2025-04-27 07:49:33 -04:00

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# Microsoft Developer Studio Project File - Name="Win32LogicalDisk" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
# TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
CFG=Win32LogicalDisk - Win32 Alpha Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Win32LogicalDisk.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Win32LogicalDisk.mak" CFG="Win32LogicalDisk - Win32 Alpha Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Win32LogicalDisk - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Win32LogicalDisk - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Win32LogicalDisk - Win32 Alpha Debug" (based on "Win32 (ALPHA) Dynamic-Link Library")
!MESSAGE "Win32LogicalDisk - Win32 Alpha Release" (based on "Win32 (ALPHA) Dynamic-Link Library")
!MESSAGE
# Begin Project
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
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# Begin Custom Build - Registering ActiveX Control...
OutDir=.\Debug
TargetPath=.\Debug\Win32LogicalDisk.ocx
InputPath=.\Debug\Win32LogicalDisk.ocx
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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CPP=cl.exe
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# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /I "..\..\..\include" /D "WIN32" /D "_NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
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# SUBTRACT LINK32 /debug
# Begin Custom Build - Registering ActiveX Control...
OutDir=.\Release
TargetPath=.\Release\Win32LogicalDisk.ocx
InputPath=.\Release\Win32LogicalDisk.ocx
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
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# PROP Use_MFC 2
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# PROP Output_Dir "Alpha_Debug"
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MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /Gt0 /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MDd /Gt0 /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
RSC=rc.exe
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# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:ALPHA /pdbtype:sept /libpath:"..\..\..\lib"
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# SUBTRACT LINK32 /incremental:no
# Begin Custom Build - Registering ActiveX Control...
OutDir=.\Alpha_Debug
TargetPath=.\Alpha_Debug\Win32LogicalDisk.ocx
InputPath=.\Alpha_Debug\Win32LogicalDisk.ocx
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
# PROP BASE Use_MFC 2
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /Gt0 /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_WINDOWS" /D "_NDEBUG" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MDd /Gt0 /W3 /Gm /GX /Zi /Od /I "..\..\..\include" /D "WIN32" /D "_WINDOWS" /D "_NDEBUG" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
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# Begin Custom Build - Registering ActiveX Control...
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TargetPath=.\Alpha_Release\Win32LogicalDisk.ocx
InputPath=.\Alpha_Release\Win32LogicalDisk.ocx
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
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# Begin Target
# Name "Win32LogicalDisk - Win32 Debug"
# Name "Win32LogicalDisk - Win32 Release"
# Name "Win32LogicalDisk - Win32 Alpha Debug"
# Name "Win32LogicalDisk - Win32 Alpha Release"
# Begin Group "Source Files"
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# Begin Source File
SOURCE=.\bar.cpp
!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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SOURCE=.\BarChart.cpp
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!ENDIF
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SOURCE=.\ColorEdit.cpp
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SOURCE=.\DiskView.cpp
!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
!ENDIF
# End Source File
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SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
# ADD CPP /Yc"stdafx.h"
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# ADD CPP /Gt0 /Yc"stdafx.h"
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# End Source File
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SOURCE=.\Win32LogicalDisk.cpp
!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
!ENDIF
# End Source File
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SOURCE=.\Win32LogicalDisk.def
# End Source File
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SOURCE=.\Win32LogicalDisk.odl
# End Source File
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SOURCE=.\Win32LogicalDisk.rc
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SOURCE=.\Win32LogicalDiskCtl.cpp
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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SOURCE=.\Win32LogicalDiskPpg.cpp
!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
!ENDIF
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# End Source File
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# End Source File
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SOURCE=.\Win32LogicalDisk.h
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SOURCE=.\Win32LogicalDiskCtl.h
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SOURCE=.\Win32LogicalDiskPpg.h
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SOURCE=.\Win32LogicalDisk.ico
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SOURCE=.\Win32LogicalDiskCtl.bmp
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SOURCE=.\ReadMe.txt
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