2025-04-27 07:49:33 -04:00

12 lines
433 B
C

//-----------------------------------------------------------------------------
//
// This file contains texture filtering function headers.
//
// Copyright (C) Microsoft Corporation, 1997.
//
//-----------------------------------------------------------------------------
void TexFiltBilinear(D3DCOLOR *pOut, INT32 iUFrac, INT32 iVFrac, UINT32 uTex00, UINT32 uTex10,
UINT32 uTex01, UINT32 uTex11);