2025-04-27 07:49:33 -04:00

4161 lines
164 KiB
NASM

;---------------------------Module-Header------------------------------;
; Module Name: fasttext.asm
;
; Copyright (c) 1992 Microsoft Corporation
;-----------------------------------------------------------------------;
;-----------------------------------------------------------------------;
; VOID vFastText(GLYPHPOS * pGlyphPos, ULONG ulGlyphCount, PBYTE pTempBuffer,
; ULONG ulBufDelta, ULONG ulCharInc, DEVSURF * pdsurf,
; RECTL * prclText, RECTL * prclOpaque, INT iFgColor,
; INT iBgColor, ULONG fDrawFlags, RECTL * prclClip,
; RECTL * prclExtra, ULONG iTrgType);
; pGlyphPos -
; ulGlyphCount - # of glyphs to draw. Must never be 0.
; pTempBuffer -
; ulBufDelta -
; ulCharInc -
; pdsurf -
; prclText -
; prclOpaque -
; iFgColor -
; iBgColor -
; fDrawFlags -
; prclClip - array of clipping rectangles
; prclExtra - array of extra rectanlges to fill in foreground color
; iTrgType - 0 = VGA; 1 = DFB; 2 = NONE
;
; Performs accelerated proportional text drawing.
;
;-----------------------------------------------------------------------;
;
; Note: prclClip and prclExtra are null rectangle (yBottom=0) terminated
; arrays
;
; Note: Assumes the text rectangle has a positive height and width. Will
; not work properly if this is not the case.
;
; Note: The opaquing rectangle is assumed to match the text bounding
; rectangle exactly; prclOpaque is used only to determine whether or
; not opaquing is required.
;
; Note: For maximum performance, we should not bother to draw fully-
; clipped characters to the temp buffer.
;
; Note: We do not handle clipping or bank spanning in the very fast
; byte-wide-aligned-fixed-pitch console text. This would be an
; opportunity for somewhat faster console text performance.
;
;-----------------------------------------------------------------------;
comment $
The overall approach of this module is to draw the text into a system
memory buffer, then copy the buffer to the screen a word at a time
using write mode 3 so that no OUTs and a minimum of display memory reads
are required.
commend $
.386
ifndef DOS_PLATFORM
.model small,c
else
ifdef STD_CALL
.model small,c
else
.model small,pascal
endif; STD_CALL
endif; DOS_PLATFORM
assume ds:FLAT,es:FLAT,ss:FLAT
assume fs:nothing,gs:nothing
.xlist
include stdcall.inc ;calling convention cmacros
include i386\egavga.inc
include i386\strucs.inc
.list
;-----------------------------------------------------------------------;
.data
align 4
extrn dfbfill_jLeftMasks:dword ;identical static table to DFBFILL, so use it.
extrn dfbfill_jRightMasks:dword ;identical static table to DFBFILL, so use it.
extrn dfbfill_pfnScanHandlers:dword ;identical static table to DFBFILL, so use it.
pfnCopyTextOpaq label dword
dd copy_text_opaq_00
dd copy_text_opaq_01
dd copy_text_opaq_10
dd copy_text_opaq_11
pfnCopyInvTextOpaq label dword
dd copy_inv_text_opaq_00
dd copy_inv_text_opaq_01
dd copy_inv_text_opaq_10
dd copy_inv_text_opaq_11
pfnCopyTextXpar label dword
dd copy_text_xpar_00
dd copy_text_xpar_01
dd copy_text_xpar_10
dd copy_text_xpar_11
pfnCopyInvTextXpar label dword
dd copy_inv_text_xpar_00
dd copy_inv_text_xpar_01
dd copy_inv_text_xpar_10
dd copy_inv_text_xpar_11
;-----------------------------------------------------------------------;
; Tables used to branch into glyph-drawing optimizations.
;
; Handles narrow (1-4 bytes wide) glyph drawing, for case where initial byte
; should be MOVed even if it's not aligned (intended for use in drawing the
; first glyph in a string). Table format is:
; Bits 3-2: dest width
; Bit 1 : 1 if don't need last source byte, 0 if do need last source byte
; Bit 0 : 1 if no rotation (aligned), 0 if rotation (non-aligned)
align 4
MovInitialTableNarrow label dword
dd exit_fast_text ;0 wide
dd exit_fast_text ;0 wide
dd exit_fast_text ;0 wide
dd exit_fast_text ;0 wide
dd mov_first_1_wide_rotated_need_last ;nonalign, 1 wide, need last
dd mov_first_1_wide_unrotated ;aligned, 1 wide
dd mov_first_1_wide_rotated_no_last ;nonalign, 1 wide, no last
dd mov_first_1_wide_unrotated ;aligned, 1 wide
dd mov_first_2_wide_rotated_need_last ;nonalign, 2 wide, need last
dd mov_first_2_wide_unrotated ;aligned, 2 wide
dd mov_first_2_wide_rotated_no_last ;nonalign, 2 wide, no last
dd mov_first_2_wide_unrotated ;aligned, 2 wide
dd mov_first_3_wide_rotated_need_last ;nonalign, 3 wide, need last
dd mov_first_3_wide_unrotated ;aligned, 3 wide
dd mov_first_3_wide_rotated_no_last ;nonalign, 3 wide, no last
dd mov_first_3_wide_unrotated ;aligned, 3 wide
dd mov_first_4_wide_rotated_need_last ;nonalign, 4 wide, need last
dd mov_first_4_wide_unrotated ;aligned, 4 wide
dd mov_first_4_wide_rotated_no_last ;nonalign, 4 wide, no last
dd mov_first_4_wide_unrotated ;aligned, 4 wide
; Handles narrow (1-4 bytes wide) glyph drawing, for case where initial byte
; ORed if it's not aligned (intended for use in drawing all but the first glyph
; in a string). Table format is:
; Bits 3-2: dest width
; Bit 1 : 1 if don't need last source byte, 0 if do need last source byte
; Bit 0 : 1 if no rotation (aligned), 0 if rotation (non-aligned)
align 4
OrInitialTableNarrow label dword
dd exit_fast_text ;0 wide
dd exit_fast_text ;0 wide
dd exit_fast_text ;0 wide
dd exit_fast_text ;0 wide
dd or_first_1_wide_rotated_need_last ;nonalign, 1 wide, need last
dd mov_first_1_wide_unrotated ;aligned, 1 wide
dd or_first_1_wide_rotated_no_last ;nonalign, 1 wide, no last
dd mov_first_1_wide_unrotated ;aligned, 1 wide
dd or_first_2_wide_rotated_need_last ;nonalign, 2 wide, need last
dd mov_first_2_wide_unrotated ;aligned, 2 wide
dd or_first_2_wide_rotated_no_last ;nonalign, 2 wide, no last
dd mov_first_2_wide_unrotated ;aligned, 2 wide
dd or_first_3_wide_rotated_need_last ;nonalign, 3 wide, need last
dd mov_first_3_wide_unrotated ;aligned, 3 wide
dd or_first_3_wide_rotated_no_last ;nonalign, 3 wide, no last
dd mov_first_3_wide_unrotated ;aligned, 3 wide
dd or_first_4_wide_rotated_need_last ;nonalign, 4 wide, need last
dd mov_first_4_wide_unrotated ;aligned, 4 wide
dd or_first_4_wide_rotated_no_last ;nonalign, 4 wide, no last
dd mov_first_4_wide_unrotated ;aligned, 4 wide
; Handles narrow (1-4 bytes wide) glyph drawing, for case where all bytes
; should be ORed (intended for use in drawing potentially overlapping glyphs).
; Table format is:
; Bits 3-2: dest width
; Bit 1 : 1 if don't need last source byte, 0 if do need last source byte
; Bit 0 : 1 if no rotation (aligned), 0 if rotation (non-aligned)
align 4
OrAllTableNarrow label dword
dd exit_fast_text ;0 wide
dd exit_fast_text ;0 wide
dd exit_fast_text ;0 wide
dd exit_fast_text ;0 wide
dd or_all_1_wide_rotated_need_last ;nonalign, 1 wide, need last
dd or_all_1_wide_unrotated ;aligned, 1 wide
dd or_all_1_wide_rotated_no_last ;nonalign, 1 wide, no last
dd or_all_1_wide_unrotated ;aligned, 1 wide
dd or_all_2_wide_rotated_need_last ;nonalign, 2 wide, need last
dd or_all_2_wide_unrotated ;aligned, 2 wide
dd or_all_2_wide_rotated_no_last ;nonalign, 2 wide, no last
dd or_all_2_wide_unrotated ;aligned, 2 wide
dd or_all_3_wide_rotated_need_last ;nonalign, 3 wide, need last
dd or_all_3_wide_unrotated ;aligned, 3 wide
dd or_all_3_wide_rotated_no_last ;nonalign, 3 wide, no last
dd or_all_3_wide_unrotated ;aligned, 3 wide
dd or_all_4_wide_rotated_need_last ;nonalign, 4 wide, need last
dd or_all_4_wide_unrotated ;aligned, 4 wide
dd or_all_4_wide_rotated_no_last ;nonalign, 4 wide, no last
dd or_all_4_wide_unrotated ;aligned, 4 wide
; Handles arbitrarily wide glyph drawing, for case where initial byte should be
; MOVed even if it's not aligned (intended for use in drawing the first glyph
; in a string). Table format is:
; Bit 1 : 1 if don't need last source byte, 0 if do need last source byte
; Bit 0 : 1 if no rotation (aligned), 0 if rotation (non-aligned)
align 4
MovInitialTableWide label dword
dd mov_first_N_wide_rotated_need_last ;nonalign, need last
dd mov_first_N_wide_unrotated ;aligned
dd mov_first_N_wide_rotated_no_last ;nonalign, no last
dd mov_first_N_wide_unrotated ;aligned
; Handles arbitrarily wide glyph drawing, for case where initial byte should be
; ORed if it's not aligned (intended for use in drawing all but the first glyph
; in a string). Table format is:
; Bit 1 : 1 if don't need last source byte, 0 if do need last source byte
; Bit 0 : 1 if no rotation (aligned), 0 if rotation (non-aligned)
align 4
OrInitialTableWide label dword
dd or_first_N_wide_rotated_need_last ;nonalign, need last
dd mov_first_N_wide_unrotated ;aligned
dd or_first_N_wide_rotated_no_last ;nonalign, no last
dd mov_first_N_wide_unrotated ;aligned
; Handles arbitrarily wide glyph drawing, for case where all bytes should
; be ORed (intended for use in drawing potentially overlapping glyphs).
; Table format is:
; Bit 1 : 1 if don't need last source byte, 0 if do need last source byte
; Bit 0 : 1 if no rotation (aligned), 0 if rotation (non-aligned)
align 4
OrAllTableWide label dword
dd or_all_N_wide_rotated_need_last ;nonalign, need last
dd or_all_N_wide_unrotated ;aligned
dd or_all_N_wide_rotated_no_last ;nonalign, no last
dd or_all_N_wide_unrotated ;aligned
; Vectors to entry points for drawing various types of text. '*' means works as
; is but could be acclerated with a custom scanning loop.
align 4
MasterTextTypeTable label dword ;tops aligned overlap fixed pitch
dd draw_nf_ntb_o_to_temp_start ; N N N *
dd draw_f_ntb_o_to_temp_start ; N N Y *
dd draw_nf_ntb_o_to_temp_start ; N Y N
dd draw_f_ntb_o_to_temp_start ; N Y Y
dd draw_nf_tb_no_to_temp_start ; Y N N
dd draw_f_tb_no_to_temp_start ; Y N Y
dd draw_nf_ntb_o_to_temp_start ; Y Y N *
dd draw_f_ntb_o_to_temp_start ; Y Y Y *
XparInnerLoop label dword
dd xpar_byte_loop_00
dd xpar_byte_loop_01
dd xpar_byte_loop_10
dd xpar_byte_loop_11
; Masks for clipping for the eight possible left and right edge alignments
jOpaqueLeftMasks label byte
db 0ffh,07fh,03fh,01fh,00fh,007h,003h,001h
jOpaqueRightMasks label byte
db 0ffh,080h,0c0h,0e0h,0f0h,0f8h,0fch,0feh
;-----------------------------------------------------------------------;
.code
_TEXT$01 SEGMENT DWORD USE32 PUBLIC 'CODE'
ASSUME DS:FLAT, ES:FLAT, SS:NOTHING, FS:NOTHING, GS:NOTHING
;-----------------------------------------------------------------------;
cProc vFastText,56,<\
uses esi edi ebx,\
pGlyphPos:ptr,\
ulGlyphCount:dword,\
pTempBuffer:ptr,\
ulBufDelta:dword,\
ulCharInc:dword,\
pdsurf:ptr,\
prclText:ptr,\
prclOpaque:ptr,\
iFgColor:dword,\
iBgColor:dword,\
fDrawFlags:dword,\
prclClip:dword,\
prclExtra:dword,\
iTrgType:dword>
local ulGlyDelta:dword ;width per scan of source glyph, in bytes
local ulWidthInBytes:dword ;width of glyph, in bytes
local ulTmpWidthInBytes:dword ;working byte-width count
local ulGlyphX:dword ;for fixed-pitch text, maintains the current
; glyph's left-edge X coordinate
local pGlyphLoop:dword ;pointer to glyph-processing loop
local ulTempLeft:dword ;X coordinate on screen of left edge of temp
; buffer
local ulTempTop:dword ;Y coordinate on screen of top edge of temp
; buffer
local ulLoopCount:dword ;general loop count storage
local ulTmpSrcDelta:dword ;distance from end of one buffer text scan to
; start of next
local ulTmpDstDelta:dword ;distance from end of one screen text scan to
; start of next
local ulTopScan:dword ;top scan of dest text rect in current bank
local ulBottomScan:dword ;bottom scan of dest text rect
local ulNumScans:dword ;# of scans to draw
local ulScreenDelta:dword ;scan-to-scan offset in screen
local ulTextWidthInBytes:dword ;# of bytes across spanned by text
local pScreen:dword ;pointer to first screen byte to which to draw
local pfnEdgeVector:dword ;pointer to routine to draw any needed edges
local pfnFirstOpaqVector:dword ;pointer to initial drawing routine
; called for opaque (either whole
; bytes, or edge(s) if no whole bytes)
local ulWholeWidthInWords:dword ;# of whole words to copy
local ulWholeWidthInWordsMinus1:dword ;# of whole words to copy, -1
local ulOddByte:dword ;1 if odd byte in whole word copy
local ulTextLeft:dword ;left edge of leftmost glyph
local ulLeftMask:dword ;for opaque text, left edge mask for string
local ulRightMask:dword ;for opaque text, right edge mask for string
local ulScans:dword ;# of scans to draw
local ulYOrigin:dword ;Y origin of text in string (all glyphs are at
; the same Y origin)
local rclClippedBounds[16]:byte ;clipped destination rectangle;
; defined as "byte" due to assembler
; limitations
local sDfbInfo[size DFBBLT]:byte ;storage for info used in fill code
local ulRectLeft:dword
local ulRectRight:dword
local pfnDrawScans:dword ;ptr to correct scan drawing function
local pTempBufferSaved:dword
local ulEdgeFlags:dword
local ulBytesPerDstPlane:dword
local ulLeftOffset:dword
local pSrc:dword
local pDst:dword
local ulPlaneBit:dword
TRAILING_PARTIAL equ 01h ;partial trailing dword should be copied
LEADING_PARTIAL equ 02h ;partial leading dword should be copied
;-----------------------------------------------------------------------;
cld
;-----------------------------------------------------------------------;
; Draws either a fixed or a non-fixed-pitch string to the temporary
; buffer. Assumes this is a horizontal string, so the origins of all glyphs
; are at the same Y coordinate. Draws leftmost glyph entirely with MOVs,
; even if it's not aligned, in order to ensure that the leftmost byte
; gets cleared when we're working with butted characters. For other
; non-aligned glyphs, leftmost byte is ORed, other bytes are MOVed.
