72 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| ############################################################################
 | |
| #
 | |
| #   Copyright (C) 1999, Microsoft Corporation.
 | |
| #
 | |
| #   All rights reserved.
 | |
| #
 | |
| ############################################################################
 | |
| 
 | |
| !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
 | |
| SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
 | |
| 
 | |
| TARGETNAME=repdrvfs
 | |
| TARGETPATH=obj
 | |
| TARGETTYPE=DYNLINK
 | |
| 
 | |
| # The INCLUDES variable specifies any include paths that are specific to
 | |
| # this source directory. Separate multiple paths with single
 | |
| # semicolons. Relative path specifications are okay.
 | |
| INCLUDES=$(INCLUDES); \
 | |
| 	$(WBEMCOMN_INC); \
 | |
| 	$(WBEMINT_INC); \
 | |
| 	$(ESSCLI_INC); \
 | |
| 	$(WMIREPOSITIDL_INC); \
 | |
| 	$(COMLIB_INC); \
 | |
|         $(DS_INC_PATH)\crypto;
 | |
| 
 | |
| # The developer defines the SOURCES macro. It contains a list of all the
 | |
| # source files for this component. Specify each source file on a separate
 | |
| # line using the line-continuation character. This minimizes merge
 | |
| # conflicts if two developers are adding source files to the same component.
 | |
| 
 | |
| SOURCES= \
 | |
|     localloc.cpp \
 | |
|     a51tools.cpp \
 | |
|     hiecache.cpp \
 | |
|     stage.cpp \
 | |
|     filecach.cpp \
 | |
|     main.cpp \
 | |
|     a51rep.cpp \
 | |
|     a51.rc \
 | |
|     lock.cpp \
 | |
|     a51fib.cpp \
 | |
|     repositorypackager.cpp
 | |
| 
 | |
| LINKLIBS= \
 | |
| 	$(COMDLLSV_LIB)
 | |
| TARGETLIBS= \
 | |
| 	$(WMIIDL_LIB) \
 | |
| 	$(WBEMINT_LIB) \
 | |
| 	$(WMIREPOSITIDL_LIB) \
 | |
| 	$(WBEMCOMN_DLL_LIB) \
 | |
| 	$(STDLIBRARY_LIB) \
 | |
| 	$(ESSCLI_DLL_LIB) \
 | |
| 	$(SDK_LIB_PATH)\kernel32.lib \
 | |
| 	$(SDK_LIB_PATH)\msvcprt.lib \
 | |
|     $(SDK_LIB_PATH)\advapip.lib \
 | |
| 	$(SDK_LIB_PATH)\ole32.lib \
 | |
| 	$(SDK_LIB_PATH)\oleaut32.lib \
 | |
| 	$(SDK_LIB_PATH)\uuid.lib \
 | |
|     $(SDK_LIB_PATH)\user32.lib
 | |
| 
 | |
| # Next, specify options for the compiler using C_DEFINES.
 | |
| C_DEFINES=$(C_DEFINES) /D__WINNT_BUILD__ /D_UNICODE /DUNICODE
 | |
| USE_NATIVE_EH=1
 | |
| USE_MSVCRT=1
 | |
| DLLENTRY=_DllMainCRTStartup
 | |
| LINKER_STACKSIZE=/DEBUGTYPE:FIXUP
 | |
| 
 | |
| C_DEFINES=$(C_DEFINES) /DA51_DEFAULT_REPOSITORY
 | |
| 
 | |
| DLLDEF=$(O)\eprov.def
 |