// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__583BDCA4_E7F7_11D0_91E8_00AA00C148BE__INCLUDED_) #define AFX_STDAFX_H__583BDCA4_E7F7_11D0_91E8_00AA00C148BE__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT #define _WIN32_WINNT 0x0400 #define _ATL_APARTMENT_THREADED #define _UNICODE #define UNICODE #include <windows.h> #include <atlbase.h> //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include <atlcom.h> // Debugging support: #undef _ASSERT #include <dbgtrace.h> // The Metabase: #include <iadmw.h> #include <iiscnfg.h> #include "admmacro.h" //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__583BDCA4_E7F7_11D0_91E8_00AA00C148BE__INCLUDED)