TARGETNAME=dino TARGETPATH=$(_OBJ_DIR) TARGETTYPE=LIBRARY NTDEBUG=ntsd MSC_OPTIMIZATION=/Od INCLUDES= SOURCES= dino.c # C_DEFINES=-DWIN32 UMTYPE=console UMAPPL=dino UMENTRY=winmain UMLIBS=\ $(SDK_LIB_PATH)\glu32.lib \ $(SDK_LIB_PATH)\glaux.lib \ $(SDK_LIB_PATH)\opengl32.lib\ $(O)\dino.obj \ $(SDK_LIB_PATH)\ntdll.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\user32.lib