591 lines
16 KiB
C++
591 lines
16 KiB
C++
/*++
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Copyright (C) 1998-2001 Microsoft Corporation
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Module Name:
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SINKMRSH.CPP
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Abstract:
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IWbemObjectSink marshaling
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History:
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--*/
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#include "precomp.h"
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#include <stdio.h>
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#include "sinkmrsh.h"
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#include <fastall.h>
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#define WBEM_S_NEW_STYLE 0x400FF
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//****************************************************************************
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//****************************************************************************
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// PS FACTORY
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//****************************************************************************
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//****************************************************************************
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//***************************************************************************
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//
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// CSinkFactoryBuffer::XSinkFactory::CreateProxy
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//
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// DESCRIPTION:
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//
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// Creates a facelet. Also sets the outer unknown since the proxy is going to be
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// aggregated.
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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STDMETHODIMP CSinkFactoryBuffer::XSinkFactory::CreateProxy(IN IUnknown* pUnkOuter,
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IN REFIID riid, OUT IRpcProxyBuffer** ppProxy, void** ppv)
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{
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if(riid != IID_IWbemObjectSink)
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{
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*ppProxy = NULL;
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*ppv = NULL;
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return E_NOINTERFACE;
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}
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CSinkProxyBuffer* pProxy = new CSinkProxyBuffer(m_pObject->m_pLifeControl, pUnkOuter);
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SCODE sc = E_OUTOFMEMORY;
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if ( NULL != pProxy )
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{
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pProxy->QueryInterface(IID_IRpcProxyBuffer, (void**)ppProxy);
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sc = pProxy->QueryInterface(riid, (void**)ppv);
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}
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return sc;
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}
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//***************************************************************************
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//
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// CSinkFactoryBuffer::XSinkFactory::CreateStub
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//
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// DESCRIPTION:
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//
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// Creates a stublet. Also passes a pointer to the clients IWbemObjectSink
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// interface.
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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STDMETHODIMP CSinkFactoryBuffer::XSinkFactory::CreateStub(IN REFIID riid,
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IN IUnknown* pUnkServer, OUT IRpcStubBuffer** ppStub)
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{
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if(riid != IID_IWbemObjectSink)
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{
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*ppStub = NULL;
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return E_NOINTERFACE;
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}
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CSinkStubBuffer* pStub = new CSinkStubBuffer(m_pObject->m_pLifeControl, NULL);
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if ( NULL != pStub )
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{
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pStub->QueryInterface(IID_IRpcStubBuffer, (void**)ppStub);
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// Pass the pointer to the clients object
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if(pUnkServer)
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{
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HRESULT hres = (*ppStub)->Connect(pUnkServer);
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if(FAILED(hres))
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{
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delete pStub;
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*ppStub = NULL;
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}
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return hres;
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}
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else
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{
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return S_OK;
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}
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}
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else
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{
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return E_OUTOFMEMORY;
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}
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}
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//***************************************************************************
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//
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// void* CSinkFactoryBuffer::GetInterface(REFIID riid)
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//
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// DESCRIPTION:
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//
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// CSinkFactoryBuffer is derived from CUnk. Since CUnk handles the QI calls,
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// all classes derived from it must support this function.
