2025-04-27 07:49:33 -04:00

48 lines
1.1 KiB
C

/******************************Module*Header***********************************\
*
* *******************
* * GDI SAMPLE CODE *
* *******************
*
* Module Name: text.h
*
* Text rendering support routines.
*
* Copyright (c) 1994-1998 3Dlabs Inc. Ltd. All rights reserved.
* Copyright (c) 1995-1999 Microsoft Corporation. All rights reserved.
*
\******************************************************************************/
#ifndef __TEXT__
#define __TEXT__
extern BOOL bEnableText(PDev*);
extern VOID vDisableText(PDev*);
extern VOID vAssertModeText(PDev*, BOOL);
extern BOOL bProportionalText(
PDev* ppdev,
GLYPHPOS* pgp,
LONG cGlyph);
extern BOOL bFixedText(
PDev* ppdev,
GLYPHPOS* pgp,
LONG cGlyph,
ULONG ulCharInc);
extern BOOL bClippedText(
PDev* ppdev,
GLYPHPOS* pgp,
LONG cGlyph,
ULONG ulCharInc,
CLIPOBJ* pco);
extern BOOL bClippedAAText(
PDev* ppdev,
GLYPHPOS* pgp,
LONG cGlyph,
ULONG ulCharInc,
CLIPOBJ* pco);
#endif // __TEXT__