;
; Input:
; pGlyphPos = pointer to array of GLYPHPOS structures to draw
; ulGlyphCount = # of glyphs to draw
; ulTempLeft = X coordinate on dest of left edge of temp buffer pointed
; to by pTempBuffer
; pTempBuffer = pointer to first byte (upper left corner) of
; temp buffer into which we're drawing. This should be
; dword-aligned with the destination
; ulBufDelta = destination scan-to-scan offset
; ulCharInc = offset from one glyph to next (fixed-pitch only)
; fDrawFlags = indicate the type of text to be drawn
; Temp buffer zeroed if text doesn't cover every single pixel
;
; Fixed-pitch means equal spacing between glyph positions, not that all
; glyphs butt together or equal spacing between upper left corners.
;-----------------------------------------------------------------------;
;-----------------------------------------------------------------------;
; If 8 wide, byte aligned, and opaque, handle with very fast special-case
; code.
;-----------------------------------------------------------------------;
mov ebx,prclText
sub eax,eax
cmp ulCharInc,8 ;8 wide?
jnz short @F ;no
cmp fDrawFlags,5 ;fixed pitch?
jnz short @F ;no
cmp prclOpaque,eax ;opaque?
jz short @F ;no
cmp iTrgType,eax ;is target VGA?
jnz short @F ;no
cmp prclClip,eax ;is there clipping?
jnz short @F ;yes
cmp prclExtra,eax ;are there extra rectangles?
jnz short @F ;yes
test [ebx].xLeft,111b ;byte aligned?
jz special_8_wide_aligned_opaque ;yes, special-case
@@:
;-----------------------------------------------------------------------;
; Handle all cases other than 8-wide byte-aligned.
;-----------------------------------------------------------------------;
general_handler:
mov esi,pdsurf
mov eax,[ebx].yTop
mov ulTempTop,eax ;Y screen coordinate of top edge of temp buf
mov eax,[ebx].xLeft
and eax,not 7
mov ulTempLeft,eax ;X screen coordinate of left edge of temp buf
mov eax,[esi].dsurf_lNextScan
mov ulScreenDelta,eax
mov eax,fDrawFlags
jmp MasterTextTypeTable[eax*4]
;-----------------------------------------------------------------------;
; Entry point for fixed-pitch | tops and bottoms aligned | no overlap.
; Sets up to draw first glyph.
;-----------------------------------------------------------------------;
draw_f_tb_no_to_temp_start::
mov ebx,pGlyphPos ;point to the first glyph to draw
mov esi,[ebx].gp_pgdf ;point to glyph def
mov edi,[ebx].gp_x ;dest X coordinate
sub edi,ulTempLeft ;adjust relative to the left of the
; temp buffer (we assume the text is
; right at the top of the text rect
; and hence the buffer)
mov ulGlyphX,edi ;remember where this glyph started
mov esi,[esi].gdf_pgb ;point to glyph bits
mov pGlyphLoop,offset draw_f_tb_no_to_temp_loop
;draw additional characters with this
; loop
jmp short draw_to_temp_start_entry
;-----------------------------------------------------------------------;
; Entry point for non-fixed-pitch | tops and bottoms aligned | no overlap.
; Sets up to draw first glyph.
;-----------------------------------------------------------------------;
draw_nf_tb_no_to_temp_start::
mov ebx,pGlyphPos ;point to the first glyph to draw
mov esi,[ebx].gp_pgdf ;point to glyph def
mov edi,[ebx].gp_x ;dest X coordinate
sub edi,ulTempLeft ;adjust relative to the left of the
; temp buffer
mov esi,[esi].gdf_pgb ;point to glyph bits
mov pGlyphLoop,offset draw_nf_tb_no_to_temp_loop
;draw additional characters with this
; loop
draw_to_temp_start_entry::
add edi,[esi].gb_x ;adjust to position of upper left glyph
; corner in dest
;??? add or sub?
mov ecx,edi
shr edi,3 ;byte offset of first column of glyph
; offset of upper left of glyph in temp
; buffer
add edi,pTempBuffer ;initial dest byte in temp buffer
and ecx,111b ;bit alignment of upper left in temp
;calculate scan-to-scan glyph width
mov ebx,[esi].gb_cx ;glyph width in pixels
lea eax,[ebx+ecx+7]
shr eax,3 ;# of dest bytes per scan
add ebx,7
shr ebx,3 ;# of source bytes per scan
mov edx,ulBufDelta ;width of destination buffer in bytes
cmp eax,4 ;do we have special case code for this
; dest width?
ja short @F ;no, handle as general case
;yes, handle as special case
cmp ebx,eax ;carry if more dest than source bytes
; (last source byte not needed)
rcl eax,1 ;factor last source byte status in
cmp cl,1 ;carry if aligned
rcl eax,1 ;factor in alignment (aligned or not)
mov ebx,[esi].gb_cy ;# of scans in glyph
add esi,gb_aj ;point to the first glyph byte
jmp MovInitialTableNarrow[eax*4]
;branch to draw the first glyph; never
; need to OR first glyph, because
; there's nothing there yet
@@: ;too wide to special case
mov ulWidthInBytes,eax ;# of bytes across dest
cmp ebx,eax ;carry if more dest than source bytes
; (last source byte not needed)
mov eax,0
rcl eax,1 ;factor last source byte status in
cmp cl,1 ;carry if aligned
rcl eax,1 ;factor in alignment (aligned or not)
mov ebx,[esi].gb_cx ;glyph width in pixels
add ebx,7
shr ebx,3 ;glyph width in bytes
mov ulGlyDelta,ebx
mov ebx,[esi].gb_cy ;# of scans in glyph
add esi,gb_aj ;point to the first glyph byte
jmp MovInitialTableWide[eax*4]
;branch to draw the first glyph; never
; need to OR first glyph, because
; there's nothing there yet
;-----------------------------------------------------------------------;
; Entry point for fixed-pitch | tops and bottoms not aligned | overlap.
; Sets up to draw first glyph.
;-----------------------------------------------------------------------;
draw_f_ntb_o_to_temp_start::
mov ebx,pGlyphPos ;point to the first glyph to draw
mov pGlyphLoop,offset draw_f_ntb_o_to_temp_loop
;draw additional characters with this
; loop
mov edi,[ebx].gp_x ;dest X coordinate
mov esi,[ebx].gp_pgdf ;point to glyph def
sub edi,ulTempLeft ;adjust relative to the left of the
; temp buffer
mov ulGlyphX,edi ;remember where this glyph started
mov esi,[esi].gdf_pgb ;point to glyph bits
add edi,[esi].gb_x ;adjust to position of upper left glyph
; corner in dest
mov ecx,edi
shr edi,3 ;byte offset of first column of glyph
; offset of upper left of glyph in temp
; buffer
jmp short draw_to_temp_start_entry2
;-----------------------------------------------------------------------;
; Entry point for non-fixed-pitch | tops and bottoms not aligned | overlap.
; Sets up to draw first glyph.
;-----------------------------------------------------------------------;
draw_nf_ntb_o_to_temp_start::
mov ebx,pGlyphPos ;point to the first glyph to draw
mov pGlyphLoop,offset draw_nf_ntb_o_to_temp_loop
;draw additional characters with this
; loop
mov edi,[ebx].gp_x ;dest X coordinate
mov esi,[ebx].gp_pgdf ;point to glyph def
sub edi,ulTempLeft ;adjust relative to the left of the
; temp buffer
mov esi,[esi].gdf_pgb ;point to glyph bits
add edi,[esi].gb_x ;adjust to position of upper left glyph
; corner in dest
;??? add or sub?
mov ecx,edi
shr edi,3 ;byte offset of first column of glyph
; offset of upper left of glyph in temp
; buffer
draw_to_temp_start_entry2::
mov eax,[ebx].gp_y ;dest origin Y coordinate
sub eax,ulTempTop ;coord of glyph origin in temp buffer
mov ulYOrigin,eax ;remember the Y origin of all glyphs
; (necessary because glyph positions
; after first aren't set for fixed-
; pitch strings)
add eax,[esi].gb_y ;adjust to position of upper left glyph
; corner in dest
mul ulBufDelta ;offset in buffer of top glyph scan
add eax,pTempBuffer ;initial dest byte
add edi,eax
and ecx,111b ;bit alignment of upper left in temp
;calculate scan-to-scan glyph width
mov ebx,[esi].gb_cx ;glyph width in pixels
lea eax,[ebx+ecx+7]
shr eax,3 ;# of dest bytes per scan
add ebx,7
shr ebx,3 ;# of source bytes per scan
mov edx,ulBufDelta ;width of destination buffer in bytes
cmp eax,4 ;do we have special case code for this
; dest width?
ja short @F ;no, handle as general case
;yes, handle as special case
cmp ebx,eax ;carry if more dest than source bytes
; (last source byte not needed)
rcl eax,1 ;factor last source byte status in
cmp cl,1 ;carry if aligned
rcl eax,1 ;factor in alignment (aligned or not)
mov ebx,[esi].gb_cy ;# of scans in glyph
add esi,gb_aj ;point to the first glyph byte
jmp OrAllTableNarrow[eax*4] ;branch to draw the first glyph; OR all
; glyphs, because text may overlap
@@: ;too wide to special case
mov ulWidthInBytes,eax ;# of bytes across dest
cmp ebx,eax ;carry if more dest than source bytes
; (last source byte not needed)
mov eax,0
rcl eax,1 ;factor last source byte status in
cmp cl,1 ;carry if aligned
rcl eax,1 ;factor in alignment (aligned or not)
mov ebx,[esi].gb_cx ;glyph width in pixels
add ebx,7
shr ebx,3 ;glyph width in bytes
mov ulGlyDelta,ebx
mov ebx,[esi].gb_cy ;# of scans in glyph
add esi,gb_aj ;point to the first glyph byte
jmp OrAllTableWide[eax*4] ;branch to draw the first glyph; OR all
; glyphs, because text may overlap
;-----------------------------------------------------------------------;
; Loop to draw all fixed-pitch | tops and bottoms aligned | no overlap
; glyphs after first.
;-----------------------------------------------------------------------;
draw_f_tb_no_to_temp_loop::
dec ulGlyphCount ;any more glyphs to draw?
jz glyphs_are_done ;no, done
mov ebx,pGlyphPos
add ebx,size GLYPHPOS ;point to the next glyph (the one
mov pGlyphPos,ebx ; we're going to draw this time)
mov esi,[ebx].gp_pgdf ;point to glyph def
mov edi,ulGlyphX ;last glyph's dest X start in temp buf
add edi,ulCharInc ;this glyph's dest X start in temp buf
mov ulGlyphX,edi ;remember for next glyph
mov esi,[esi].gdf_pgb ;point to glyph bits
jmp short draw_to_temp_loop_entry
;-----------------------------------------------------------------------;
; Loop to draw all non-fixed-pitch | tops and bottoms aligned | no overlap
; glyphs after first.
;-----------------------------------------------------------------------;
draw_nf_tb_no_to_temp_loop::
dec ulGlyphCount ;any more glyphs to draw?
jz glyphs_are_done ;no, done
mov ebx,pGlyphPos
add ebx,size GLYPHPOS ;point to the next glyph (the one we're
mov pGlyphPos,ebx ; going to draw this time)
mov esi,[ebx].gp_pgdf ;point to glyph def
mov edi,[ebx].gp_x ;dest X coordinate
mov esi,[esi].gdf_pgb ;point to glyph bits
sub edi,ulTempLeft ;adjust relative to the left edge of
; the temp buffer
draw_to_temp_loop_entry::
add edi,[esi].gb_x ;adjust to position of upper left glyph
; corner in dest
mov ecx,edi ;pixel X coordinate in temp buffer
shr edi,3 ;byte offset of first column = dest
; offset of upper left of glyph in temp
; buffer
add edi,pTempBuffer ;initial dest byte
and ecx,111b ;bit alignment of upper left in temp
;calculate scan-to-scan glyph width
mov ebx,[esi].gb_cx ;glyph width in pixels
lea eax,[ebx+ecx+7]
shr eax,3 ;# of dest bytes to copy to per scan
add ebx,7
shr ebx,3 ;# of source bytes to copy from per
; scan
mov edx,ulBufDelta ;width of destination buffer in bytes
cmp eax,4 ;do we have special case code for this
; dest width?
ja short @F ;no, handle as general case
;yes, handle as special case
cmp ebx,eax ;carry if more dest than source bytes
; (last source byte not needed)
rcl eax,1 ;factor last source byte status in
cmp cl,1 ;carry if aligned
rcl eax,1 ;factor in alignment (aligned or not)
mov ebx,[esi].gb_cy ;# of scans in glyph
add esi,gb_aj ;point to the first glyph byte
jmp OrInitialTableNarrow[eax*4] ;branch to draw the first glyph;
; need to OR the 1st byte if
; non-aligned to avoid overwriting
; what's already there
@@: ;too wide to special case
mov ulWidthInBytes,eax ;# of bytes across dest
cmp ebx,eax ;carry if more dest than source bytes
; (last source byte not needed)
mov eax,0
rcl eax,1 ;factor last source byte status in
cmp cl,1 ;carry if aligned
rcl eax,1 ;factor in alignment (aligned or not)
mov ebx,[esi].gb_cx ;glyph width in pixels
add ebx,7
shr ebx,3 ;glyph width in bytes
mov ulGlyDelta,ebx
mov ebx,[esi].gb_cy ;# of scans in glyph
add esi,gb_aj ;point to the first glyph byte
jmp OrInitialTableWide[eax*4] ;branch to draw the next glyph;
; need to OR the 1st byte if
; non-aligned to avoid overwriting
; what's already there
;-----------------------------------------------------------------------;
; Loop to draw all fixed-pitch | tops and bottoms not aligned | overlap
; glyphs after first.
