90 lines
2.7 KiB
C++
90 lines
2.7 KiB
C++
/**************************************************************************
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**
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** THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
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** KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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** IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
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** PURPOSE.
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**
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** Copyright (c) 2000-2001 Microsoft Corporation. All Rights Reserved.
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**
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**************************************************************************/
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// GFXProp.cpp : Implementation of DLL Exports.
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// Note: Proxy/Stub Information
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// To build a separate proxy/stub DLL,
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// run nmake -f GFXPropps.mk in the project directory.
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#include "stdafx.h"
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#include "resource.h"
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#include <initguid.h>
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#include "GFXProp.h"
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#include "GFXProp_i.c"
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#include "GFXPropPages.h"
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#include "GFXProperty.h"
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// We need this for ATL to work.
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CComModule _Module;
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// This specifies the different CLSIDs that can be created with the IClassFactory
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// interface that ATL implements for us. The second parameter specifies the class
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// that would be created with that CLSID.
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BEGIN_OBJECT_MAP(ObjectMap)
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OBJECT_ENTRY(CLSID_GFXPropPages, CGFXPropPages)
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OBJECT_ENTRY(CLSID_GFXProperty, CGFXProperty)
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END_OBJECT_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// DLL Entry Point
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extern "C"
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BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
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{
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if (dwReason == DLL_PROCESS_ATTACH)
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{
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_Module.Init(ObjectMap, hInstance, &LIBID_GFXPROPLib);
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DisableThreadLibraryCalls(hInstance);
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}
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else if (dwReason == DLL_PROCESS_DETACH)
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_Module.Term();
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return TRUE; // ok
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}
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/////////////////////////////////////////////////////////////////////////////
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// Used to determine whether the DLL can be unloaded by OLE
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STDAPI DllCanUnloadNow(void)
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{
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return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// Returns a class factory to create an object of the requested type
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STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
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{
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return _Module.GetClassObject(rclsid, riid, ppv);
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}
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/////////////////////////////////////////////////////////////////////////////
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// DllRegisterServer - Adds entries to the system registry
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STDAPI DllRegisterServer(void)
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{
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// registers object but not the typelib.
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return _Module.RegisterServer(FALSE);
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}
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/////////////////////////////////////////////////////////////////////////////
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// DllUnregisterServer - Removes entries from the system registry
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STDAPI DllUnregisterServer(void)
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{
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return _Module.UnregisterServer(FALSE);
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}
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