404 lines
12 KiB
Plaintext
404 lines
12 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="Win32LogicalDisk" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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# TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
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CFG=Win32LogicalDisk - Win32 Alpha Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "Win32LogicalDisk.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "Win32LogicalDisk.mak" CFG="Win32LogicalDisk - Win32 Alpha Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Win32LogicalDisk - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Win32LogicalDisk - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Win32LogicalDisk - Win32 Alpha Debug" (based on "Win32 (ALPHA) Dynamic-Link Library")
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!MESSAGE "Win32LogicalDisk - Win32 Alpha Release" (based on "Win32 (ALPHA) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Ext "ocx"
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# PROP Use_MFC 2
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Target_Ext "ocx"
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# PROP Target_Dir ""
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CPP=cl.exe
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
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MTL=midl.exe
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\lib"
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# Begin Custom Build - Registering ActiveX Control...
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OutDir=.\Debug
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TargetPath=.\Debug\Win32LogicalDisk.ocx
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InputPath=.\Debug\Win32LogicalDisk.ocx
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Win32LogicalDisk___Win32_Release"
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# PROP BASE Intermediate_Dir "Win32LogicalDisk___Win32_Release"
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# PROP BASE Target_Ext "ocx"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 2
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Ext "ocx"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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CPP=cl.exe
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /I "..\..\..\include" /D "WIN32" /D "_NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
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MTL=midl.exe
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\lib"
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# ADD LINK32 /nologo /subsystem:windows /dll /incremental:no /machine:I386 /pdbtype:sept /libpath:"..\..\..\lib"
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# SUBTRACT LINK32 /debug
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# Begin Custom Build - Registering ActiveX Control...
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OutDir=.\Release
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TargetPath=.\Release\Win32LogicalDisk.ocx
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InputPath=.\Release\Win32LogicalDisk.ocx
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Win32LogicalDisk___Win32_Alpha_Debug"
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# PROP BASE Intermediate_Dir "Win32LogicalDisk___Win32_Alpha_Debug"
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# PROP BASE Target_Ext "ocx"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 2
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Alpha_Debug"
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# PROP Intermediate_Dir "Alpha_Debug"
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# PROP Target_Ext "ocx"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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MTL=midl.exe
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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CPP=cl.exe
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# ADD BASE CPP /nologo /MDd /Gt0 /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MDd /Gt0 /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:ALPHA /pdbtype:sept /libpath:"..\..\..\lib"
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# SUBTRACT BASE LINK32 /incremental:no
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# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:ALPHA /pdbtype:sept /libpath:"..\..\..\lib"
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# SUBTRACT LINK32 /incremental:no
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# Begin Custom Build - Registering ActiveX Control...
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OutDir=.\Alpha_Debug
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TargetPath=.\Alpha_Debug\Win32LogicalDisk.ocx
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InputPath=.\Alpha_Debug\Win32LogicalDisk.ocx
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Win32LogicalDisk___Win32_Alpha_Release"
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# PROP BASE Intermediate_Dir "Win32LogicalDisk___Win32_Alpha_Release"
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# PROP BASE Target_Ext "ocx"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 2
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Alpha_Release"
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# PROP Intermediate_Dir "Alpha_Release"
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# PROP Target_Ext "ocx"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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MTL=midl.exe
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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CPP=cl.exe
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# ADD BASE CPP /nologo /MDd /Gt0 /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_WINDOWS" /D "_NDEBUG" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MDd /Gt0 /W3 /Gm /GX /Zi /Od /I "..\..\..\include" /D "WIN32" /D "_WINDOWS" /D "_NDEBUG" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /incremental:no /machine:ALPHA /pdbtype:sept /libpath:"..\..\..\lib"
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# SUBTRACT BASE LINK32 /debug
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# ADD LINK32 /nologo /subsystem:windows /dll /incremental:no /machine:ALPHA /pdbtype:sept /libpath:"..\..\..\lib"
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# SUBTRACT LINK32 /debug
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# Begin Custom Build - Registering ActiveX Control...
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OutDir=.\Alpha_Release
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TargetPath=.\Alpha_Release\Win32LogicalDisk.ocx
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InputPath=.\Alpha_Release\Win32LogicalDisk.ocx
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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!ENDIF
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# Begin Target
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# Name "Win32LogicalDisk - Win32 Debug"
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# Name "Win32LogicalDisk - Win32 Release"
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# Name "Win32LogicalDisk - Win32 Alpha Debug"
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# Name "Win32LogicalDisk - Win32 Alpha Release"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\bar.cpp
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\BarChart.cpp
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\ColorEdit.cpp
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\DiskView.cpp
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.cpp
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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# ADD CPP /Yc"stdafx.h"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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# ADD CPP /Yc"stdafx.h"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
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# ADD BASE CPP /Gt0 /Yc"stdafx.h"
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# ADD CPP /Gt0 /Yc"stdafx.h"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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# ADD BASE CPP /Gt0 /Yc"stdafx.h"
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# ADD CPP /Gt0 /Yc"stdafx.h"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDisk.cpp
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDisk.def
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDisk.odl
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDisk.rc
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDiskCtl.cpp
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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|
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDiskPpg.cpp
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!IF "$(CFG)" == "Win32LogicalDisk - Win32 Debug"
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|
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Release"
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|
|
!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Debug"
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!ELSEIF "$(CFG)" == "Win32LogicalDisk - Win32 Alpha Release"
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Header Files"
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|
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\Resource.h
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.h
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDisk.h
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDiskCtl.h
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDiskPpg.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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|
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
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# Begin Source File
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|
SOURCE=.\Win32LogicalDisk.ico
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# End Source File
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# Begin Source File
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SOURCE=.\Win32LogicalDiskCtl.bmp
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\ReadMe.txt
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# End Source File
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# End Target
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# End Project
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