InitGadgetComponent initializes optional DirectUser/Gadget components that are not initialized by default. It is usually best to call this function separately for each optional component to track individual failures when initializing. BOOL InitGadgetComponent( UINT nOptionalComponents // Mask of optional components ); Parameters
Return ValuesComponents were successfully initialized. See AlsoCreateTransition, UninitGadgetComponent |
Build on Thursday, March 16, 2000
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