;-----------------------------------------------------------------------;
draw_f_ntb_o_to_temp_loop::
dec ulGlyphCount ;any more glyphs to draw?
jz glyphs_are_done ;no, done
mov ebx,pGlyphPos
add ebx,size GLYPHPOS ;point to the next glyph (the one we're
mov pGlyphPos,ebx ; going to draw this time)
mov esi,[ebx].gp_pgdf ;point to glyph def
mov edi,ulGlyphX ;last glyph's dest X start in temp buf
add edi,ulCharInc ;this glyph's dest X start in temp buf
mov ulGlyphX,edi ;remember for next glyph
mov esi,[esi].gdf_pgb ;point to glyph bits
mov eax,ulYOrigin ;dest Y coordinate
jmp short draw_to_temp_loop_entry2
;-----------------------------------------------------------------------;
; Loop to draw all non-fixed-pitch | tops and bottoms not aligned | overlap
; glyphs after first.
;-----------------------------------------------------------------------;
draw_nf_ntb_o_to_temp_loop::
dec ulGlyphCount ;any more glyphs to draw?
jz glyphs_are_done ;no, done
mov ebx,pGlyphPos
add ebx,size GLYPHPOS ;point to the next glyph (the one we're
mov pGlyphPos,ebx ; going to draw this time)
mov esi,[ebx].gp_pgdf ;point to glyph def
mov edi,[ebx].gp_x ;dest X coordinate
mov esi,[esi].gdf_pgb ;point to glyph bits
sub edi,ulTempLeft ;adjust relative to the left edge of
; the temp buffer
mov eax,[ebx].gp_y ;dest origin Y coordinate
sub eax,ulTempTop ;coord of glyph origin in temp buffer
draw_to_temp_loop_entry2::
add edi,[esi].gb_x ;adjust to position of upper left glyph
; corner in dest
mov ecx,edi ;pixel X coordinate in temp buffer
shr edi,3 ;byte offset of first column = dest
; offset of upper left of glyph in temp
; buffer
add eax,[esi].gb_y ;adjust to position of upper left glyph
; corner in dest
mul ulBufDelta ;offset in buffer of top glyph scan
add eax,pTempBuffer ;initial dest byte
add edi,eax
and ecx,111b ;bit alignment of upper left in temp
;calculate scan-to-scan glyph width
mov ebx,[esi].gb_cx ;glyph width in pixels
lea eax,[ebx+ecx+7]
shr eax,3 ;# of dest bytes to copy to per scan
add ebx,7
shr ebx,3 ;# of source bytes to copy from per
; scan
mov edx,ulBufDelta ;width of destination buffer in bytes
cmp eax,4 ;do we have special case code for this
; dest width?
ja short @F ;no, handle as general case
;yes, handle as special case
cmp ebx,eax ;carry if more dest than source bytes
; (last source byte not needed)
rcl eax,1 ;factor last source byte status in
cmp cl,1 ;carry if aligned
rcl eax,1 ;factor in alignment (aligned or not)
mov ebx,[esi].gb_cy ;# of scans in glyph
add esi,gb_aj ;point to the first glyph byte
jmp OrAllTableNarrow[eax*4] ;branch to draw the next glyph
@@: ;too wide to special case
mov ulWidthInBytes,eax ;# of bytes across dest
cmp ebx,eax ;carry if more dest than source bytes
; (last source byte not needed)
mov eax,0
rcl eax,1 ;factor last source byte status in
cmp cl,1 ;carry if aligned
rcl eax,1 ;factor in alignment (aligned or not)
mov ebx,[esi].gb_cx ;glyph width in pixels
add ebx,7
shr ebx,3 ;glyph width in bytes
mov ulGlyDelta,ebx
mov ebx,[esi].gb_cy ;# of scans in glyph
add esi,gb_aj ;point to the first glyph byte
jmp OrAllTableWide[eax*4] ;branch to draw the next glyph
;-----------------------------------------------------------------------;
; Routines to draw all scans of a single glyph into the temp buffer,
; optimized for the following cases:
;
; 1 to 4 byte-wide destination rectangles for each of:
; No rotation needed
; Rotation needed, same # of source as dest bytes needed
; Rotation needed, one less source than dest bytes needed
;
; Additionally, the three cases are handled for 5 and wider cases by a
; general routine for each case.
;
; If rotation is needed, there are three sorts of routines:
;
; 1) The leftmost byte is MOVed, to initialize the byte. Succeeding bytes are
; MOVed. This is generally used for the leftmost glyph of a string.
; 2) The leftmost byte is ORed into the existing byte. Succeeding bytes are
; MOVed. This is generally used after the leftmost glyph, because this may
; not be the first data written to that byte.
; 3) All bytes are ORed. This is for drawing when characters might overlap.
;
; If rotation is not needed, there are two sorts of routines:
;
; 1) The leftmost byte is MOVed, to initialize the byte. Succeeding bytes are
; MOVed. This is generally used for the leftmost glyph of a string.
; 2) All bytes are ORed. This is for drawing when characters might overlap.
;
; On entry:
; EBX = # of scans to copy
; CL = right rotation
; EDX = ulBufDelta = width per scan of destination buffer, in bytes
; ESI = pointer to first glyph byte
; EDI = pointer to first dest buffer byte
; DF = cleared
; ulGlyDelta = width per scan of source glyph, in bytes (wide case only)
; ulWidthInBytes = width of glyph, in bytes (required only for 5 and
; wider cases)
;
; On exit:
; Any or all of EAX, EBX, ECX, EDX, ESI, and EDI may be trashed.
;-----------------------------------------------------------------------;
; OR first byte, 1 byte wide dest, rotated.
;-----------------------------------------------------------------------;
or_all_1_wide_rotated_need_last::
or_all_1_wide_rotated_no_last::
or_first_1_wide_rotated_need_last::
or_first_1_wide_rotated_no_last::
or_first_1_wide_rotated_loop::
mov ch,[esi]
inc esi
shr ch,cl
or [edi],ch
add edi,edx
dec ebx
jnz or_first_1_wide_rotated_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 1 byte wide dest, rotated.
;-----------------------------------------------------------------------;
mov_first_1_wide_rotated_need_last::
mov_first_1_wide_rotated_no_last::
mov_first_1_wide_rotated_loop::
mov ch,[esi]
inc esi
shr ch,cl
mov [edi],ch
add edi,edx
dec ebx
jnz mov_first_1_wide_rotated_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 1 byte wide dest, unrotated.
;-----------------------------------------------------------------------;
mov_first_1_wide_unrotated::
mov_first_1_wide_unrotated_loop::
mov al,[esi]
inc esi
mov [edi],al
add edi,edx
dec ebx
jnz mov_first_1_wide_unrotated_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, 1 byte wide dest, unrotated.
;-----------------------------------------------------------------------;
or_all_1_wide_unrotated::
or_all_1_wide_unrotated_loop::
mov al,[esi]
inc esi
or [edi],al
add edi,edx
dec ebx
jnz or_all_1_wide_unrotated_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR first byte, 2 bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
or_first_2_wide_rotated_need_last::
or_first_2_wide_rotated_need_loop::
mov ax,[esi]
add esi,2
ror ax,cl
or [edi],al
mov [edi+1],ah
add edi,edx
dec ebx
jnz or_first_2_wide_rotated_need_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, 2 bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
or_all_2_wide_rotated_need_last::
or_all_2_wide_rotated_need_loop::
mov ax,[esi]
add esi,2
ror ax,cl
or [edi],ax
add edi,edx
dec ebx
jnz or_all_2_wide_rotated_need_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 2 bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
mov_first_2_wide_rotated_need_last::
mov_first_2_wide_rotated_need_loop::
mov ax,[esi]
add esi,2
ror ax,cl
mov [edi],ax
add edi,edx
dec ebx
jnz mov_first_2_wide_rotated_need_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR first byte, 2 bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
or_first_2_wide_rotated_no_last::
or_first_2_wide_rotated_loop::
sub eax,eax
mov ah,[esi]
inc esi
shr eax,cl
or [edi],ah
mov [edi+1],al
add edi,edx
dec ebx
jnz or_first_2_wide_rotated_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, 2 bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
or_all_2_wide_rotated_no_last::
or_all_2_wide_rotated_loop::
sub eax,eax
mov al,[esi]
inc esi
ror ax,cl
or [edi],ax
add edi,edx
dec ebx
jnz or_all_2_wide_rotated_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 2 bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
mov_first_2_wide_rotated_no_last::
mov_first_2_wide_rotated_loop::
sub eax,eax
mov al,[esi]
inc esi
ror ax,cl
mov [edi],ax
add edi,edx
dec ebx
jnz mov_first_2_wide_rotated_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 2 bytes wide dest, unrotated.
;-----------------------------------------------------------------------;
mov_first_2_wide_unrotated::
mov_first_2_wide_unrotated_loop::
mov ax,[esi]
add esi,2
mov [edi],ax
add edi,edx
dec ebx
jnz mov_first_2_wide_unrotated_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, 2 bytes wide dest, unrotated.
;-----------------------------------------------------------------------;
or_all_2_wide_unrotated::
or_all_2_wide_unrotated_loop::
mov ax,[esi]
add esi,2
or [edi],ax
add edi,edx
dec ebx
jnz or_all_2_wide_unrotated_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR first byte, 3 bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
or_first_3_wide_rotated_need_last::
@@:
mov al,[esi]
shr al,cl
or [edi],al
mov ax,[esi]
ror ax,cl
mov [edi+1],ah
mov ax,[esi+1]
add esi,3
ror ax,cl
mov [edi+2],ah
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR first byte, 3 bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
or_all_3_wide_rotated_need_last::
@@:
mov al,[esi]
shr al,cl
or [edi],al
mov ax,[esi]
ror ax,cl
or [edi+1],ah
mov ax,[esi+1]
add esi,3
ror ax,cl
or [edi+2],ah
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 3 bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
mov_first_3_wide_rotated_need_last::
@@:
mov al,[esi]
shr al,cl
mov [edi],al
mov ax,[esi]
ror ax,cl
mov [edi+1],ah
mov ax,[esi+1]
add esi,3
ror ax,cl
mov [edi+2],ah
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR first byte, 3 bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
or_first_3_wide_rotated_no_last::
neg cl
and cl,111b ;convert from right shift to left shift
@@:
sub eax,eax
mov ax,[esi]
add esi,2
xchg ah,al
shl eax,cl
mov [edi+1],ah
mov [edi+2],al
shr eax,16
or [edi],al
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, 3 bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
or_all_3_wide_rotated_no_last::
neg cl
and cl,111b ;convert from right shift to left shift
@@:
sub eax,eax
mov ax,[esi]
add esi,2
xchg ah,al
shl eax,cl
xchg ah,al
or [edi+1],ax
shr eax,16
or [edi],al
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 3 bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
mov_first_3_wide_rotated_no_last::
neg cl
and cl,111b ;convert from right shift to left shift
@@:
sub eax,eax
mov ax,[esi]
add esi,2
xchg ah,al
shl eax,cl
mov [edi+1],ah
mov [edi+2],al
shr eax,16
mov [edi],al
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 3 bytes wide dest, unrotated.
;-----------------------------------------------------------------------;
mov_first_3_wide_unrotated::
@@:
mov ax,[esi]
mov [edi],ax
mov al,[esi+2]
add esi,3
mov [edi+2],al
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, 3 bytes wide dest, unrotated.
;-----------------------------------------------------------------------;
or_all_3_wide_unrotated::
@@:
mov ax,[esi]
or [edi],ax
mov al,[esi+2]
add esi,3
or [edi+2],al
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR first byte, 4 bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
or_first_4_wide_rotated_need_last::
@@:
mov eax,[esi]
add esi,4
xchg ah,al
ror eax,16
xchg ah,al
shr eax,cl
xchg ah,al
mov [edi+2],ax
shr eax,16
mov [edi+1],al
or [edi],ah
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, 4 bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
or_all_4_wide_rotated_need_last::
@@:
mov eax,[esi]
add esi,4
xchg ah,al
ror eax,16
xchg ah,al
shr eax,cl
xchg ah,al
ror eax,16
xchg al,ah
or [edi],eax
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 4 bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
mov_first_4_wide_rotated_need_last::
@@:
mov eax,[esi]
add esi,4
xchg ah,al
ror eax,16
xchg ah,al
shr eax,cl
xchg ah,al
ror eax,16
xchg ah,al
mov [edi],eax
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR first byte, 4 bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
or_first_4_wide_rotated_no_last::
@@:
mov ax,[esi]
xchg ah,al
shl eax,16
mov ah,[esi+2]
add esi,3
shr eax,cl
xchg ah,al
mov [edi+2],ax
shr eax,16
mov [edi+1],al
or [edi],ah
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, 4 bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
or_all_4_wide_rotated_no_last::
@@:
mov ax,[esi]
xchg ah,al
shl eax,16
mov ah,[esi+2]
add esi,3
shr eax,cl
xchg ah,al
ror eax,16
xchg ah,al
or [edi],eax
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 4 bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
mov_first_4_wide_rotated_no_last::
@@:
mov ax,[esi]
xchg ah,al
shl eax,16
mov ah,[esi+2]
add esi,3
shr eax,cl
xchg ah,al
ror eax,16
xchg ah,al
mov [edi],eax
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, 4 bytes wide dest, unrotated.
