160 lines
3.9 KiB
C++
160 lines
3.9 KiB
C++
/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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Microsoft Windows
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Copyright (C) Microsoft Corporation, 1995 - 1999.
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File: Attribute.h
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Content: Declaration of CAttribute.
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History: 11-15-99 dsie created
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------------------------------------------------------------------------------*/
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#ifndef __ATTRIBUTE_H_
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#define __ATTRIBUTE_H_
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#include "resource.h" // main symbols
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#include "Error.h"
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#include "Lock.h"
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////////////////////////////////////////////////////////////////////////////////
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//
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// Exported functions.
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//
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/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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Function : CreateAttributebject
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Synopsis : Create an IAttribute object and initialize the object with data
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from the specified attribute.
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Parameter: CRYPT_ATTRIBUTE * pAttribute - Pointer to CRYPT_ATTRIBUTE.
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IAttribute ** ppIAttribute - Pointer to pointer IAttribute object.
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Remark :
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------------------------------------------------------------------------------*/
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HRESULT CreateAttributeObject (CRYPT_ATTRIBUTE * pAttribute,
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IAttribute ** ppIAttribute);
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/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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Function : AttributeIsValid
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Synopsis : Check to see if an attribute is valid.
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Parameter: IAttribute * pVal - Attribute to be checked.
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Remark :
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------------------------------------------------------------------------------*/
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HRESULT AttributeIsValid (IAttribute * pAttribute);
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/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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Function : AttributeIsSupported
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Synopsis : Check to see if an attribute is supported.
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Parameter: LPSTR pszObjID - Pointer to attribute OID.
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Remark :
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------------------------------------------------------------------------------*/
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BOOL AttributeIsSupported (LPSTR pszObjId);
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///////////////////////////////////////////////////////////////////////////////
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//
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// CAttribute
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//
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class ATL_NO_VTABLE CAttribute :
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public CComObjectRootEx<CComMultiThreadModel>,
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public CComCoClass<CAttribute, &CLSID_Attribute>,
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public ICAPICOMError<CAttribute, &IID_IAttribute>,
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public IDispatchImpl<IAttribute, &IID_IAttribute, &LIBID_CAPICOM>
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{
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public:
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CAttribute()
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{
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m_pUnkMarshaler = NULL;
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}
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DECLARE_REGISTRY_RESOURCEID(IDR_ATTRIBUTE)
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DECLARE_GET_CONTROLLING_UNKNOWN()
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DECLARE_PROTECT_FINAL_CONSTRUCT()
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BEGIN_COM_MAP(CAttribute)
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COM_INTERFACE_ENTRY(IAttribute)
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COM_INTERFACE_ENTRY(IDispatch)
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COM_INTERFACE_ENTRY(ISupportErrorInfo)
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COM_INTERFACE_ENTRY_AGGREGATE(IID_IMarshal, m_pUnkMarshaler.p)
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END_COM_MAP()
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HRESULT FinalConstruct()
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{
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HRESULT hr;
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if (FAILED(hr = m_Lock.Initialized()))
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{
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DebugTrace("Error [%#x]: Critical section could not be created for Attribute object.\n", hr);
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return hr;
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}
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m_bInitialized = FALSE;
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return CoCreateFreeThreadedMarshaler(
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GetControllingUnknown(), &m_pUnkMarshaler.p);
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}
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void FinalRelease()
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{
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m_pUnkMarshaler.Release();
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}
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CComPtr<IUnknown> m_pUnkMarshaler;
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//
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// IAttribute
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//
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public:
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STDMETHOD(get_Value)
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(/*[out, retval]*/ VARIANT *pVal);
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STDMETHOD(put_Value)
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(/*[in]*/ VARIANT newVal);
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STDMETHOD(get_Name)
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(/*[out, retval]*/ CAPICOM_ATTRIBUTE *pVal);
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STDMETHOD(put_Name)
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(/*[in]*/ CAPICOM_ATTRIBUTE newVal);
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//
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// C++ member function needed to initialize the object.
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//
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STDMETHOD(Init)
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(CAPICOM_ATTRIBUTE AttributeName,
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LPSTR lpszOID,
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VARIANT varValue);
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private:
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CLock m_Lock;
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BOOL m_bInitialized;
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CAPICOM_ATTRIBUTE m_AttrName;
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CComBSTR m_bstrOID;
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CComVariant m_varValue;
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};
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#endif //__ATTRIBUTE_H_
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