104 lines
2.4 KiB
C++
104 lines
2.4 KiB
C++
// Xforms.cpp : implementation file
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//
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#include "precomp.hxx"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CXforms property page
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IMPLEMENT_DYNCREATE(CXforms, CPropertyPage)
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CXforms::CXforms() : CPropertyPage(CXforms::IDD)
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{
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//{{AFX_DATA_INIT(CXforms)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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CXforms::~CXforms()
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{
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*m_ppThis = NULL;
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}
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void CXforms::DoDataExchange(CDataExchange* pDX)
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{
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CPropertyPage::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CXforms)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CXforms, CPropertyPage)
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//{{AFX_MSG_MAP(CXforms)
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ON_BN_CLICKED(IDC_BUTTON3, OnMoveUp)
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ON_BN_CLICKED(IDC_BUTTON4, OnMoveDown)
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ON_BN_CLICKED(IDC_BUTTON1, OnAdd)
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ON_BN_CLICKED(IDC_BUTTON2, OnRemove)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CXforms message handlers
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void CXforms::OnMoveUp()
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{
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// TODO: Add your control notification handler code here
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}
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void CXforms::OnMoveDown()
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{
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// TODO: Add your control notification handler code here
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}
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void CXforms::OnAdd()
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{
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// TODO: Add your control notification handler code here
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}
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void CXforms::OnRemove()
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{
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// TODO: Add your control notification handler code here
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}
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BOOL CXforms::OnInitDialog()
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{
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CPropertyPage::OnInitDialog();
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// TODO: Add extra initialization here
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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BOOL CXforms::OnApply()
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{
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// TODO: Add your specialized code here and/or call the base class
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return CPropertyPage::OnApply();
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}
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LRESULT CXforms::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
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{
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switch (message)
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{
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case WM_USER_REFRESH:
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// UNDONE
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return 0;
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case WM_USER_CLOSE:
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return GetOwner()->SendMessage(WM_CLOSE);
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default:
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return CPropertyPage::WindowProc(message, wParam, lParam);
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}
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}
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