;-----------------------------------------------------------------------;
mov_first_4_wide_unrotated::
@@:
mov eax,[esi]
add esi,4
mov [edi],eax
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, 4 bytes wide dest, unrotated.
;-----------------------------------------------------------------------;
or_all_4_wide_unrotated::
@@:
mov eax,[esi]
add esi,4
or [edi],eax
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR first byte, n bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
or_first_N_wide_rotated_need_last::
mov eax,ulWidthInBytes
mov edx,ulBufDelta
sub edx,eax
mov ulTmpDstDelta,edx
dec eax ;source doesn't advance after first byte, and
; we do the first byte outside the loop
mov edx,ulGlyDelta
sub edx,eax
mov ulTmpSrcDelta,edx
mov ulTmpWidthInBytes,eax
ofNwrnl_scan_loop:
mov al,[esi] ;do the initial, ORed byte separately
shr al,cl
or [edi],al
inc edi
mov edx,ulTmpWidthInBytes
@@:
mov ax,[esi]
inc esi
ror ax,cl
mov [edi],ah
inc edi
dec edx
jnz @B
add esi,ulTmpSrcDelta
add edi,ulTmpDstDelta
dec ebx
jnz ofNwrnl_scan_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, n bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
or_all_N_wide_rotated_need_last::
mov eax,ulWidthInBytes
mov edx,ulBufDelta
sub edx,eax
mov ulTmpDstDelta,edx
dec eax ;source doesn't advance after first byte, and
; we do the first byte outside the loop
mov edx,ulGlyDelta
sub edx,eax
mov ulTmpSrcDelta,edx
mov ulTmpWidthInBytes,eax
oaNwrnl_scan_loop:
mov al,[esi] ;do the initial, ORed byte separately
shr al,cl
or [edi],al
inc edi
mov edx,ulTmpWidthInBytes
@@:
mov ax,[esi]
inc esi
ror ax,cl
or [edi],ah
inc edi
dec edx
jnz @B
add esi,ulTmpSrcDelta
add edi,ulTmpDstDelta
dec ebx
jnz oaNwrnl_scan_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, n bytes wide dest, rotated, need final source byte.
;-----------------------------------------------------------------------;
mov_first_N_wide_rotated_need_last::
mov eax,ulWidthInBytes
mov edx,ulBufDelta
sub edx,eax
mov ulTmpDstDelta,edx
mov eax,ulWidthInBytes
dec eax ;source doesn't advance after first byte, and
; we do the first byte outside the loop
mov edx,ulGlyDelta
sub edx,eax
mov ulTmpSrcDelta,edx
mov ulTmpWidthInBytes,eax
mfNwrnl_scan_loop:
mov al,[esi] ;do the initial byte separately
shr al,cl
mov [edi],al
inc edi
mov edx,ulTmpWidthInBytes
@@:
mov ax,[esi]
inc esi
ror ax,cl
mov [edi],ah
inc edi
dec edx
jnz @B
add esi,ulTmpSrcDelta
add edi,ulTmpDstDelta
dec ebx
jnz mfNwrnl_scan_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR first byte, N bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
or_first_N_wide_rotated_no_last::
mov eax,ulWidthInBytes
dec eax ;one less because we don't advance after the
; last byte
mov edx,ulBufDelta
sub edx,eax
mov ulTmpDstDelta,edx
dec eax ;source doesn't advance after first byte, and
; we do the first & last bytes outside the
; loop; already subtracted 1 above
mov edx,ulGlyDelta
sub edx,eax
mov ulTmpSrcDelta,edx
mov ulTmpWidthInBytes,eax
ofNwr_scan_loop:
mov al,[esi] ;do the initial, ORed byte separately
shr al,cl
or [edi],al
inc edi
mov edx,ulTmpWidthInBytes
@@:
mov ax,[esi]
inc esi
ror ax,cl
mov [edi],ah
inc edi
dec edx
jnz @B
mov ah,[esi] ;do the final byte separately
sub al,al
shr eax,cl
mov [edi],al
add esi,ulTmpSrcDelta
add edi,ulTmpDstDelta
dec ebx
jnz ofNwr_scan_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, N bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
or_all_N_wide_rotated_no_last::
mov eax,ulWidthInBytes
dec eax ;one less because we don't advance after the
; last byte
mov edx,ulBufDelta
sub edx,eax
mov ulTmpDstDelta,edx
dec eax ;source doesn't advance after first byte, and
; we do the first & last bytes outside the
; loop; already subtracted 1 above
mov edx,ulGlyDelta
sub edx,eax
mov ulTmpSrcDelta,edx
mov ulTmpWidthInBytes,eax
oaNwr_scan_loop:
mov al,[esi] ;do the initial, ORed byte separately
shr al,cl
or [edi],al
inc edi
mov edx,ulTmpWidthInBytes
@@:
mov ax,[esi]
inc esi
ror ax,cl
or [edi],ah
inc edi
dec edx
jnz @B
mov ah,[esi] ;do the final byte separately
sub al,al
shr eax,cl
or [edi],al
add esi,ulTmpSrcDelta
add edi,ulTmpDstDelta
dec ebx
jnz oaNwr_scan_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, N bytes wide dest, rotated, don't need final source byte.
;-----------------------------------------------------------------------;
mov_first_N_wide_rotated_no_last::
mov eax,ulWidthInBytes
dec eax ;one less because we don't advance after the
; last byte
mov edx,ulBufDelta
sub edx,eax
mov ulTmpDstDelta,edx
dec eax ;source doesn't advance after first byte, and
; we do the first & last bytes outside the
; loop; already subtracted 1 above
mov edx,ulGlyDelta
sub edx,eax
mov ulTmpSrcDelta,edx
mov ulTmpWidthInBytes,eax
mfNwr_scan_loop:
mov al,[esi] ;do the initial byte separately
shr al,cl
mov [edi],al
inc edi
mov edx,ulTmpWidthInBytes
@@:
mov ax,[esi]
inc esi
ror ax,cl
mov [edi],ah
inc edi
dec edx
jnz @B
mov ah,[esi] ;do the final byte separately
sub al,al
shr eax,cl
mov [edi],al
add esi,ulTmpSrcDelta
add edi,ulTmpDstDelta
dec ebx
jnz mfNwr_scan_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; MOV first byte, N bytes wide dest, unrotated.
;-----------------------------------------------------------------------;
mov_first_N_wide_unrotated::
mov edx,ulBufDelta
mov eax,ulWidthInBytes
sub edx,eax
shr eax,1 ;width in words
jc short odd_width ;there's at least one odd byte
shr eax,1 ;width in dwords
jc short two_odd_bytes ;there's an odd word
;copy width is a dword multiple
@@:
mov ecx,eax
rep movsd ;copy as many dwords as possible
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
odd_width::
shr eax,1 ;width in dwords
jc short three_odd_bytes ;there's an odd word and an odd byte
;there's just an odd byte
inc edx ;because we won't advance after last byte
@@:
mov ecx,eax
rep movsd ;copy as many dwords as possible
mov cl,[esi]
inc esi
mov [edi],cl
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
two_odd_bytes::
add edx,2 ;because we won't advance after last word
@@:
mov ecx,eax
rep movsd ;copy as many dwords as possible
mov cx,[esi]
add esi,2
mov [edi],cx
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
three_odd_bytes::
add edx,3 ;because we won't advance after last word/byte
@@:
mov ecx,eax
rep movsd ;copy as many dwords as possible
mov cx,[esi]
mov [edi],cx
mov cl,[esi+2]
add esi,3
mov [edi+2],cl
add edi,edx
dec ebx
jnz @B
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; OR all bytes, N bytes wide dest, unrotated.
;-----------------------------------------------------------------------;
or_all_N_wide_unrotated::
mov edx,ulBufDelta
mov eax,ulWidthInBytes
sub edx,eax
shr eax,1 ;width in words
jc short or_odd_width ;there's at least one odd byte
shr eax,1 ;width in dwords
jc short or_two_odd_bytes ;there's an odd word
;copy width is a dword multiple
or_no_odd_bytes_loop::
push ebx ;preserve scan count
mov ebx,eax
@@:
mov ecx,[esi]
add esi,4
or [edi],ecx
add edi,4 ;copy as many dwords as possible
dec ebx
jnz @B
add edi,edx
pop ebx ;restore scan count
dec ebx
jnz or_no_odd_bytes_loop
jmp pGlyphLoop
or_odd_width::
shr eax,1 ;width in dwords
jc short or_three_odd_bytes ;there's an odd word and an odd byte
;there's just an odd byte
inc edx ;skip over last byte too
or_one_odd_bytes_loop::
push ebx ;preserve scan count
mov ebx,eax
@@:
mov ecx,[esi]
add esi,4
or [edi],ecx
add edi,4 ;copy as many dwords as possible
dec ebx
jnz @B
mov cl,[esi]
or [edi],cl
inc esi
add edi,edx
pop ebx ;restore scan count
dec ebx
jnz or_one_odd_bytes_loop
jmp pGlyphLoop
or_two_odd_bytes::
add edx,2 ;skip over last 2 bytes too
or_two_odd_bytes_loop::
push ebx ;preserve scan count
mov ebx,eax
@@:
mov ecx,[esi]
add esi,4
or [edi],ecx
add edi,4 ;copy as many dwords as possible
dec ebx
jnz @B
mov cx,[esi]
or [edi],cx
add esi,2
add edi,edx
pop ebx ;restore scan count
dec ebx
jnz or_two_odd_bytes_loop
jmp pGlyphLoop
or_three_odd_bytes::
add edx,3 ;skip over last 3 bytes too
or_three_odd_bytes_loop::
push ebx ;preserve scan count
mov ebx,eax
@@:
mov ecx,[esi]
add esi,4
or [edi],ecx
add edi,4 ;copy as many dwords as possible
dec ebx
jnz @B
mov cx,[esi]
or [edi],cx
mov cl,[esi+2]
or [edi+2],cl
add esi,3
add edi,edx
pop ebx ;restore scan count
dec ebx
jnz or_three_odd_bytes_loop
jmp pGlyphLoop
;-----------------------------------------------------------------------;
; At this point, the text is drawn to the temp buffer.
; Now, draw the extra rectangles to the temp buffer.
;
; Input:
; pdsurf = pointer to target surface (screen)
; prclText = pointer to text bounding rectangle
; prclOpaque = pointer to opaquing rectangle, if there is one
; iFgColor = text color
; iBgColor = opaquing rectangle color, if there is one
; ulTempLeft = X coordinate on dest of left edge of temp buffer pointed
; to by pTempBuffer
; pTempBuffer = pointer to first byte (upper left corner) of
; temp buffer into which we're drawing. This should be
; dword-aligned with the destination
; ulBufDelta = destination scan-to-scan offset
; Text drawn to temp buffer
;
;-----------------------------------------------------------------------;
glyphs_are_done::
mov esi,prclExtra
and esi,esi ;is prclExtra NULL?
jz extra_rects_are_done ;yes
rect_loop::
mov eax,[esi].yBottom
and eax,eax ;is it a NULL rectangle?
jz extra_rects_are_done ;yes
sub eax,[esi].yTop ;eax = num scans in rect
mov sDfbInfo.BurstCountLeft,eax ;save for fill routine
mov edi,pTempBuffer ;edi = pTempBuffer
mov ecx,prclText ;ecx = ptr to text bounding rect
mov eax,[esi].yTop
sub eax,[ecx].yTop
imul eax,ulBufDelta
add edi,eax ;edi = beginning of first scan
; in buffer that we must
; draw a rect on
mov eax,[esi].xRight ;eax = right edge of rect
sub eax,ulTempLeft ;eax = right edge of rect in buf
mov ulRectRight,eax
mov eax,[esi].xLeft ;eax = left edge of rect
sub eax,ulTempLeft ;eax = left edge of rect in buf
mov ulRectLeft,eax
add eax,31 ;round up to nearest dword
and eax,not 31 ; address
shr eax,3 ;bit address => byte address
add edi,eax ;where rect starts in memory
;-----------------------------------------------------------------------;
; Set up various variables for the copy.
;-----------------------------------------------------------------------;
sub ecx,ecx ;accumulate copy control flags
mov eax,ulRectLeft ;first, check for partial-dword edges
and eax,11111b ;left edge pixel alignment
jz short @F ;whole dword, don't need leading mask
or ecx,LEADING_PARTIAL ;do need leading mask
@@:
mov edx,dfbfill_jLeftMasks[eax*4] ;mask to apply to source to clip
mov sDfbInfo.LeftMask,edx ;remember mask
not edx
mov sDfbInfo.NotLeftMask,edx ;remember mask
mov eax,ulRectRight
and eax,11111b ;right edge pixel alignment
jz short @F ;whole dword, don't need trailing mask
or ecx,TRAILING_PARTIAL ;do need trailing mask
@@:
mov edx,dfbfill_jRightMasks[eax*4] ;mask to apply to source to clip
mov sDfbInfo.RightMask,edx ;remember mask
not edx
mov sDfbInfo.NotRightMask,edx ;remember mask
fasttext_detect_partials::
mov sDfbInfo.DstWidth,0 ;overwritten if any whole dwords
;now, see if there are only partial
; dwords, or maybe even only one partial
mov eax,ulRectLeft
add eax,11111b
and eax,not 11111b ;round left up to nearest dword
mov edx,ulRectRight
cmp eax,edx ;if left (rounded up) >= right
jge short fasttext_one_partial_only ; only one dword
and edx,not 11111b ;round right down to nearest dword
sub edx,eax ;# of pixels, rounded to nearest dword
; boundaries (not counting partials)
ja short fasttext_check_whole_dwords ;there's at least one whole dword
;there are no whole dwords
; there are two partial
; dwords, which is exactly what
; we're already set up to do
jmp short fasttext_set_copy_control_flags
fasttext_one_partial_only:: ;only one, partial dword, so construct a
; single mask and set up to do just
; one, partial dword
mov eax,sDfbInfo.LeftMask
and eax,sDfbInfo.RightMask ;intersect the masks
mov sDfbInfo.LeftMask,eax
not eax
mov sDfbInfo.NotLeftMask,eax
mov ecx,LEADING_PARTIAL ;only one partial dword, which we'll
; treat as leading
jmp short fasttext_set_copy_control_flags ;the copy control flags are set
fasttext_check_whole_dwords::
;finally, calculate the number of whole
; dwords we'll process
shr edx,5 ;num_pixels/32
mov sDfbInfo.DstWidth,edx ;save count of whole dwords
fasttext_set_copy_control_flags::
mov edx,dfbfill_pfnScanHandlers[ecx*4] ;proper drawing handler
mov pfnDrawScans,edx
mov edx,sDfbInfo.DstWidth ;# of dwords across dest rectangle
shl edx,2 ;# of bytes across dest rectangle
mov eax,ulBufDelta ;# of bytes across 1 scan of dest
sub eax,edx ;offset from end of scan 1 to start of scan 2
mov sDfbInfo.DstDelta,eax
push esi
lea esi,sDfbInfo ;points to parameters
mov eax,-1 ;fill all bits in rect
call pfnDrawScans
pop esi
add esi,size RECTL
jmp rect_loop
;-----------------------------------------------------------------------;
; At this point, the text is drawn to the temp buffer, and any extra
; rectangles (underline, strikeout) are drawn to the temp buffer.