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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void* CSinkFactoryBuffer::GetInterface(REFIID riid)
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{
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if(riid == IID_IPSFactoryBuffer)
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return &m_XSinkFactory;
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else return NULL;
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}
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//****************************************************************************
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//****************************************************************************
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// PROXY
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//****************************************************************************
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//****************************************************************************
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//***************************************************************************
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//
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// CSinkProxyBuffer::CSinkProxyBuffer
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// ~CSinkProxyBuffer::CSinkProxyBuffer
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//
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// DESCRIPTION:
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//
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// Constructor and destructor. The main things to take care of are the
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// old style proxy, and the channel
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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CSinkProxyBuffer::CSinkProxyBuffer(CLifeControl* pControl, IUnknown* pUnkOuter)
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: CBaseProxyBuffer( pControl, pUnkOuter, IID_IWbemObjectSink ),
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m_XSinkFacelet(this), m_pOldProxySink( NULL )
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{
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m_StubType = UNKNOWN;
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}
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CSinkProxyBuffer::~CSinkProxyBuffer()
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{
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// This should be cleaned up here
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if ( NULL != m_pOldProxySink )
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{
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m_pOldProxySink->Release();
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}
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}
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void* CSinkProxyBuffer::GetInterface( REFIID riid )
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{
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if(riid == IID_IWbemObjectSink)
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return &m_XSinkFacelet;
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else return NULL;
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}
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void** CSinkProxyBuffer::GetOldProxyInterfacePtr( void )
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{
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return (void**) &m_pOldProxySink;
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}
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void CSinkProxyBuffer::ReleaseOldProxyInterface( void )
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{
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// We only keep a single reference to this
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if ( NULL != m_pOldProxySink )
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{
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m_pOldProxySink->Release();
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m_pOldProxySink = NULL;
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}
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}
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//***************************************************************************
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//
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// HRESULT STDMETHODCALLTYPE CSinkProxyBuffer::XSinkFacelet::
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// QueryInterface(REFIID riid, void** ppv)
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//
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// DESCRIPTION:
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//
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// Supports querries for interfaces. The only thing unusual is that
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// this object is aggregated by the proxy manager and so some interface
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// requests are passed to the outer IUnknown interface.
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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HRESULT STDMETHODCALLTYPE CSinkProxyBuffer::XSinkFacelet::
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QueryInterface(REFIID riid, void** ppv)
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{
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// All other interfaces are delegated to the UnkOuter
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if( riid == IID_IRpcProxyBuffer )
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{
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// Trick #2: this is an internal interface that should not be delegated!
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// ===================================================================
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return m_pObject->QueryInterface(riid, ppv);
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}
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else
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{
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return m_pObject->m_pUnkOuter->QueryInterface(riid, ppv);
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}
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}
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//***************************************************************************
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//
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// HRESULT STDMETHODCALLTYPE CSinkProxyBuffer::XSinkFacelet::
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// Indicate( LONG lObjectCount, IWbemClassObject** ppObjArray )
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//
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// DESCRIPTION:
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//
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// Proxies the IWbemObjectSink::Indicate calls. Note that if the stub is an
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// old style, then the old proxy/stub pair in wbemsvc.dll is used for backward
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// compatibility.
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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HRESULT STDMETHODCALLTYPE CSinkProxyBuffer::XSinkFacelet::
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Indicate( LONG lObjectCount, IWbemClassObject** ppObjArray )
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{
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HRESULT hr = S_OK;
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// Make sure the lObjectCount parameter and the array pointer make sense
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if ( lObjectCount < 0 )
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{
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return WBEM_E_INVALID_PARAMETER;
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}
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else if ( lObjectCount == 0 && NULL != ppObjArray )
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{
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return WBEM_E_INVALID_PARAMETER;
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}
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else if ( lObjectCount > 0 && NULL == ppObjArray )
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{
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return WBEM_E_INVALID_PARAMETER;
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}
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CInCritSec ics(&m_cs);
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// If the stublet is an old style, just let the old proxy handle it
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if(m_pObject->m_StubType == OLD)
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return m_pObject->m_pOldProxySink->Indicate( lObjectCount, ppObjArray );
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// If the stublet is unknown, send just the first object and check the return
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// code to determine what is on the other side.
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if(m_pObject->m_StubType == UNKNOWN)
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{
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hr = m_pObject->m_pOldProxySink->Indicate( 1, ppObjArray );
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// bump up pointer to the next object so that it isnt sent more than once
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lObjectCount--;
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ppObjArray++;
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if(FAILED(hr))
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return hr;
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if(hr == WBEM_S_NEW_STYLE)
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{
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m_pObject->m_StubType = NEW;
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}
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else
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{
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// We have an old client, set the stub type and send any remaining objects
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m_pObject->m_StubType = OLD;
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if(lObjectCount > 0)
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hr = m_pObject->m_pOldProxySink->Indicate( lObjectCount, ppObjArray );
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return hr;
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}
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}
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if(lObjectCount < 1)
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return S_OK; // if all done, then just return.
