/*========================================================================== * * Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. * * File: dputils.h * Content: Declaration of DirectPlay related definitions, structures * and functions * * History: * Date By Reason * ==== == ====== * 07/16/99 rodtoll Created * ***************************************************************************/ #ifndef __DIRECTPLAYUTILS_H #define __DIRECTPLAYUTILS_H // DirectPlayException // // This class is the exception class for handling exceptions from // errors from the DirectPlay library. // class DirectPlayException: public DirectXException { public: DirectPlayException( const TCHAR *funcName, HRESULT result, const unsigned int moduleID = 0, unsigned int lineNumber = 0 ): DirectXException( funcName, result, moduleID, lineNumber ) { MapResultToString(); }; protected: void MapResultToString(); }; // DPCHECK // // This macro can be passed the result from an DirectPlay function // and it will throw an exception if the result indicates an error. // #define DPCHECK(x) if( x != DP_OK ) { throw DirectPlayException( _T(""), x, MODULE_ID, __LINE__ ); } #endif