; Now, draw the temp buffer to the screen.
;
; Input:
; pdsurf = pointer to target surface (screen)
; prclText = pointer to text bounding rectangle
; prclOpaque = pointer to opaquing rectangle, if there is one
; iFgColor = text color
; iBgColor = opaquing rectangle color, if there is one
; ulTempLeft = X coordinate on dest of left edge of temp buffer pointed
; to by pTempBuffer
; pTempBuffer = pointer to first byte (upper left corner) of
; temp buffer into which we're drawing. This should be
; dword-aligned with the destination
; ulBufDelta = destination scan-to-scan offset
; Text drawn to temp buffer
;
;-----------------------------------------------------------------------;
extra_rects_are_done::
;-----------------------------------------------------------------------;
; Clip to the clip rectangle, if necessary.
;-----------------------------------------------------------------------;
mov esi,prclText
mov edi,prclClip
and edi,edi ;is there clipping?
jz clip_set ;no
mov ebx,pTempBuffer
mov pTempBufferSaved,ebx
jmp short do_opaque_clip
;-----------------------------------------------------------------------;
; Handle rectangle clipping.
;-----------------------------------------------------------------------;
get_next_clip_rect::
mov esi,prclText
mov edi,prclClip ;make sure edi has prclClip
and edi,edi ;was this null?
jz exit_fast_text ;yep
add edi,size RECTL ;no, next rect
mov prclClip,edi ;don't forget the increment
mov ebx,pTempBufferSaved
mov pTempBuffer,ebx
do_opaque_clip::
mov ebx,[edi].yBottom
and ebx,ebx ;is it a null rectangle?
jz exit_fast_text ;yes
mov ebx,[esi].yBottom
cmp [edi].yBottom,ebx ;is the bottom edge of the text box clipped?
jg short @F ;no
mov ebx,[edi].yBottom ;yes
@@:
mov dword ptr rclClippedBounds.yBottom,ebx ;set the (possibly
; clipped) bottom edge
mov eax,[esi].yTop
cmp [edi].yTop,eax ;is the top edge of the text box clipped?
jle short @F ;no
;yes
sub eax,[edi].yTop
neg eax ;# of scans we just clipped off
mul ulBufDelta ;# of bytes by which to advance through source
add pTempBuffer,eax ;advance in source to account for Y clipping
mov eax,[edi].yTop ;new top edge
@@:
mov dword ptr rclClippedBounds.yTop,eax ;set the (possibly clipped)
; top edge
cmp eax,ebx ;is there a gap between clipped top & bottom?
jnl get_next_clip_rect ;no, fully clipped
mov edx,[esi].xRight
cmp [edi].xRight,edx ;is the right edge of the text box clipped?
jg short @F ;no
mov edx,[edi].xRight ;yes
@@:
mov dword ptr rclClippedBounds.xRight,edx ;set the (possibly
; clipped) right edge
mov eax,[esi].xLeft
cmp [edi].xLeft,eax ;is the left edge of the text box clipped?
jle short @F ;no
;yes
mov ebx,[edi].xLeft ;EBX = new left edge
and eax,not 0111b ;floor the old left edge in its byte
sub ebx,eax
shr ebx,3 ;# of bytes to advance in source
add pTempBuffer,ebx ;advance in source to account for X clipping
mov eax,[edi].xLeft ;new left edge
@@:
mov dword ptr rclClippedBounds.xLeft,eax ;set the (possibly
; clipped) left edge
cmp eax,edx ;is there a gap between clipped left & right?
jnl get_next_clip_rect ;no, fully clipped
lea esi,rclClippedBounds ;this is now the destination rect
;-----------------------------------------------------------------------;
; ESI->destination text rectangle at this point
;-----------------------------------------------------------------------;
clip_set::
cmp iTrgType,VGA_TARGET
je vga_target_code
cmp iTrgType,DFB_TARGET
je short dfb_target_code
;
; if you get to here, don't copy the buffer to any dest because
; fasttext is being called multiple times to combine
; multiple glyph sets into the buffer
;
cRet vFastText
dfb_target_code::
;#############################################################################
mov eax,[esi].yBottom
sub eax,[esi].yTop ;eax = num scans in rect
mov sDfbInfo.BurstCountLeft,eax ;save for fill routine
mov edi,pdsurf
mov eax,[edi].dsurf_lNextPlane
mov ulBytesPerDstPlane,eax
mov pDst,0
mov pSrc,0
;-----------------------------------------------------------------------;
; Set up various variables for the copy.
;-----------------------------------------------------------------------;
sub ecx,ecx ;accumulate copy control flags
mov eax,[esi].xLeft ;first, check for partial-dword edges
and eax,11111b ;left edge pixel alignment
jz short @F ;whole dword, don't need leading mask
or ecx,LEADING_PARTIAL ;do need leading mask
add pDst,4
add pSrc,4
@@:
mov edx,dfbfill_jLeftMasks[eax*4] ;mask to apply to source to clip
mov sDfbInfo.LeftMask,edx ;remember mask
not edx
mov sDfbInfo.NotLeftMask,edx ;remember mask
mov eax,[esi].xRight
and eax,11111b ;right edge pixel alignment
jz short @F ;whole dword, don't need trailing mask
or ecx,TRAILING_PARTIAL ;do need trailing mask
@@:
mov edx,dfbfill_jRightMasks[eax*4] ;mask to apply to source to clip
mov sDfbInfo.RightMask,edx ;remember mask
not edx
mov sDfbInfo.NotRightMask,edx ;remember mask
fasttext_2_detect_partials::
mov sDfbInfo.DstWidth,0 ;overwritten if any whole dwords
;now, see if there are only partial
; dwords, or maybe even only one partial
mov eax,[esi].xLeft
add eax,11111b
and eax,not 11111b ;round left up to nearest dword
mov edx,[esi].xRight
cmp eax,edx ;if left (rounded up) >= right
jge short fasttext_2_one_partial_only ; only one dword
and edx,not 11111b ;round right down to nearest dword
sub edx,eax ;# of pixels, rounded to nearest dword
; boundaries (not counting partials)
jg short fasttext_2_check_whole_dwords ;there's at least one whole dword
;there are no whole dwords
; there are two partial
; dwords, which is exactly what
; we're already set up to do
jmp short fasttext_2_set_copy_control_flags
fasttext_2_one_partial_only:: ;only one, partial dword, so construct a
; single mask and set up to do just
; one, partial dword
mov eax,sDfbInfo.LeftMask
and eax,sDfbInfo.RightMask ;intersect the masks
mov sDfbInfo.LeftMask,eax
not eax
mov sDfbInfo.NotLeftMask,eax
mov ecx,LEADING_PARTIAL ;only one partial dword, which we'll
; treat as leading
jmp short fasttext_2_set_copy_control_flags ;the copy control flags are set
fasttext_2_check_whole_dwords::
;finally, calculate the number of whole
; dwords we'll process
shr edx,5 ;num_pixels/32
mov sDfbInfo.DstWidth,edx ;save count of whole dwords
fasttext_2_set_copy_control_flags::
mov ulEdgeFlags,ecx
;-----------------------------------------------------------------------;
; set up dst ptr
;-----------------------------------------------------------------------;
mov eax,[esi].yTop ;top scan of copy
imul eax,[edi].dsurf_lNextScan ;offset of starting scan line
mov edx,[esi].xLeft
and edx,not 31
shr edx,3
add eax,edx
add eax,[edi].dsurf_pvBitmapStart ;initial dest bitmap address
add pDst,eax ;remember where to start drawing
;-----------------------------------------------------------------------;
; set up src ptr
;-----------------------------------------------------------------------;
mov eax,pTempBuffer
and eax,not 3
add pSrc,eax
mov edx,sDfbInfo.DstWidth ;# of dwords across dest rectangle
shl edx,2 ;# of bytes across dest rectangle
mov eax,ulBufDelta ;# of bytes across 1 scan of dest
sub eax,edx ;offset from end of 1 to start of 2
mov sDfbInfo.SrcDelta,eax
mov eax,[edi].dsurf_lNextScan
sub eax,edx
mov sDfbInfo.DstDelta,eax
;#############################################################################
;-----------------------------------------------------------------------;
; Is this transparent or opaque text?
;-----------------------------------------------------------------------;
cmp prclOpaque,0
jnz opaque_text_dfb
;-----------------------------------------------------------------------;
; transparent text to dfb needs
; dfb |= text_buf for all planes whose bit in iFgColor is 1
; dfb &= ~text_buf for all planes whose bit in iFgColor is 0
;-----------------------------------------------------------------------;
mov ulPlaneBit,1
dfb_xpar_planes::
mov esi,pSrc
mov edi,pDst
mov ebx,ulPlaneBit
test iFgColor,ebx
jz short dfb_xpar_planes_fg0
dfb_xpar_planes_fg1: ;or buffer with dest
mov ecx,ulEdgeFlags
mov edx,pfnCopyTextXpar[ecx*4] ;proper drawing handler
lea eax,sDfbInfo ;points to parameters
call edx
jmp short next_dfb_xpar_plane
dfb_xpar_planes_fg0: ;and inv buffer with dest
mov ecx,ulEdgeFlags
mov edx,pfnCopyInvTextXpar[ecx*4] ;proper drawing handler
lea eax,sDfbInfo ;points to parameters
call edx
next_dfb_xpar_plane::
cmp ulPlaneBit,8
je short end_dfb_xpar_planes
mov edi,ulBytesPerDstPlane
add pDst,edi ;save increment for next time
shl ulPlaneBit,1
jmp dfb_xpar_planes
end_dfb_xpar_planes::
jmp get_next_clip_rect
;-----------------------------------------------------------------------;
; bitwise "or" n scans with dest, no leading partial, no trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_text_xpar_00::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_tx_00
main_tx_00:
mov edx,[esi]
or [edi],edx
add esi,4
add edi,4
dec ecx
jg main_tx_00
end_main_tx_00:
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; bitwise "or" n scans with dest, no leading partial, 1 trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_text_xpar_01::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_tx_01
main_tx_01:
mov edx,[esi]
or [edi],edx
add esi,4
add edi,4
dec ecx
jg main_tx_01
end_main_tx_01:
; trailing partial dword
mov edx,[esi] ;get trailing src dword
and edx,[eax].RightMask ;remove bits that won't be filled
or [edi],edx ;or with dest
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; bitwise "or" n scans with dest, 1 leading partial, no trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_text_xpar_10::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; leading partial dword
mov edx,[esi-4] ;get leading src dword
and edx,[eax].LeftMask ;remove bits that won't be filled
or [edi-4],edx ;or with dest
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_tx_10
main_tx_10:
mov edx,[esi]
or [edi],edx
add esi,4
add edi,4
dec ecx
jg main_tx_10
end_main_tx_10:
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; bitwise "or" n scans with dest, 1 leading partial, 1 trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_text_xpar_11::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; leading partial dword
mov edx,[esi-4] ;get leading src dword
and edx,[eax].LeftMask ;remove bits that won't be filled
or [edi-4],edx ;or with dest
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_tx_11
main_tx_11:
mov edx,[esi]
or [edi],edx
add esi,4
add edi,4
dec ecx
jg main_tx_11
end_main_tx_11:
; trailing partial dword
mov edx,[esi] ;get trailing src dword
and edx,[eax].RightMask ;remove bits that won't be filled
or [edi],edx ;or with dest
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; invert and bitwise "and" n scans with dest
; no leading partial, no trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_inv_text_xpar_00::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_itx_00
main_itx_00:
mov edx,[esi]
not edx
and [edi],edx
add esi,4
add edi,4
dec ecx
jg main_itx_00
end_main_itx_00:
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; invert and bitwise "and" n scans with dest
; no leading partial, 1 trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_inv_text_xpar_01::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_itx_01
main_itx_01:
mov edx,[esi]
not edx
and [edi],edx
add esi,4
add edi,4
dec ecx
jg main_itx_01
end_main_itx_01:
; trailing partial dword
mov edx,[esi] ;get trailing src dword
not edx
or edx,[eax].NotRightMask ;force bits to 1 that should stay
and [edi],edx ;and with dest
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; invert and bitwise "and" n scans with dest
; 1 leading partial, no trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_inv_text_xpar_10::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; leading partial dword
mov edx,[esi-4] ;get leading src dword
not edx
or edx,[eax].NotLeftMask ;force bits to 1 that should stay
and [edi-4],edx ;and with dest
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_itx_10
main_itx_10:
mov edx,[esi]
not edx
and [edi],edx
add esi,4
add edi,4
dec ecx
jg main_itx_10
end_main_itx_10:
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; invert and bitwise "and" n scans with dest
; 1 leading partial, 1 trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_inv_text_xpar_11::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; leading partial dword
mov edx,[esi-4] ;get leading src dword
not edx
or edx,[eax].NotLeftMask ;force bits to 1 that should stay
and [edi-4],edx ;and with dest
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_itx_11
main_itx_11:
mov edx,[esi]
not edx
and [edi],edx
add esi,4
add edi,4
dec ecx
jg main_itx_11
end_main_itx_11:
; trailing partial dword
mov edx,[esi] ;get trailing src dword
