// computer.h : header file // ///////////////////////////////////////////////////////////////////////////// // computer dialog class computer : public CDialog { // Construction public: computer(CWnd* pParent = NULL); // standard constructor LPCTSTR GetNewComputerName() { return m_strComputerName.IsEmpty() ? NULL : (LPCTSTR)m_strComputerName; } // Dialog Data //{{AFX_DATA(computer) enum { IDD = IDD_NEW_COMPUTER }; CString m_strComputerName; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(computer) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(computer) afx_msg void OnCancel(); afx_msg void OnOk(); //}}AFX_MSG DECLARE_MESSAGE_MAP() };