2025-04-27 07:49:33 -04:00

33 lines
1.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// This file contains the component server code. The FactoryDataArray contains
// the components that can be served.
//
// The following array contains the data used by CFactory to create components.
// Each element in the array contains the CLSID, the pointer to the creation
// function, and the name of the component to place in the Registry.
#include "factdata.h"
#include "fact.h"
#include "shellstg.clsid.h"
#include "shellstg.h"
CFactoryData g_FactoryDataArray[] =
{
{ &CLSID_CShellStorage,
CShellStorage::UnkCreateInstance,
CShellStorage::UnkActiveComponents,
L"ShellStorage", // Friendly name
L"ShellStorage.1", // ProgID
L"ShellStorage", // Version-independent
TRUE}, // ThreadingModel == Both
};
const CFactoryData* CCOMBaseFactory::_pDLLFactoryData = g_FactoryDataArray;
const DWORD CCOMBaseFactory::_cDLLFactoryData = sizeof(g_FactoryDataArray) /
sizeof(g_FactoryDataArray[0]);