not edx
or edx,[eax].NotRightMask ;force bits to 1 that should stay
and [edi],edx ;and with dest
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
opaque_text_dfb::
;-----------------------------------------------------------------------;
; opaque text to dfb needs
; dfb = 1 for all planes whose bit in iFgColor and iBgColor is 1
; dfb = 0 for all planes whose bit in iFgColor and iBgColor is 0
; dfb = text_buf for all planes whose bit in iFgColor is 1 and iBgColor is 0
; dfb = ~text_buf for all planes whose bit in iFgColor is 0 and iBgColor is 1
;-----------------------------------------------------------------------;
mov ulPlaneBit,1
dfb_opaq_planes::
mov esi,pSrc
mov edi,pDst
mov ebx,ulPlaneBit
test iFgColor,ebx
jz short dfb_opaq_planes_fg0
dfb_opaq_planes_fg1:
mov ebx,ulPlaneBit
test iBgColor,ebx
jz short dfb_opaq_planes_fg1bg0
dfb_opaq_planes_fg1bg1: ;fill rectangle with 1s
mov ecx,ulEdgeFlags
mov edx,dfbfill_pfnScanHandlers[ecx*4] ;proper drawing handler
lea esi,sDfbInfo ;points to parameters
mov eax,-1 ;fill all bits in rect
call edx
jmp short next_dfb_opaq_plane
dfb_opaq_planes_fg1bg0: ;copy rectangle
mov ecx,ulEdgeFlags
mov edx,pfnCopyTextOpaq[ecx*4] ;proper drawing handler
lea eax,sDfbInfo ;points to parameters
call edx
jmp short next_dfb_opaq_plane
dfb_opaq_planes_fg0:
mov ebx,ulPlaneBit
test iBgColor,ebx
jz short dfb_opaq_planes_fg0bg0
dfb_opaq_planes_fg0bg1:
mov ecx,ulEdgeFlags
mov edx,pfnCopyInvTextOpaq[ecx*4] ;proper drawing handler
lea eax,sDfbInfo ;points to parameters
call edx
jmp short next_dfb_opaq_plane
dfb_opaq_planes_fg0bg0: ;fill rectangle with 0s
mov ecx,ulEdgeFlags
mov edx,dfbfill_pfnScanHandlers[ecx*4] ;proper drawing handler
lea esi,sDfbInfo ;points to parameters
mov eax,0 ;zero all bits in rect
call edx
next_dfb_opaq_plane::
cmp ulPlaneBit,8
je short end_dfb_opaq_planes
mov edi,ulBytesPerDstPlane
add pDst,edi ;save increment for next time
shl ulPlaneBit,1
jmp dfb_opaq_planes
end_dfb_opaq_planes::
jmp get_next_clip_rect
;-----------------------------------------------------------------------;
; copy n scans, no leading partial, no trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_text_opaq_00::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
rep movsd ;copy DWORDs (destroy CX)
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; copy n scans, no leading partial, 1 trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_text_opaq_01::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
rep movsd ;copy DWORDs (destroy CX)
; trailing partial dword
mov ecx,[esi] ;get trailing src dword
mov edx,[edi] ;get trailing dst dword
and ecx,[eax].RightMask ;remove bits that won't be filled
and edx,[eax].NotRightMask ;remove bits that will be filled
or edx,ecx ;combine dwords
mov [edi],edx ;write trailing dword
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; copy n scans, 1 leading partial, no trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_text_opaq_10::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; leading partial dword
mov ecx,[esi-4] ;get leading src dword
mov edx,[edi-4] ;get leading dst dword
and ecx,[eax].LeftMask ;remove bits that won't be filled
and edx,[eax].NotLeftMask ;remove bits that will be filled
or edx,ecx ;combine dwords
mov [edi-4],edx ;write leading dword
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
rep movsd ;copy DWORDs (destroy CX)
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; copy n scans, 1 leading partial, 1 trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_text_opaq_11::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; leading partial dword
mov ecx,[esi-4] ;get leading src dword
mov edx,[edi-4] ;get leading dst dword
and ecx,[eax].LeftMask ;remove bits that won't be filled
and edx,[eax].NotLeftMask ;remove bits that will be filled
or edx,ecx ;combine dwords
mov [edi-4],edx ;write leading dword
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
rep movsd ;copy DWORDs (destroy CX)
; trailing partial dword
mov ecx,[esi] ;get trailing src dword
mov edx,[edi] ;get trailing dst dword
and ecx,[eax].RightMask ;remove bits that won't be filled
and edx,[eax].NotRightMask ;remove bits that will be filled
or edx,ecx ;combine dwords
mov [edi],edx ;write trailing dword
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; invert and copy n scans, no leading partial, no trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_inv_text_opaq_00::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_ito_00
main_ito_00:
mov edx,[esi]
not edx
mov [edi],edx
add esi,4
add edi,4
dec ecx
jg main_ito_00
end_main_ito_00:
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; invert and copy n scans, no leading partial, 1 trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_inv_text_opaq_01::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_ito_01
main_ito_01:
mov edx,[esi]
not edx
mov [edi],edx
add esi,4
add edi,4
dec ecx
jg main_ito_01
end_main_ito_01:
; trailing partial dword
mov ecx,[esi] ;get trailing src dword
not ecx
mov edx,[edi] ;get trailing dst dword
and ecx,[eax].RightMask ;remove bits that won't be filled
and edx,[eax].NotRightMask ;remove bits that will be filled
or edx,ecx ;combine dwords
mov [edi],edx ;write trailing dword
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; invert and copy n scans, 1 leading partial, no trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_inv_text_opaq_10::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; leading partial dword
mov ecx,[esi-4] ;get leading src dword
not ecx
mov edx,[edi-4] ;get leading dst dword
and ecx,[eax].LeftMask ;remove bits that won't be filled
and edx,[eax].NotLeftMask ;remove bits that will be filled
or edx,ecx ;combine dwords
mov [edi-4],edx ;write leading dword
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_ito_10
main_ito_10:
mov edx,[esi]
not edx
mov [edi],edx
add esi,4
add edi,4
dec ecx
jg main_ito_10
end_main_ito_10:
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
;-----------------------------------------------------------------------;
; invert and copy n scans, 1 leading partial, 1 trailing partial
;
; eax->BurstCountLeft: # scans to do
; eax->DstWidth: # whole dwords
; eax->SrcDelta: distance from end of one src line to start of next
; eax->DstDelta: distance from end of one dst line to start of next
;
; registers used *esi: pSrc
; *edi: pDst
; *eax: ptr to structure of parameters
; ebx: esi->BurstCountLeft
; ecx: esi->DstWidth (temp "disposable" copy)
; edx: saved bits for leading/trailing
;-----------------------------------------------------------------------;
copy_inv_text_opaq_11::
mov ebx,[eax].BurstCountLeft
@@: ; burst loop (do each scan)
; leading partial dword
mov ecx,[esi-4] ;get leading src dword
not ecx
mov edx,[edi-4] ;get leading dst dword
and ecx,[eax].LeftMask ;remove bits that won't be filled
and edx,[eax].NotLeftMask ;remove bits that will be filled
or edx,ecx ;combine dwords
mov [edi-4],edx ;write leading dword
; main loop
mov ecx,[eax].DstWidth ;load DstWidth (will get trashed)
and ecx,ecx
jz short end_main_ito_11
main_ito_11:
mov edx,[esi]
not edx
mov [edi],edx
add esi,4
add edi,4
dec ecx
jg main_ito_11
end_main_ito_11:
; trailing partial dword
mov ecx,[esi] ;get trailing src dword
not ecx
mov edx,[edi] ;get trailing dst dword
and ecx,[eax].RightMask ;remove bits that won't be filled
and edx,[eax].NotRightMask ;remove bits that will be filled
or edx,ecx ;combine dwords
mov [edi],edx ;write trailing dword
; set up for next scan
add edi,[eax].DstDelta ;inc to next scan
add esi,[eax].SrcDelta ;inc to next scan
dec ebx ;dec BurstCountLeft
jg @B ;if any left, loop
retn ;bye
vga_target_code::
;-----------------------------------------------------------------------;
; Set up the VGA's hardware for read mode 1 and write mode 3.
;-----------------------------------------------------------------------;
mov edx,VGA_BASE + GRAF_ADDR
mov eax,GRAF_MODE + ((M_AND_WRITE + M_COLOR_READ) SHL 8)
out dx,ax ;write mode 3 so we can do masking
; without OUTs, read mode 1 so we can
; read 0xFF from memory always, for
; ANDing (because Color Don't Care is
; all zeros)
;-----------------------------------------------------------------------;
; Is this transparent or opaque text?
;-----------------------------------------------------------------------;
cmp prclOpaque,0
jnz opaque_text
;-----------------------------------------------------------------------;
; Transparent text.
; ESI = prclText
;-----------------------------------------------------------------------;
mov al,GRAF_SET_RESET
mov ah,byte ptr iFgColor
out dx,ax ;set the drawing color
;-----------------------------------------------------------------------;
; Calculate drawing parameters.
;-----------------------------------------------------------------------;
mov eax,[esi].yBottom
mov ulBottomScan,eax ;bottom scan of text area
mov eax,[esi].xRight
mov ebx,eax
and ebx,111b
mov edx,[esi].xLeft
mov ch,jOpaqueRightMasks[ebx] ;set right edge clip mask
mov ebx,edx
and ebx,111b
mov ulRightMask,ecx ;mask is expected to be in CH
mov ch,jOpaqueLeftMasks[ebx] ;set left edge clip mask
mov ulLeftMask,ecx ;mask is expected to be in CH
mov ulTextLeft,edx
and edx,not 7
add eax,7
sub eax,edx
shr eax,3 ;width of text in bytes, rounded up
;-----------------------------------------------------------------------;
; Figure out what edges we need to handle, and calculate some info for
; doing whole bytes.
;-----------------------------------------------------------------------;
xor ecx,ecx ;clear flags
cmp eax,1 ;only one byte total?
jnz short @F ;no
;yes, special case
mov ebx,ulLeftMask
and ebx,ulRightMask
cmp bh,0ffh ;solid byte?
jz short xpar_set_edge_vector ;yes, all set
mov ulLeftMask,ebx ;no, draw as a left edge
dec eax ;there are no whole bytes
mov ecx,10b ;left edge only
jmp short xpar_set_edge_vector ;yes, all set
@@:
test [esi].xLeft,111b ;is left edge a solid byte?
jz short xpar_left_edge_solid ;yes
dec eax ;no, count off from whole bytes
or ecx,10b ;left edge is needed
xpar_left_edge_solid::
test [esi].xRight,111b ;is right edge a solid byte?
jz short xpar_set_edge_vector ;yes, all set
dec eax ;no, count off from whole bytes
or ecx,01b ;right edge is needed
jmp short xpar_set_edge_vector
xpar_set_edge_vector::
mov ecx,XparInnerLoop[ecx*4]
mov pfnDrawScans,ecx
xpar_edges_set::
mov ulLoopCount,eax
mov ecx,ulBufDelta
sub ecx,eax ;offset to next scan in temp buffer
mov ulTmpSrcDelta,ecx
mov ebx,pdsurf
mov ecx,ulScreenDelta
sub ecx,eax ;offset to next scan in screen
mov ulTmpDstDelta,ecx
mov eax,[esi].yTop
imul ulScreenDelta ;EDX trashed
mov edi,[esi].xLeft
shr edi,3
add edi,eax
;-----------------------------------------------------------------------;
; Map in the bank containing the top scan of the text, if it's not
; mapped in already.
;-----------------------------------------------------------------------;
mov eax,[esi].yTop ;top scan line of text
mov ulTopScan,eax
cmp eax,[ebx].dsurf_rcl1WindowClip.yTop ;is text top less than
; current bank?
jl short xpar_map_init_bank ;yes, map in proper bank
cmp eax,[ebx].dsurf_rcl1WindowClip.yBottom ;text top greater than
; current bank?
jl short xpar_init_bank_mapped ;no, proper bank already mapped
xpar_map_init_bank::
; Map in the bank containing the top scan line of the fill.
; Preserves EBX, ESI, and EDI.
ptrCall <dword ptr [ebx].dsurf_pfnBankControl>,<ebx,eax,JustifyTop>
xpar_init_bank_mapped::
mov esi,pTempBuffer ;initial source address
mov ecx,ulLeftMask
cmp ch,0ffh ;is left edge solid?
je short @F ;yes
inc esi ;no, point to leftmost source and dest
inc edi ; bytes (skip over partial left edge)
@@:
add edi,[ebx].dsurf_pvBitmapStart ;initial destination address
;-----------------------------------------------------------------------;
; Main loop for processing fill in each bank.
;
; At start of loop, EBX->pdsurf
;-----------------------------------------------------------------------;
xpar_bank_loop::
mov edx,ulBottomScan ;bottom of destination rectangle
cmp edx,[ebx].dsurf_rcl1WindowClip.yBottom
;which comes first, the bottom of the
; text rect or the bottom of the
; current bank?
jl short @F ;text bottom comes first, so draw to
; that; this is the last bank in text
mov edx,[ebx].dsurf_rcl1WindowClip.yBottom
;bank bottom comes first; draw to
; bottom of bank
@@:
sub edx,ulTopScan ;# of scans to draw in bank
mov ebx,ulTmpSrcDelta
xpar_scan_loop::
mov ecx,ulLoopCount ;loop count
call pfnDrawScans
add esi,ebx ;point to next buffer scan
add edi,ulTmpDstDelta ;point to next screen scan
dec edx ;count down scans
jnz xpar_scan_loop
;-----------------------------------------------------------------------;
; See if there are more banks to draw.
