - Win32 Debug x86" (based on "Win32 (x86) Console Application")
!MESSAGE "speak - Win32 Release x86" (based on "Win32 (x86) Console Application")
!MESSAGE "speak - Win32 Release Alpha" (based on "Win32 (ALPHA) Console Application")
!MESSAGE "speak - Win32 Debug Alpha" (based on "Win32 (ALPHA) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath "Desktop"

!IF  "$(CFG)" == "speak - Win32 Debug x86"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "speak___Win32_Debug_x86"
# PROP BASE Intermediate_Dir "speak___Win32_Debug_x86"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug_x86"
# PROP Intermediate_Dir "Debug_x86"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32_DCOM" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32_DCOM" /FR /Yu"stdafx.h" /FD /GZ /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib urlmon.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib urlmon.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\lib\i386"

!ELSEIF  "$(CFG)" == "speak - Win32 Release x86"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "speak___Win32_Release_x86"
# PROP BASE Intermediate_Dir "speak___Win32_Release_x86"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release_x86"
# PROP Intermediate_Dir "Release_x86"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\..\sdk\include" /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32_DCOM" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\..\sdk\include" /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32_DCOM" /Yu"stdafx.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib urlmon.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib urlmon.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\lib\i386"

!ELSEIF  "$(CFG)" == "speak - Win32 Release Alpha"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "speak___Win32_Release_Alpha"
# PROP BASE Intermediate_Dir "speak___Win32_Release_Alpha"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release_Alpha"
# PROP Intermediate_Dir "Release_Alpha"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /Gt0 /W3 /GX /O2 /I "..\..\..\..\sdk\include" /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /Gt0 /W3 /GX /O2 /I "..\..\..\..\sdk\include" /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /Yu"stdafx.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 urlmon.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:ALPHA /libpath:"..\..\..\lib\i386"
# ADD LINK32 urlmon.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:ALPHA /libpath:"..\..\..\lib\i386"

!ELSEIF  "$(CFG)" == "speak - Win32 Debug Alpha"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "speak___Win32_Debug_Alpha"
# PROP BASE Intermediate_Dir "speak___Win32_Debug_Alpha"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug_Alpha"
# PROP Intermediate_Dir "Debug_Alpha"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /Gt0 /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /Gt0 /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /Yu"stdafx.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 urlmon.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:ALPHA /pdbtype:sept /libpath:"..\..\..\lib\i386"
# SUBTRACT BASE LINK32 /incremental:no
# ADD LINK32 urlmon.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:ALPHA /pdbtype:sept /libpath:"..\..\..\lib\i386"
# SUBTRACT LINK32 /incremental:no

!ENDIF 

# Begin Target

# Name "speak - Win32 Debug x86"
# Name "speak - Win32 Release x86"
# Name "speak - Win32 Release Alpha"
# Name "speak - Win32 Debug Alpha"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\speak.cpp

!IF  "$(CFG)" == "speak - Win32 Debug x86"

!ELSEIF  "$(CFG)" == "speak - Win32 Release x86"

!ELSEIF  "$(CFG)" == "speak - Win32 Release Alpha"

!ELSEIF  "$(CFG)" == "speak - Win32 Debug Alpha"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "speak - Win32 Debug x86"

# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "speak - Win32 Release x86"

# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "speak - Win32 Release Alpha"

# ADD BASE CPP /Gt0 /Yc"stdafx.h"
# ADD CPP /Gt0 /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "speak - Win32 Debug Alpha"

# ADD BASE CPP /Gt0 /Yc"stdafx.h"
# ADD CPP /Gt0 /Yc"stdafx.h"

!ENDIF 

# End Source File
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# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\StdAfx.h
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# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project