2025-04-27 07:49:33 -04:00

58 lines
1.4 KiB
C++

// Copyright (c) 1997-2001 Microsoft Corporation, All Rights Reserved
// MyPropertySheet.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "MyPropertySheet.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyPropertySheet
IMPLEMENT_DYNAMIC(CMyPropertySheet, CPropertySheet)
CMyPropertySheet::CMyPropertySheet(CWnd* pWndParent)
: CPropertySheet(IDS_PROPSHT_CAPTION, pWndParent)
{
// Add all of the property pages here. Note that
// the order that they appear in here will be
// the order they appear in on screen. By default,
// the first page of the set is the active one.
// One way to make a different property page the
// active one is to call SetActivePage().
m_psh.dwFlags |= (PSH_HASHELP);
AddPage(&m_Page1);
AddPage(&m_Page2);
AddPage(&m_Page3);
m_Page1.m_psp.dwFlags |= (PSP_HASHELP);
m_Page2.m_psp.dwFlags |= (PSP_HASHELP);
m_Page3.m_psp.dwFlags |= (PSP_HASHELP);
SetWizardMode();
}
CMyPropertySheet::~CMyPropertySheet()
{
}
BEGIN_MESSAGE_MAP(CMyPropertySheet, CPropertySheet)
//{{AFX_MSG_MAP(CMyPropertySheet)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyPropertySheet message handlers