;-----------------------------------------------------------------------;
mov ebx,pdsurf
mov eax,[ebx].dsurf_rcl1WindowClip.yBottom ;is the text bottom in
cmp ulBottomScan,eax ; the current bank?
jnle short do_next_xpar_bank ;no, map in the next bank and draw
;yes, so we're done
jmp get_next_clip_rect
do_next_xpar_bank::
mov ulTopScan,eax
sub edi,[ebx].dsurf_pvBitmapStart ;convert from address to offset
; within bitmap
ptrCall <dword ptr [ebx].dsurf_pfnBankControl>,<ebx,eax,JustifyTop>
;map in the bank (call preserves EBX,
; ESI, and EDI)
add edi,[ebx].dsurf_pvBitmapStart ;convert from offset within
; bitmap to address (bitmap start
; just moved)
jmp xpar_bank_loop ;we're ready to draw in the new bank
;-----------------------------------------------------------------------;
; Loops to draw transparent text
;-----------------------------------------------------------------------;
;-----------------------------------------------------------------------;
; Draw transparent text - no leading byte, no trailing byte
;-----------------------------------------------------------------------;
xpar_byte_loop_00::
;-----------------
; start main loop
;-----------------
and ecx,ecx
jz endloop_00
loop_00:
mov al,[esi] ;get next temp buffer byte
and al,al ;is it zero?
jz short @F ;yes, skip it
and [edi],al ;draw the byte with transparency
@@:
inc esi
inc edi
dec ecx
jnz loop_00
endloop_00:
;-----------------
; end main loop
;-----------------
retn
;-----------------------------------------------------------------------;
; Draw transparent text - no leading byte, 1 trailing byte
;-----------------------------------------------------------------------;
xpar_byte_loop_01::
;-----------------
; start main loop
;-----------------
and ecx,ecx
jz endloop_01
loop_01:
mov al,[esi] ;get next temp buffer byte
and al,al ;is it zero?
jz short @F ;yes, skip it
and [edi],al ;draw the byte with transparency
@@:
inc esi
inc edi
dec ecx
jnz loop_01
endloop_01:
;-----------------
; end main loop
;-----------------
mov eax,ulRightMask
mov al,[esi] ;get next temp buffer byte
and al,ah ;is it zero?
jz short @F ;yes, skip it
and [edi],al ;draw the byte with transparency
@@:
retn
;-----------------------------------------------------------------------;
; Draw transparent text - 1 leading byte, no trailing byte
;-----------------------------------------------------------------------;
xpar_byte_loop_10::
mov eax,ulLeftMask
mov al,[esi-1] ;get next temp buffer byte
and al,ah ;is it zero?
jz short @F ;yes, skip it
and [edi-1],al ;draw the byte with transparency
@@:
;-----------------
; start main loop
;-----------------
and ecx,ecx
jz endloop_10
loop_10:
mov al,[esi] ;get next temp buffer byte
and al,al ;is it zero?
jz short @F ;yes, skip it
and [edi],al ;draw the byte with transparency
@@:
inc esi
inc edi
dec ecx
jnz loop_10
endloop_10:
;-----------------
; end main loop
;-----------------
retn
;-----------------------------------------------------------------------;
; Draw transparent text - 1 leading byte, 1 trailing byte
;-----------------------------------------------------------------------;
xpar_byte_loop_11::
mov eax,ulLeftMask
mov al,[esi-1] ;get next temp buffer byte
and al,ah ;is it zero?
jz short @F ;yes, skip it
and [edi-1],al ;draw the byte with transparency
@@:
;-----------------
; start main loop
;-----------------
and ecx,ecx
jz endloop_11
loop_11:
mov al,[esi] ;get next temp buffer byte
and al,al ;is it zero?
jz short @F ;yes, skip it
and [edi],al ;draw the byte with transparency
@@:
inc esi
inc edi
dec ecx
jnz loop_11
endloop_11:
;-----------------
; end main loop
;-----------------
mov eax,ulRightMask
mov al,[esi] ;get next temp buffer byte
and al,ah ;is it zero?
jz short @F ;yes, skip it
and [edi],al ;draw the byte with transparency
@@:
retn
;-----------------------------------------------------------------------;
; Opaque text.
; ESI = prclText
;-----------------------------------------------------------------------;
opaque_text::
;-----------------------------------------------------------------------;
; Calculate the drawing parameters.
;-----------------------------------------------------------------------;
mov eax,[esi].yBottom
mov ulBottomScan,eax ;bottom scan of text area
mov eax,[esi].xRight
mov ebx,eax
and ebx,111b
mov edx,[esi].xLeft
mov ch,jOpaqueRightMasks[ebx] ;set right edge clip mask
mov ebx,edx
and ebx,111b
mov ulRightMask,ecx ;mask is expected to be in CH
mov ch,jOpaqueLeftMasks[ebx] ;set left edge clip mask
mov ulLeftMask,ecx ;mask is expected to be in CH
mov ulTextLeft,edx
and edx,not 7
add eax,7
sub eax,edx
shr eax,3 ;width of text in bytes, rounded up
mov ulTextWidthInBytes,eax
;-----------------------------------------------------------------------;
; Figure out what edges we need to handle, and calculate some info for
; doing whole bytes.
;-----------------------------------------------------------------------;
cmp eax,1 ;only one byte total?
jnz short @F ;no
;yes, special case
mov ecx,offset opaq_check_more_banks ;assume it's a solid byte
mov ebx,ulLeftMask
and ebx,ulRightMask
cmp bh,0ffh ;solid byte?
jz short opaq_set_edge_vector ;yes, all set
mov ulLeftMask,ebx ;no, draw as a left edge
dec eax ;there are no whole bytes
mov ecx,offset opaq_draw_left_edge_only
jmp short opaq_set_edge_vector ;yes, all set
@@:
test [esi].xLeft,111b ;is left edge a solid byte?
jz short opaq_left_edge_solid ;yes
dec eax ;no, count off from whole bytes
mov ecx,offset opaq_draw_left_edge_only ;assume right edge is solid
test [esi].xRight,111b ;is right edge a solid byte?
jz short opaq_set_edge_vector ;yes, all set
dec eax ;no, count off from whole bytes
mov ecx,offset opaq_draw_both_edges ;both edges are non-solid
jmp short opaq_set_edge_vector
opaq_left_edge_solid::
mov ecx,offset opaq_check_more_banks ;assume right edge is solid
test [esi].xRight,111b ;is right edge a solid byte?
jz short opaq_set_edge_vector ;yes, all set
dec eax ;no, count off from whole bytes
mov ecx,offset opaq_draw_right_edge_only ;no, do non-solid right
; edge
opaq_set_edge_vector::
mov edi,ulBufDelta
sub edi,eax ;whole bytes offset to next scan in temp buffer
mov ulTmpSrcDelta,edi
mov edi,ulScreenDelta
sub edi,eax ;whole bytes offset to next scan in screen
mov ulTmpDstDelta,edi
mov pfnEdgeVector,ecx
mov edx,eax
mov pfnFirstOpaqVector,offset opaq_whole_bytes
;assume there are whole bytes, in which
; case we'll draw them first, then the
; edge bytes
sub edi,edi
shr edx,1 ;whole words
mov ulWholeWidthInWords,edx
adc edi,edi ;odd byte status
mov ulOddByte,edi
dec edx ;whole words - 1
mov ulWholeWidthInWordsMinus1,edx
cmp eax,0 ;are there any whole bytes at all?
jg short opaq_edges_set ;yes, we're all set
;no, set up for edge(s) only
mov pfnFirstOpaqVector,ecx ;the edges are first, because there are
; no whole bytes
opaq_edges_set::
;-----------------------------------------------------------------------;
; Determine the screen offset of the first destination byte.
;-----------------------------------------------------------------------;
mov eax,[esi].yTop
mov ulTopScan,eax
mov ecx,eax
mul ulScreenDelta
mov edi,[esi].xLeft
shr edi,3
mov ulTempLeft,edi ;remember the offset to the first dest byte
add edi,eax
;-----------------------------------------------------------------------;
; Map in the bank containing the top scan of the text, if it's not
; mapped in already.
;-----------------------------------------------------------------------;
mov ebx,pdsurf
cmp ecx,[ebx].dsurf_rcl1WindowClip.yTop ;is text top less than
; current bank?
jl short opaq_map_init_bank ;yes, map in proper bank
cmp ecx,[ebx].dsurf_rcl1WindowClip.yBottom ;text top greater than
; current bank?
jl short opaq_init_bank_mapped ;no, proper bank already mapped
opaq_map_init_bank::
; Map in the bank containing the top scan line of the fill.
; Preserves EBX, ESI, and EDI.
ptrCall <dword ptr [ebx].dsurf_pfnBankControl>,<ebx,ecx,JustifyTop>
opaq_init_bank_mapped::
add edi,[ebx].dsurf_pvBitmapStart ;initial destination address
mov pScreen,edi
mov edx,VGA_BASE + GRAF_ADDR
mov al,GRAF_SET_RESET
out dx,al ;leave the GC Index pointing to
; set/reset
;-----------------------------------------------------------------------;
; Main loop for processing fill in each bank.
;
; At start of loop and on each loop, EBX->pdsurf and EDI->first destination
; byte.
;-----------------------------------------------------------------------;
opaq_bank_loop::
mov edx,ulBottomScan ;bottom of destination rectangle
cmp edx,[ebx].dsurf_rcl1WindowClip.yBottom
;which comes first, the bottom of the
; text rect or the bottom of the
; current bank?
jl short @F ;text bottom comes first, so draw to
; that; this is the last bank in text
mov edx,[ebx].dsurf_rcl1WindowClip.yBottom
;bank bottom comes first; draw to
; bottom of bank
@@:
sub edx,ulTopScan ;# of scans to draw in bank
mov ulNumScans,edx
jmp pfnFirstOpaqVector ;do first sort of drawing (whole
; bytes, or edge(s) if no whole
; bytes)
;-----------------------------------------------------------------------;
; Draws whole bytes, which can be handled by simply loading the latches
; with the background color and using write mode 3 to punch the
; foreground color through.
;
; On entry:
; EDI = first destination byte
;-----------------------------------------------------------------------;
opaq_whole_bytes::
mov esi,pTempBuffer
test ulTextLeft,111b ;is left edge solid?
jz short @F ;yes
inc esi ;no, point to leftmost source and dest
inc edi ; bytes (skip over partial left edge)
@@:
;-----------------------------------------------------------------------;
; Load the latches with the background color.
;-----------------------------------------------------------------------;
mov edx,VGA_BASE + GRAF_DATA
mov eax,iBgColor
out dx,al ;set/reset color = background
mov byte ptr [edi],0ffh ;we're in write mode 3, so write the
; set/reset = background color
mov al,byte ptr [edi] ;latch the background color
mov eax,iFgColor
out dx,al ;set/reset color = foreground now
mov eax,ulTmpSrcDelta
mov ebx,ulTmpDstDelta
mov edx,ulNumScans
;decide which copy loop to use
test edi,1 ;is dest word-aligned?
jnz short @F ;no, need leading byte
;yes, no leading byte
cmp ulOddByte,1 ;odd width?
jnz short opaq_scan_loop ;no, no trailing byte
jmp short opaq_scan_loop_t ;yes, trailing byte
@@:
cmp ulOddByte,1 ;odd width?
jz short opaq_scan_loop_l ;yes, no trailing byte
jmp short opaq_scan_loop_lt ;no, trailing byte
;-----------------------------------------------------------------------;
; Loops for copying whole bytes to the screen, as much as possible a word
; at a time.
; On entry:
; EAX = offset to next buffer scan
; EBX = offset to next screen scan
; EDX = # of scans to draw
; ESI = pointer to first buffer byte from which to copy
; EDI = pointer to first screen byte to which to copy
; DF = cleared
; LATER could break out and optimize short runs, such as 1, 2, 3, 4 wide.
;-----------------------------------------------------------------------;
; Loop for doing whole opaque words: no leading byte, no trailing byte.
opaq_scan_loop::
@@:
mov ecx,ulWholeWidthInWords
rep movsw
add esi,eax ;point to next buffer scan
add edi,ebx ;point to next screen scan
dec edx ;count down scans
jnz @B
jmp pfnEdgeVector ;do the edge(s)
; Loop for doing whole opaque words: leading byte, no trailing byte.
opaq_scan_loop_l::
@@:
movsb
mov ecx,ulWholeWidthInWords
rep movsw
add esi,eax ;point to next buffer scan
add edi,ebx ;point to next screen scan
dec edx ;count down scans
jnz @B
jmp pfnEdgeVector ;do the edge(s)
; Loop for doing whole opaque words: leading byte, trailing byte.
opaq_scan_loop_lt::
@@:
movsb
mov ecx,ulWholeWidthInWordsMinus1 ;one word gets done as 2 bytes
rep movsw
movsb
add esi,eax ;point to next buffer scan
add edi,ebx ;point to next screen scan
dec edx ;count down scans
jnz @B
jmp pfnEdgeVector ;do the edge(s)
; Loop for doing whole opaque words: no leading byte, trailing byte.
opaq_scan_loop_t::
@@:
mov ecx,ulWholeWidthInWords
rep movsw
movsb
add esi,eax ;point to next buffer scan
add edi,ebx ;point to next screen scan
dec edx ;count down scans
jnz @B
jmp pfnEdgeVector ;do the edge(s)
;-----------------------------------------------------------------------;
; Draw the left edge only.
;-----------------------------------------------------------------------;
opaq_draw_left_edge_only::
;-----------------------------------------------------------------------;
; First, draw the foreground pixels.
;-----------------------------------------------------------------------;
push offset opaq_check_more_banks ;return here when done with edge
opaq_draw_left_edge_only_entry::
mov edx,VGA_BASE + GRAF_DATA
mov eax,iFgColor
out dx,al ;set/reset color = foreground
mov ebx,ulBufDelta
mov edx,ulScreenDelta
mov esi,pTempBuffer
mov edi,pScreen
push esi ;remember starting buffer and screen offsets
push edi ; for when we do the background pass
mov eax,ulLeftMask ;AH = clip mask
push eax ;preserve clip mask for background pass
mov ecx,ulNumScans
opaq_fg_edge_loop::
mov al,[esi]
add esi,ebx
and al,ah
and [edi],al
add edi,edx
dec ecx
jnz opaq_fg_edge_loop
;-----------------------------------------------------------------------;
; Now draw the background pixels with inverted buffer contents.
;-----------------------------------------------------------------------;
mov edx,VGA_BASE + GRAF_DATA
mov eax,iBgColor
out dx,al ;set/reset color = background
pop eax ;retrieve clip mask
pop edi ;retrieve the initial screen and
pop esi ; buffer offsets
mov edx,ulScreenDelta
mov ecx,ulNumScans
opaq_bg_edge_loop::
mov al,[esi]
add esi,ebx
not al
and al,ah
and [edi],al
add edi,edx
dec ecx
jnz opaq_bg_edge_loop
retn
;-----------------------------------------------------------------------;
; Draw the right edge only. Once we've set up the pointers, this is done
; with exactly the same code as the left edge.
