150 lines
4.0 KiB
C++
150 lines
4.0 KiB
C++
// CntrItem.cpp : implementation of the CStudioCntrItem class
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//
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#include "stdafx.h"
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#include "Studio.h"
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#include "StudioDoc.h"
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#include "StudioView.h"
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#include "CntrItem.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CStudioCntrItem implementation
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IMPLEMENT_SERIAL(CStudioCntrItem, COleClientItem, 0)
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CStudioCntrItem::CStudioCntrItem(CStudioDoc* pContainer)
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: COleClientItem(pContainer)
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{
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// TODO: add one-time construction code here
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}
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CStudioCntrItem::~CStudioCntrItem()
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{
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// TODO: add cleanup code here
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}
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void CStudioCntrItem::OnChange(OLE_NOTIFICATION nCode, DWORD dwParam)
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{
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ASSERT_VALID(this);
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COleClientItem::OnChange(nCode, dwParam);
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// When an item is being edited (either in-place or fully open)
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// it sends OnChange notifications for changes in the state of the
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// item or visual appearance of its content.
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// TODO: invalidate the item by calling UpdateAllViews
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// (with hints appropriate to your application)
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GetDocument()->UpdateAllViews(NULL);
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// for now just update ALL views/no hints
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}
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BOOL CStudioCntrItem::OnChangeItemPosition(const CRect& rectPos)
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{
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ASSERT_VALID(this);
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// During in-place activation CStudioCntrItem::OnChangeItemPosition
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// is called by the server to change the position of the in-place
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// window. Usually, this is a result of the data in the server
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// document changing such that the extent has changed or as a result
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// of in-place resizing.
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//
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// The default here is to call the base class, which will call
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// COleClientItem::SetItemRects to move the item
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// to the new position.
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if (!COleClientItem::OnChangeItemPosition(rectPos))
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return FALSE;
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// TODO: update any cache you may have of the item's rectangle/extent
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return TRUE;
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}
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void CStudioCntrItem::OnGetItemPosition(CRect& rPosition)
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{
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ASSERT_VALID(this);
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// During in-place activation, CStudioCntrItem::OnGetItemPosition
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// will be called to determine the location of this item. The default
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// implementation created from AppWizard simply returns a hard-coded
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// rectangle. Usually, this rectangle would reflect the current
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// position of the item relative to the view used for activation.
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// You can obtain the view by calling CStudioCntrItem::GetActiveView.
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// TODO: return correct rectangle (in pixels) in rPosition
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rPosition.SetRect(10, 10, 210, 210);
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}
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void CStudioCntrItem::OnActivate()
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{
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// Allow only one inplace activate item per frame
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CStudioView* pView = GetActiveView();
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ASSERT_VALID(pView);
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COleClientItem* pItem = GetDocument()->GetInPlaceActiveItem(pView);
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if (pItem != NULL && pItem != this)
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pItem->Close();
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COleClientItem::OnActivate();
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}
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void CStudioCntrItem::OnDeactivateUI(BOOL bUndoable)
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{
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COleClientItem::OnDeactivateUI(bUndoable);
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// Hide the object if it is not an outside-in object
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DWORD dwMisc = 0;
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m_lpObject->GetMiscStatus(GetDrawAspect(), &dwMisc);
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if (dwMisc & OLEMISC_INSIDEOUT)
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DoVerb(OLEIVERB_HIDE, NULL);
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}
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void CStudioCntrItem::Serialize(CArchive& ar)
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{
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ASSERT_VALID(this);
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// Call base class first to read in COleClientItem data.
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// Since this sets up the m_pDocument pointer returned from
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// CStudioCntrItem::GetDocument, it is a good idea to call
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// the base class Serialize first.
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COleClientItem::Serialize(ar);
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// now store/retrieve data specific to CStudioCntrItem
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if (ar.IsStoring())
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{
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// TODO: add storing code here
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}
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else
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{
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// TODO: add loading code here
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// CStudioCntrItem diagnostics
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#ifdef _DEBUG
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void CStudioCntrItem::AssertValid() const
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{
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COleClientItem::AssertValid();
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}
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void CStudioCntrItem::Dump(CDumpContext& dc) const
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{
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COleClientItem::Dump(dc);
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}
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#endif
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/////////////////////////////////////////////////////////////////////////////
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