MAJORCOMP=opengl MINORCOMP=lathe TARGETNAME=lathe TARGETPATH=$(_OBJ_DIR) TARGETTYPE=LIBRARY LINKLIBS = $(SDK_LIB_PATH)\opengl32.lib \ $(SDK_LIB_PATH)\glu32.lib NTDEBUGTYPE=both NTDEBUG=ntsd MSC_OPTIMIZATION=/Od INCLUDES= SOURCES= lathe.c \ input.c \ math.c \ mesh.c \ object.c \ trackbal.c \ lathe.rc # C_DEFINES=-DWIN32 UMTYPE=console UMAPPL=lathe UMENTRY=winmain UMLIBS=$(O)\lathe.lib $(O)\lathe.res \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\opengl32.lib \ $(SDK_LIB_PATH)\glu32.lib \ $(SDK_LIB_PATH)\glaux.lib