/*************************************************************************** * * Copyright (C) 2001 Microsoft Corporation. All Rights Reserved. * * File: dp8simsend.h * * Content: Header for send object class. * * History: * Date By Reason * ======== ======== ========= * 04/23/01 VanceO Created. * ***************************************************************************/ //============================================================================= // Defines //============================================================================= #define MAX_DATA_SIZE 1472 // prevent individual messages larger than one Ethernet frame - UDP headers //============================================================================= // Send object class //============================================================================= class CDP8SimSend { public: CDP8SimSend(void) {}; ~CDP8SimSend(void) {}; inline BOOL IsValidObject(void) { if ((this == NULL) || (IsBadWritePtr(this, sizeof(CDP8SimSend)))) { return FALSE; } if (*((DWORD*) (&this->m_Sig)) != 0x534d4953) // 0x53 0x4d 0x49 0x53 = 'SMIS' = 'SIMS' in Intel order { return FALSE; } return TRUE; }; BOOL FPMAlloc(void * const pvContext) { this->m_Sig[0] = 'S'; this->m_Sig[1] = 'I'; this->m_Sig[2] = 'M'; this->m_Sig[3] = 's'; // start with lower case so we can tell when it's in the pool or not this->m_lRefCount = 0; this->m_pDP8SimEndpoint = NULL; ZeroMemory(&this->m_adpnbd, sizeof(this->m_adpnbd)); ZeroMemory(&this->m_spsd, sizeof(this->m_spsd)); return TRUE; } #undef DPF_MODNAME #define DPF_MODNAME "CDP8SimSend::FPMInitialize" BOOL FPMInitialize(void * const pvContext) { SPSENDDATA * pspsd = (SPSENDDATA*) pvContext; BYTE * pCurrent; DWORD dwTemp; this->m_lRefCount++; // somebody is getting a pointer to this object DNASSERT(this->m_lRefCount == 1); // // Reset the buffer descriptor array. // ZeroMemory(&this->m_adpnbd, sizeof(this->m_adpnbd)); //this->m_adpnbd[0].pBufferData = NULL; //this->m_adpnbd[0].dwBufferSize = 0; this->m_adpnbd[1].pBufferData = this->m_bData; //this->m_adpnbd[1].dwBufferSize = 0; // // Get an endpoint reference. // this->m_pDP8SimEndpoint = (CDP8SimEndpoint*) pspsd->hEndpoint; DNASSERT(this->m_pDP8SimEndpoint->IsValidObject()); this->m_pDP8SimEndpoint->AddRef(); // // Copy the send data parameter block, modifying as necessary. // this->m_spsd.hEndpoint = this->m_pDP8SimEndpoint->GetRealSPEndpoint(); this->m_spsd.pBuffers = &(this->m_adpnbd[1]); // leave the first buffer desc for the real SP to play with this->m_spsd.dwBufferCount = 1; this->m_spsd.dwFlags = pspsd->dwFlags; this->m_spsd.pvContext = NULL; // this will be filled in later by SetSendDataBlockContext this->m_spsd.hCommand = NULL; // this gets filled in by the real SP this->m_spsd.dwCommandDescriptor = 0; // this gets filled in by the real SP // // Finally, copy the data into our contiguous local buffer. // pCurrent = this->m_adpnbd[1].pBufferData; for(dwTemp = 0; dwTemp < pspsd->dwBufferCount; dwTemp++) { if ((this->m_adpnbd[1].dwBufferSize + pspsd->pBuffers[dwTemp].dwBufferSize) > MAX_DATA_SIZE) { DPFX(DPFPREP, 0, "Data too large for single buffer!"); return FALSE; } CopyMemory(pCurrent, pspsd->pBuffers[dwTemp].pBufferData, pspsd->pBuffers[dwTemp].dwBufferSize); pCurrent += pspsd->pBuffers[dwTemp].dwBufferSize; this->m_adpnbd[1].dwBufferSize += pspsd->pBuffers[dwTemp].dwBufferSize; } // // Change the signature before handing it out. // this->m_Sig[3] = 'S'; return TRUE; } #undef DPF_MODNAME #define DPF_MODNAME "CDP8SimSend::FPMRelease" void FPMRelease(void * const pvContext) { DNASSERT(this->m_lRefCount == 0); // // Release the endpoint reference. // DNASSERT(this->m_pDP8SimEndpoint != NULL); this->m_pDP8SimEndpoint->Release(); this->m_pDP8SimEndpoint = NULL; // // Change the signature before putting the object back in the pool. // this->m_Sig[3] = 's'; } #undef DPF_MODNAME #define DPF_MODNAME "CDP8SimSend::FPMDealloc" void FPMDealloc(void * const pvContext) { DNASSERT(this->m_lRefCount == 0); DNASSERT(this->m_pDP8SimEndpoint == NULL); } #undef DPF_MODNAME #define DPF_MODNAME "CDP8SimSend::AddRef" inline void AddRef(void) { LONG lResult; lResult = InterlockedIncrement(&this->m_lRefCount); DNASSERT(lResult > 0); DPFX(DPFPREP, 9, "Send 0x%p refcount = %u.", this, lResult); }; #undef DPF_MODNAME #define DPF_MODNAME "CDP8SimSend::Release" inline void Release(void) { LONG lResult; lResult = InterlockedDecrement(&this->m_lRefCount); DNASSERT(lResult >= 0); if (lResult == 0) { DPFX(DPFPREP, 9, "Send 0x%p refcount = 0, returning to pool.", this); // // Time to return this object to the pool. // g_pFPOOLSend->Release(this); } else { DPFX(DPFPREP, 9, "Send 0x%p refcount = %u.", this, lResult); } }; inline CDP8SimEndpoint * GetEndpoint(void) { return this->m_pDP8SimEndpoint; }; //inline DWORD GetTotalSendSize(void) { return this->m_adpnbd[1].dwBufferSize; }; inline SPSENDDATA * GetSendDataBlockPtr(void) { return (&this->m_spsd); }; inline HANDLE GetSendDataBlockCommand(void) { return this->m_spsd.hCommand; }; inline DWORD GetSendDataBlockCommandDescriptor(void) { return this->m_spsd.dwCommandDescriptor; }; inline void SetSendDataBlockContext(PVOID pvContext) { this->m_spsd.pvContext = pvContext; }; private: BYTE m_Sig[4]; // debugging signature ('SIMS') LONG m_lRefCount; // number of references for this object CDP8SimEndpoint* m_pDP8SimEndpoint; // pointer to destination endpoint DPN_BUFFER_DESC m_adpnbd[2]; // data buffer descriptor array, always leave an extra buffer for SP SPSENDDATA m_spsd; // send data parameter block BYTE m_bData[MAX_DATA_SIZE]; // data buffer };