56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
// Copyright (c) 2000-2001 Microsoft Corporation, All Rights Reserved
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#include <nt.h>
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#include <ntrtl.h>
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#include <nturtl.h>
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#include <ntobapi.h>
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#define _WINNT_ // have what is needed from above
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#pragma warning (disable: 4786)
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#include <objbase.h>
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#include "CFactory.h"
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//#include "Iface.h"
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#include "MD.h"
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#include "Cmpnt1.h"
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//#include "Cmpnt2.h"
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//#include "Cmpnt3.h"
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///////////////////////////////////////////////////////////
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//
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// Server.cpp
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//
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// This file contains the component server code.
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// The FactoryDataArray contains the components that
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// can be served.
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//
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// Each component derived from CUnknown defines a static function
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// for creating the component with the following prototype.
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// HRESULT CreateInstance(IUnknown* pUnknownOuter,
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// CUnknown** ppNewComponent) ;
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// This function is used to create the component.
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//
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//
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// The following array contains the data used by CFactory
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// to create components. Each element in the array contains
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// the CLSID, the pointer to the creation function, and the name
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// of the component to place in the Registry.
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//
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CFactoryData g_FactoryDataArray[] =
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{
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{
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&CLSID_MDHComp,
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CMDH::CreateInstance,
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"Mapped Logical Disk Helper", // Friendly Name
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"MDHelp.MDHelp.1", // ProgID
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"MDHelp.MDHelp", // Version-independent ProgID
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NULL, 0
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}
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} ;
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int g_cFactoryDataEntries
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= sizeof(g_FactoryDataArray) / sizeof(CFactoryData) ;
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