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// Create a packet and some data for it to use. Then calculate
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// the length of the packet
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DWORD dwLength;
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GUID* pguidClassIds = new GUID[lObjectCount];
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BOOL* pfSendFullObject = new BOOL[lObjectCount];
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// arrays will be deleted when we drop out of scope.
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CVectorDeleteMe<GUID> delpguidClassIds( pguidClassIds );
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CVectorDeleteMe<BOOL> delpfSendFullObject( pfSendFullObject );
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if ( NULL == pguidClassIds || NULL == pfSendFullObject )
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{
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return WBEM_E_OUT_OF_MEMORY;
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}
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CWbemObjSinkIndicatePacket packet;
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hr = packet.CalculateLength(lObjectCount, ppObjArray, &dwLength,
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m_pObject->m_ClassToIdMap, pguidClassIds, pfSendFullObject );
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// Declare the message structure
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RPCOLEMESSAGE msg;
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memset(&msg, 0, sizeof(msg));
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msg.cbBuffer = dwLength;
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// This is the id of the Invoke function. This MUST be set before calling GetBuffer, or
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// it will fail.
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msg.iMethod = 3;
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// allocate the channel buffer and marshal the data into it
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HRESULT hres = m_pObject->GetChannel()->GetBuffer(&msg, IID_IWbemObjectSink);
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if(FAILED(hres)) return hres;
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// Setup the packet for marshaling
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hr = packet.MarshalPacket( (LPBYTE)msg.Buffer, dwLength, lObjectCount, ppObjArray,
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pguidClassIds, pfSendFullObject);
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// Send the data to the stub only if the marshaling was successful
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if ( SUCCEEDED( hr ) )
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{
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DWORD dwRes;
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hr = m_pObject->GetChannel()->SendReceive(&msg, &dwRes);
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if(FAILED(hr))
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{
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if(msg.Buffer)
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m_pObject->GetChannel()->FreeBuffer(&msg);
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return dwRes;
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}
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// We appear to be ok, so get HRESULT
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LPBYTE pbData = (LPBYTE) msg.Buffer;
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hr = *((HRESULT*) pbData);
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m_pObject->GetChannel()->FreeBuffer(&msg);
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}
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else
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{
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// Clean up the buffer -- Marshaling the packet failed
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if(msg.Buffer)
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m_pObject->GetChannel()->FreeBuffer(&msg);
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}
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return hr;
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}
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//***************************************************************************
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//
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// HRESULT STDMETHODCALLTYPE CSinkProxyBuffer::XSinkFacelet::
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// SetStatus( LONG lFlags, HRESULT hResult, BSTR strParam, IWbemClassObject* pObjParam )
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//
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// DESCRIPTION:
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//
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// Proxies the IWbemObjectSink::SetStatus calls. Note that if the stub is an
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// old style, then the old proxy/stub pair in wbemsvc.dll is used for backward
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// compatibility.
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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HRESULT STDMETHODCALLTYPE CSinkProxyBuffer::XSinkFacelet::
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SetStatus( LONG lFlags, HRESULT hResult, BSTR strParam, IWbemClassObject* pObjParam )
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{
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// Just pass through to the old sink.
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return m_pObject->m_pOldProxySink->SetStatus( lFlags, hResult, strParam, pObjParam );
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}
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//****************************************************************************
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//****************************************************************************
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// STUB
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//****************************************************************************
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//****************************************************************************
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//***************************************************************************
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//
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// void* CSinkFactoryBuffer::GetInterface(REFIID riid)
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//
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// DESCRIPTION:
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//
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// CSinkFactoryBuffer is derived from CUnk. Since CUnk handles the QI calls,
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// all classes derived from this must support this function.
