147 lines
3.9 KiB
Plaintext
147 lines
3.9 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="tsunami" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=tsunami - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "tsunami.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "tsunami.mak" CFG="tsunami - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "tsunami - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "tsunami - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName "tsunami"
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# PROP Scc_LocalPath ".."
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "tsunami - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\release"
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# PROP Intermediate_Dir ".\Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Gz /MD /W3 /GX /O2 /I "..\..\tsunami\src" /I "..\..\tsunami\dll" /I "..\..\..\common\include" /I "..\..\commonu\inc" /I "..\..\zilla\inc" /I "..\..\otter\inc" /I "..\..\crane\inc" /I "..\..\tsunami\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "UNICODE" /D "_UNICODE" /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "tsunami - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\debug"
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# PROP Intermediate_Dir ".\Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "DBG" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Gz /MDd /W3 /GX /Z7 /Od /I "..\..\tsunami\src" /I "..\..\tsunami\dll" /I "..\..\..\common\include" /I "..\..\commonu\inc" /I "..\..\zilla\inc" /I "..\..\otter\inc" /I "..\..\crane\inc" /I "..\..\tsunami\inc" /D "WIN32" /D "DBG" /D "_DEBUG" /D "_WINDOWS" /D "UNICODE" /D "_UNICODE" /FR /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ENDIF
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# Begin Target
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# Name "tsunami - Win32 Release"
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# Name "tsunami - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
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# Begin Source File
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SOURCE=.\global.c
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# End Source File
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# Begin Source File
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SOURCE=.\height.c
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# End Source File
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# Begin Source File
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SOURCE=.\ttune.c
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# End Source File
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# Begin Source File
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SOURCE=.\ttunefl.c
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# End Source File
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# Begin Source File
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SOURCE=.\ttunegn.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
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# Begin Source File
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SOURCE=..\inc\global.h
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# End Source File
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# Begin Source File
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SOURCE=..\inc\height.h
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# End Source File
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# Begin Source File
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SOURCE=..\inc\map.h
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# End Source File
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# Begin Source File
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SOURCE=..\inc\path.h
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# End Source File
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# Begin Source File
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SOURCE=..\inc\testtune.h
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# End Source File
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# Begin Source File
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SOURCE=..\inc\tsunami.h
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# End Source File
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# Begin Source File
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SOURCE=..\inc\ttune.h
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# End Source File
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# Begin Source File
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SOURCE=.\ttunep.h
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# End Source File
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# End Group
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# End Target
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# End Project
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