;-----------------------------------------------------------------------;
opaq_draw_right_edge_only::
push offset opaq_check_more_banks ;return here when done with edge
opaq_draw_right_edge_only_entry::
mov edx,VGA_BASE + GRAF_DATA
mov eax,iFgColor
out dx,al ;set/reset color = foreground
mov ebx,ulBufDelta
mov edx,ulScreenDelta
mov edi,ulTextWidthInBytes
dec edi
mov esi,pTempBuffer
add esi,edi ;point to right edge start in buffer
add edi,pScreen ;point to right edge start in screen
push esi ;remember starting buffer and screen offsets
push edi ; for when we do the background pass
mov eax,ulRightMask ;AH = clip mask
push eax ;preserve clip mask for background pass
mov ecx,ulNumScans
jmp short opaq_fg_edge_loop
;-----------------------------------------------------------------------;
; Draw both the left and right edges. We do this by calling first the
; left and then the right edge drawing code.
;-----------------------------------------------------------------------;
opaq_draw_both_edges::
call opaq_draw_left_edge_only_entry
call opaq_draw_right_edge_only_entry
;-----------------------------------------------------------------------;
; See if there are more banks to draw.
;-----------------------------------------------------------------------;
opaq_check_more_banks::
mov ebx,pdsurf
mov eax,[ebx].dsurf_rcl1WindowClip.yBottom ;is the text bottom in
cmp ulBottomScan,eax ; the current bank?
jnle short do_next_opaq_bank ;no, map in the next bank and draw
;yes, so we're done
opaq_done::
jmp get_next_clip_rect
do_next_opaq_bank::
mov ulTopScan,eax ;this will be the top of the next bank
mov ecx,eax ;set aside scan # for bank manager call
mul ulScreenDelta
mov edi,ulTempLeft
add edi,eax ;next screen byte to which to copy
ptrCall <dword ptr [ebx].dsurf_pfnBankControl>,<ebx,ecx,JustifyTop>
;map in the bank (call preserves EBX,
; ESI, and EDI)
add edi,[ebx].dsurf_pvBitmapStart ;initial destination address
mov pScreen,edi
mov eax,ulBufDelta
mul ulNumScans
add pTempBuffer,eax ;advance to next temp buffer scan to
; copy
jmp opaq_bank_loop ;we're ready to draw in the new bank
;-----------------------------------------------------------------------;
; Special 8-wide aligned opaque drawing code. Loads the latches with the
; background color, sets the Set/Reset color to the foreground color,
; then uses write mode 3 to draw the glyphs. Joyously, there are no
; partial bytes to worry about, so we can really crank up the code.
;
; On entry:
; EBX = prclText
;-----------------------------------------------------------------------;
special_8_wide_aligned_opaque::
mov esi,pdsurf
mov edi,[ebx].yBottom
mov eax,[ebx].yTop
sub edi,eax ;height of glyphs
;-----------------------------------------------------------------------;
; Map in the bank containing the top scan of the text, if it's not
; mapped in already.
;-----------------------------------------------------------------------;
cmp eax,[esi].dsurf_rcl1WindowClip.yTop ;is text top less than
; current bank?
jl short s8wao_map_init_bank ;yes, map in proper bank
cmp eax,[esi].dsurf_rcl1WindowClip.yBottom ;text top greater than
; current bank?
jl short s8wa0_init_bank_mapped ;no, proper bank already mapped
s8wao_map_init_bank::
; Map in the bank containing the top scan line of the text.
; Preserves EBX, ESI, and EDI.
ptrCall <dword ptr [esi].dsurf_pfnBankControl>,<esi,eax,JustifyTop>
s8wa0_init_bank_mapped::
mov eax,[esi].dsurf_rcl1WindowClip.yBottom
sub eax,[ebx].yTop ;maximum run in bank
cmp edi,eax ;does all the text fit in the bank?
jg general_handler ;no, let general code handle it
;LATER could handle here
;-----------------------------------------------------------------------;
; Set up variables.
;-----------------------------------------------------------------------;
mov ulScans,edi ;# of scans in glyphs
;-----------------------------------------------------------------------;
; Point to the first screen byte at which to draw.
;-----------------------------------------------------------------------;
mov eax,[ebx].yTop
mul [esi].dsurf_lNextScan
mov edi,[ebx].xLeft
shr edi,3
add edi,eax ;next screen byte to which to copy
add edi,[esi].dsurf_pvBitmapStart ;initial destination address
mov pScreen,edi
;-----------------------------------------------------------------------;
; Set up the VGA's hardware for read mode 0 and write mode 3.
;-----------------------------------------------------------------------;
mov edx,VGA_BASE + GRAF_ADDR
mov eax,GRAF_MODE + ((M_AND_WRITE + M_DATA_READ) SHL 8)
out dx,ax ;write mode 3 so we can do masking
; without OUTs
;-----------------------------------------------------------------------;
; Load the latches with the background color.
;-----------------------------------------------------------------------;
mov ah,byte ptr iBgColor
mov al,GRAF_SET_RESET
out dx,ax ;set/reset color = background
mov byte ptr [edi],0ffh ;we're in write mode 3, so write the
; set/reset = background color
mov al,byte ptr [edi] ;latch the background color
inc edx ;point to GC Data register
mov eax,iFgColor
out dx,al ;set/reset color = foreground now
;-----------------------------------------------------------------------;
; Set up the screen scan offset in EDX, and decide whether we need to do
; a leading glyph or not.
;-----------------------------------------------------------------------;
mov edx,[esi].dsurf_lNextScan ;offset from one scan to next
test edi,1 ;is leading glyph address even or odd?
jz short s8wa0_word ;even, so no leading glyph
;-----------------------------------------------------------------------;
; Do the leading glyph.
;-----------------------------------------------------------------------;
mov ebx,pGlyphPos ;point to the first glyph to draw
add pGlyphPos,size GLYPHPOS ;point to the next glyph
inc pScreen ;point to the next glyph's screen
; location
dec ulGlyphCount ;count off this character
mov esi,[ebx].gp_pgdf ;point to glyph def
mov ecx,ulScans ;# of loop reps
mov esi,[esi].gdf_pgb ;point to glyph bits
add esi,gb_aj ;point to the first glyph byte
call s8wao_byte_loop ;branch into loop
s8wa0_word::
mov ecx,ulGlyphCount
shr ecx,1 ;# of words we can copy, now that
; we're word-aligned
jz short s8wa0_trailing ;no words to copy
mov ulWholeWidthInWords,ecx
s8wa0_word_loop::
mov ebx,pGlyphPos ;point to the next glyph pair to draw
add pGlyphPos,((size GLYPHPOS)*2) ;point to the next glyph pair
mov edi,pScreen ;point to current glyph pair's screen
; location
add pScreen,2 ;point to the next glyph pair's
; screen location
mov esi,[ebx].gp_pgdf ;point to first glyph def
mov ebx,[ebx+(size GLYPHPOS)].gp_pgdf ;point to second glyph def
mov esi,[esi].gdf_pgb ;point to first glyph
mov ebx,[ebx].gdf_pgb ;point to second glyph
add esi,gb_aj ;point to the first glyph's bits
add ebx,gb_aj ;point to the second glyph's bits
mov ecx,ulScans ;# of loop reps
s8wao_word_loop::
mov al,[esi]
inc esi
mov ah,[ebx]
inc ebx
mov [edi],ax
add edi,edx
dec ecx ;count down glyph scans
jnz s8wao_word_loop
dec ulWholeWidthInWords ;count down glyph pairs
jnz s8wa0_word_loop
;-----------------------------------------------------------------------;
; Do the trailing character, if there is one.
;-----------------------------------------------------------------------;
s8wa0_trailing::
test ulGlyphCount,1 ;trailing byte count
;is there a trailing character?
jz opaq_done ;no, we're done
mov ebx,pGlyphPos ;point to the last glyph to draw
mov edi,pScreen ;point to the final glyph's screen
; location
mov esi,[ebx].gp_pgdf ;point to glyph def
mov ecx,ulScans ;# of loop reps
mov esi,[esi].gdf_pgb ;point to glyph bits
add esi,gb_aj ;point to the first glyph byte
push offset opaq_done ;return here to finish up
s8wao_byte_loop::
mov al,[esi]
inc esi
mov [edi],al
add edi,edx
dec ecx
jnz s8wao_byte_loop
retn
exit_fast_text::
;
; Only reset HW if target is VGA
;
cmp iTrgType,VGA_TARGET
jne end_fast_text
;-----------------------------------------------------------------------;
; Restore the VGA's hardware state and we're done.
;-----------------------------------------------------------------------;
mov edx,VGA_BASE + GRAF_ADDR
mov eax,GRAF_MODE + ((M_PROC_WRITE + M_DATA_READ) SHL 8)
out dx,ax ;restore read mode 0 and write mode 0
end_fast_text::
cRet vFastText
endProc vFastText
;-----------------------------------------------------------------------;
; VOID vClearMemDword(PULONG * pulBuffer, ULONG ulDwordCount);
;
; Clears ulCount dwords starting at pjBuffer.
;-----------------------------------------------------------------------;
pulBuffer equ [esp+8]
ulDwordCount equ [esp+12]
cProc vClearMemDword,8,<>
push edi
mov edi,pulBuffer
mov ecx,ulDwordCount
sub eax,eax
rep stosd
pop edi
cRet vClearMemDword
endProc vClearMemDword
public draw_f_tb_no_to_temp_start
public draw_nf_tb_no_to_temp_start
public draw_to_temp_start_entry
public draw_f_ntb_o_to_temp_start
public draw_nf_ntb_o_to_temp_start
public draw_to_temp_start_entry2
public draw_f_tb_no_to_temp_loop
public draw_nf_tb_no_to_temp_loop
public draw_to_temp_loop_entry
public draw_f_ntb_o_to_temp_loop
public draw_nf_ntb_o_to_temp_loop
public draw_to_temp_loop_entry2
public or_all_1_wide_rotated_need_last
public or_all_1_wide_rotated_no_last
public or_first_1_wide_rotated_need_last
public or_first_1_wide_rotated_no_last
public or_first_1_wide_rotated_loop
public mov_first_1_wide_rotated_need_last
public mov_first_1_wide_rotated_no_last
public mov_first_1_wide_rotated_loop
public mov_first_1_wide_unrotated
public mov_first_1_wide_unrotated_loop
public or_all_1_wide_unrotated
public or_all_1_wide_unrotated_loop
public or_first_2_wide_rotated_need_last
public or_first_2_wide_rotated_need_loop
public or_all_2_wide_rotated_need_last
public or_all_2_wide_rotated_need_loop
public mov_first_2_wide_rotated_need_last
public mov_first_2_wide_rotated_need_loop
public or_first_2_wide_rotated_no_last
public or_first_2_wide_rotated_loop
public or_all_2_wide_rotated_no_last
public or_all_2_wide_rotated_loop
public mov_first_2_wide_rotated_no_last
public mov_first_2_wide_rotated_loop
public mov_first_2_wide_unrotated
public mov_first_2_wide_unrotated_loop
public or_all_2_wide_unrotated
public or_all_2_wide_unrotated_loop
public or_first_3_wide_rotated_need_last
public or_all_3_wide_rotated_need_last
public mov_first_3_wide_rotated_need_last
public or_first_3_wide_rotated_no_last
public or_all_3_wide_rotated_no_last
public mov_first_3_wide_rotated_no_last
public mov_first_3_wide_unrotated
public or_all_3_wide_unrotated
public or_first_4_wide_rotated_need_last
public or_all_4_wide_rotated_need_last
public mov_first_4_wide_rotated_need_last
public or_first_4_wide_rotated_no_last
public or_all_4_wide_rotated_no_last
public mov_first_4_wide_rotated_no_last
public mov_first_4_wide_unrotated
public or_all_4_wide_unrotated
public or_first_N_wide_rotated_need_last
public or_all_N_wide_rotated_need_last
public mov_first_N_wide_rotated_need_last
public or_first_N_wide_rotated_no_last
public or_all_N_wide_rotated_no_last
public mov_first_N_wide_rotated_no_last
public mov_first_N_wide_unrotated
public odd_width
public two_odd_bytes
public three_odd_bytes
public or_all_N_wide_unrotated
public or_no_odd_bytes_loop
public or_odd_width
public or_one_odd_bytes_loop
public or_two_odd_bytes
public or_two_odd_bytes_loop
public or_three_odd_bytes
public or_three_odd_bytes_loop
public glyphs_are_done
public rect_loop
public fasttext_detect_partials
public fasttext_one_partial_only
public fasttext_check_whole_dwords
public fasttext_set_copy_control_flags
public extra_rects_are_done
public get_next_clip_rect
public do_opaque_clip
public clip_set
public opaque_text_dfb
public fasttext_2_detect_partials
public fasttext_2_one_partial_only
public fasttext_2_check_whole_dwords
public fasttext_2_set_copy_control_flags
public copy_text_opaq_00
public copy_text_opaq_01
public copy_text_opaq_10
public copy_text_opaq_11
public copy_inv_text_opaq_00
public copy_inv_text_opaq_01
public copy_inv_text_opaq_10
public copy_inv_text_opaq_11
public vga_target
public xpar_left_edge_solid
public xpar_set_edge_vector
public xpar_edges_set
public xpar_map_init_bank
public xpar_init_bank_mapped
public xpar_bank_loop
public xpar_scan_loop
public do_next_xpar_bank
public xpar_byte_loop_00
public xpar_byte_loop_01
public xpar_byte_loop_10
public xpar_byte_loop_11
public opaque_text
public opaq_left_edge_solid
public opaq_set_edge_vector
public opaq_edges_set
public opaq_map_init_bank
public opaq_init_bank_mapped
public opaq_bank_loop
public opaq_whole_bytes
public opaq_scan_loop
public opaq_scan_loop_l
public opaq_scan_loop_lt
public opaq_scan_loop_t
public opaq_draw_left_edge_only
public opaq_draw_left_edge_only_entry
public opaq_fg_edge_loop
public opaq_bg_edge_loop
public opaq_draw_right_edge_only
public opaq_draw_right_edge_only_entry
public opaq_draw_both_edges
public opaq_check_more_banks
public opaq_done
public do_next_opaq_bank
public special_8_wide_aligned_opaque
public s8wao_map_init_bank
public s8wa0_init_bank_mapped
public s8wa0_word
public s8wa0_word_loop
public s8wao_word_loop
public s8wa0_trailing
public s8wao_byte_loop
public exit_fast_text
public end_fast_text
_TEXT$01 ends
end