2025-04-27 07:49:33 -04:00

98 lines
2.2 KiB
C++

/*****************************************************************************
* Copyright (c) 1998-2001 Microsoft Corporation, All Rights Reserved
*
* All Rights Reserved
*
* This software is furnished under a license and may be used and copied
* only in accordance with the terms of such license and with the inclusion
* of the above copyright notice. This software or any other copies thereof
* may not be provided or otherwise made available to any other person. No
* title to and ownership of the software is hereby transferred.
*****************************************************************************/
//============================================================================
//
// CThreadPool.cpp -- Thread pool class
//
// Copyright (c) 1998-2001 Microsoft Corporation, All Rights Reserved
//
// Revisions: 7/14/98 a-kevhu Created
//
//============================================================================
#include "precomp.h"
#include "CEvent.h"
// constructor creates an event object...
CEvent::CEvent( BOOL bManualReset,
BOOL bInitialState,
LPCTSTR lpName,
LPSECURITY_ATTRIBUTES lpEventAttributes)
{
m_hHandle = ::CreateEvent( lpEventAttributes, bManualReset, bInitialState, lpName);
if (CIsValidHandle(m_hHandle))
{
if (lpName)
{
m_dwStatus = GetLastError();
}
else
{
m_dwStatus = NO_ERROR;
}
}
else
{
m_dwStatus = GetLastError();
ThrowError(m_dwStatus);
}
}
// constructor opens an existing named event...
CEvent::CEvent( LPCTSTR lpName, BOOL bInheritHandle, DWORD dwDesiredAccess)
{
m_hHandle = ::OpenEvent( dwDesiredAccess, bInheritHandle, lpName);
if (CIsValidHandle(m_hHandle))
{
m_dwStatus = NO_ERROR;
}
else
{
m_dwStatus = GetLastError();
}
}
// operations on event object...
BOOL CEvent::Set(void)
{
return ::SetEvent(m_hHandle);
}
BOOL CEvent::Reset(void)
{
return ::ResetEvent(m_hHandle);
}
BOOL CEvent::Pulse(void)
{
return ::PulseEvent(m_hHandle);
}