56 lines
1.8 KiB
Plaintext
56 lines
1.8 KiB
Plaintext
############################################################################
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#
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# Copyright (c) 1999-2001 Microsoft Corporation, All Rights Reserved
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#
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# All rights reserved.
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#
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############################################################################
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#!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
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#SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
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TARGETNAME=servext
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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# The TARGETLIBS macro specifies additional libraries to link against your target
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# image. Each library path specification should contain an asterisk (*)
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# where the machine-specific subdirectory name should go.
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TARGETLIBS= \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\wbemuuid.lib \
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$(SDK_LIB_PATH)\vccomsup.lib
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# The INCLUDES variable specifies any include paths that are specific to
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# this source directory. Separate multiple paths with single
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# semicolons. Relative path specifications are okay.
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INCLUDES=$(INCLUDES);
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# The developer defines the SOURCES macro. It contains a list of all the
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# source files for this component. Specify each source file on a separate
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# line using the line-continuation character. This minimizes merge
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# conflicts if two developers are adding source files to the same component.
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SOURCES= \
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genlex.cpp \
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opathlex.cpp \
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objpath.cpp \
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maindll.cpp \
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classfac.cpp \
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servprov.cpp
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# Next, specify options for the compiler using C_DEFINES.
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C_DEFINES=$(C_DEFINES) /D_WIN32_WINNT=0x0400 /DBUILDING_DLL /D_WINDLL /D__WINNT_BUILD__
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USER_C_FLAGS=/Ob2 /EHa
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USE_MFCVER=42
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USE_MFC=1
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DLLDEF=$(O)\servprov.def
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PASS0_HEADERDIR=$(O)
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