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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void* CSinkStubBuffer::GetInterface(REFIID riid)
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{
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if(riid == IID_IRpcStubBuffer)
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return &m_XSinkStublet;
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else
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return NULL;
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}
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CSinkStubBuffer::XSinkStublet::XSinkStublet(CSinkStubBuffer* pObj)
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: CBaseStublet(pObj, IID_IWbemObjectSink), m_pServer(NULL)
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{
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m_bFirstIndicate = true;
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}
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CSinkStubBuffer::XSinkStublet::~XSinkStublet()
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{
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if(m_pServer)
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m_pServer->Release();
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}
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IUnknown* CSinkStubBuffer::XSinkStublet::GetServerInterface( void )
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{
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return m_pServer;
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}
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void** CSinkStubBuffer::XSinkStublet::GetServerPtr( void )
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{
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return (void**) &m_pServer;
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}
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void CSinkStubBuffer::XSinkStublet::ReleaseServerPointer( void )
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{
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// We only keep a single reference to this
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if ( NULL != m_pServer )
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{
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m_pServer->Release();
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m_pServer = NULL;
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}
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}
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//***************************************************************************
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//
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// STDMETHODIMP CSinkStubBuffer::XSinkStublet::Invoke(RPCOLEMESSAGE* pMessage,
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// IRpcChannelBuffer* pChannel)
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//
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// DESCRIPTION:
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//
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// Called when a method reaches the stublet. This checks the method id and
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// then branches to specific code for the Indicate, or SetStatus calls.
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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STDMETHODIMP CSinkStubBuffer::XSinkStublet::Invoke(RPCOLEMESSAGE* pMessage,
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IRpcChannelBuffer* pChannel)
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{
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// SetStatus is a pass through to the old layer
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if ( pMessage->iMethod == 3 )
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return Indicate_Stub( pMessage, pChannel );
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else if ( pMessage->iMethod == 4 )
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return GetOldStub()->Invoke( pMessage, pChannel );
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else
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return RPC_E_SERVER_CANTUNMARSHAL_DATA;
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}
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//***************************************************************************
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//
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// HRESULT CSinkStubBuffer::XSinkStublet::Indicate_Stub( RPCOLEMESSAGE* pMessage,
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// IRpcChannelBuffer* pBuffer )
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//
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// DESCRIPTION:
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//
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// Handles the Indicate function in the stublet.
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//
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// RETURN VALUE:
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//
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// S_OK all is well
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//
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//***************************************************************************
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HRESULT CSinkStubBuffer::XSinkStublet::Indicate_Stub( RPCOLEMESSAGE* pMessage, IRpcChannelBuffer* pBuffer )
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{
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HRESULT hr = RPC_E_SERVER_CANTUNMARSHAL_DATA;
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SCODE sc;
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// Determine if an old style, or new style packet has arrived
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CWbemObjSinkIndicatePacket packet( (LPBYTE) pMessage->Buffer, pMessage->cbBuffer);
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sc = packet.IsValid();
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bool bOldStyle = (S_OK != packet.IsValid());
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if(bOldStyle)
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{
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// Pass the call in using the old style stub
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hr = GetOldStub()->Invoke( pMessage, pBuffer );
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if(hr == S_OK && m_bFirstIndicate)
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{
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// Let proxy know that we can handle the new style by returning a special return code.
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*(( HRESULT __RPC_FAR * )pMessage->Buffer) = WBEM_S_NEW_STYLE;
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m_bFirstIndicate = false;
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return hr;
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}
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return hr;
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}
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m_bFirstIndicate = false;
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// Got some new style data. Unmarshall it.
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long lObjectCount;
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IWbemClassObject ** pObjArray;
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sc = packet.UnmarshalPacket( lObjectCount, pObjArray, m_ClassCache );
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// Only continue if the Unmarshaling succeeded. If it failed, we still want
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// the sc to go back to the other side
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if ( SUCCEEDED( sc ) )
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{
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// Call the acual sink
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sc = m_pServer->Indicate( lObjectCount, pObjArray );
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for ( int nCtr = 0; nCtr < lObjectCount; nCtr++ )
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{
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pObjArray[nCtr]->Release();
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}
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delete [] pObjArray;
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}
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// Send the results back
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pMessage->cbBuffer = sizeof(HRESULT);
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hr = pBuffer->GetBuffer( pMessage, IID_IWbemObjectSink );
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if ( SUCCEEDED( hr ) )
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{
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((HRESULT*)pMessage->Buffer)[0] = sc;
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}
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else
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{
|
|
hr = sc;
|
|
}
|
|
return hr;
|
|
}
|