2025-04-27 07:49:33 -04:00

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############################################################################
#
# Copyright (C) 1999, Microsoft Corporation.
#
# All rights reserved.
#
############################################################################
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETNAME=evgen
TARGETPATH=obj
TARGETTYPE=PROGRAM
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple paths with single
# semicolons. Relative path specifications are okay.
INCLUDES=$(INCLUDES); \
$(WBEMCOMN_INC); \
$(WBEMINT_INC); \
# The developer defines the SOURCES macro. It contains a list of all the
# source files for this component. Specify each source file on a separate
# line using the line-continuation character. This minimizes merge
# conflicts if two developers are adding source files to the same component.
SOURCES= \
evgen.cpp
TARGETLIBS = \
$(WMIIDL_LIB) \
$(WBEMINT_LIB) \
$(WBEMCOMN_STATIC_LIB) \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\user32.lib
MISCFILES = \
evgen.mof
# Next, specify options for the compiler using C_DEFINES.
C_DEFINES=$(C_DEFINES) /D__WINNT_BUILD__ /DUNICODE /D_UNICODE
USE_MSVCRT=1
UMTYPE=console
UMENTRY=wmain