2025-04-27 07:49:33 -04:00

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#
# The MAJORCOMP and MINORCOMP variables are defined
# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
# cross compiling to provide unique filenames in a flat namespace.
#
MAJORCOMP=awd2tiff
MINORCOMP=resexec
#
# The developer defines the TARGETNAME variable. It is the name of
# the target (component) that is being built by this makefile.
# It should not include any path or filename extension.
#
TARGETNAME=awresx32
#
# The developer defines the TARGETPATH and TARGETTYPE variables.
# The first variable specifies where the target will be built. The second specifies
# the type of target (either PROGRAM, DYNLINK, LIBRARY, UMAPPL_NOLIB or
# BOOTPGM). Use UMAPPL_NOLIB when you are only building user-mode
# programs and do not need to build a library.
#
TARGETPATH=obj
# Select one of the following, and delete the others:
#TARGETTYPE=PROGRAM
#TARGETTYPE=DYNLINK
#DLLENTRY=LibMain
#DLLDEF=awresx32.def
TARGETTYPE=LIBRARY
#TARGETTYPE=UMAPPL_NOLIB
#TARGETTYPE=BOOTPGM
# The TARGETLIBS macro specifies additional libraries to link against your target
# image. Each library path specification should contain an asterisk (*)
# where the machine-specific subdirectory name should go.
#
TARGETLIBS=$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\kernel32.lib
#
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple paths with single
# semicolons. Relative path specifications are okay.
#
INCLUDES=..\..\inc
#
# The developer defines the SOURCES macro. It contains a list of all the
# source files for this component. Specify each source file on a separate
# line using the line-continuation character. This minimizes merge
# conflicts if two developers are adding source files to the same component.
#
SOURCES=glyph.cpp \
hre.c \
dorpl.c \
brushpat.c \
rpgen.c \
stllnent.c \
rplnee.c \
gdi32blt.c \
roptable.c \
bmrotate.c
#SOURCES=source1.c \
# source2.c \
# source3.c \
# source4.c
# i386_SOURCES=brushpat.asm
#ALPHA_SOURCES=alpha\source1.s
#MIPS_SOURCES=mips\source1.s
#PPC_SOURCES=ppc\source1.s
#
# Next, specify options for the compiler using C_DEFINES.
#
C_DEFINES=
#
# Next, specify one or more user-mode test programs and their type.
# Use UMTEST for optional test programs. Use UMAPPL for
# programs that are always built when the directory is built. See also
# UMTYPE, UMBASE, and UMLIBS.
#
UMTYPE=windows
#UMTEST=bunny*baz
#UMAPPL=bunny*baz
UMBASE=0x1000000
DLLBASE=0x1000000 # What's the difference
# between these?
#UMLIBS=$(O)\bunny.lib
#
# Defining either (or both) the variables NTTARGETFILE0 and/or NTTARGETFILES
# causes makefile.def to include .\makefile.inc immediately after it
# specifies the top level targets (all, clean and loc) and their dependencies.
# The makefile.def file expands NTTARGETFILE0 as the first dependent for the
# "all" target and NTTARGETFILES as the last dependent for the "all" target.
# This is useful for specifying additional targets and dependencies that do not fit the
# general case covered by makefile.def.
#
# NTTARGETFILE0=
# NTTARGETFILES=
# For more information about the macros in this file, see Macro Definitions.