2025-04-27 07:49:33 -04:00

293 lines
11 KiB
C++

/*==========================================================================
*
* Copyright (C) 1998 Microsoft Corporation. All Rights Reserved.
*
* File: SPAddress.h
* Content: Winsock address base class
*
*
* History:
* Date By Reason
* ==== == ======
* 01/20/1999 jtk Created
* 05/11/1999 jtk Split out to make a base class
* 01/10/2000 rmt Updated to build with Millenium build process
* 03/22/20000 jtk Updated with changes to interface names
***************************************************************************/
#ifndef __SP_ADDRESS_H__
#define __SP_ADDRESS_H__
//**********************************************************************
// Constant definitions
//**********************************************************************
//
// enumerated values for noting which components have been initialized
//
typedef enum
{
SPADDRESS_PARSE_KEY_DEVICE = 0,
SPADDRESS_PARSE_KEY_HOSTNAME,
SPADDRESS_PARSE_KEY_PORT,
// this must be the last item
SPADDRESS_PARSE_KEY_MAX
} SPADDRESS_PARSE_KEY_INDEX;
//
// these are only for the debug build, but make sure they don't match
// any legal values, anyway
//
#define INVALID_SOCKET_FAMILY 0
#define INVALID_SOCKET_PROTOCOL 5000
//
// types of addresses
//
typedef enum
{
SP_ADDRESS_TYPE_UNKNOWN = 0, // unknown
SP_ADDRESS_TYPE_DEVICE_USE_ANY_PORT, // address is for local device and dynamically bind to a port
SP_ADDRESS_TYPE_DEVICE_PROXIED_ENUM_TARGET, // address is for a proxied enum, map IP 'all-adapters' to 'loopback'
SP_ADDRESS_TYPE_HOST, // address is for a remote host (default port always used if none specified)
SP_ADDRESS_TYPE_READ_HOST, // address is for a remote host address from a socket read
SP_ADDRESS_TYPE_PUBLIC_HOST_ADDRESS // public address for this host
} SP_ADDRESS_TYPE;
//
// initialization states of address components
//
typedef enum
{
SP_ADDRESS_COMPONENT_UNINITIALIZED = 0,
SP_ADDRESS_COMPONENT_INITIALIZATION_FAILED,
SP_ADDRESS_COMPONENT_INITIALIZED
} SP_ADDRESS_COMPONENT_STATE;
//
// define for any port
//
#define ANY_PORT ((WORD) 0)
//**********************************************************************
// Macro definitions
//**********************************************************************
//**********************************************************************
// Structure definitions
//**********************************************************************
//**********************************************************************
// Variable definitions
//**********************************************************************
//**********************************************************************
// Function prototypes
//**********************************************************************
//
// GUID encryption/decription code. Note that it's presently an XOR function
// so map the decryption code to the encryption function.
//
void EncryptGuid( const GUID *const pSourceGuid,
GUID *const pDestinationGuid,
const GUID *const pEncrpytionKey );
inline void DecryptGuid( const GUID *const pSourceGuid,
GUID *const pDestinationGuid,
const GUID *const pEncryptionKey ) { EncryptGuid( pSourceGuid, pDestinationGuid, pEncryptionKey ); }
//**********************************************************************
// Class definition
//**********************************************************************
//
// This class assumes that the size of a SOCKADDR is constant, and equal to
// the size of a SOCKADDR_IN and 2 bytes larger than a SOCKADDR_IPX!
// This is a virtual base class, you cannot instantiate one of these!
//
class CSocketAddress
{
public:
//
// We need a virtual destructor to guarantee we call destructors in the bass classes.
//
#undef DPF_MODNAME
#define DPF_MODNAME "CSocketAddress::CSocketAddress"
CSocketAddress():m_AddressType( SP_ADDRESS_TYPE_UNKNOWN )
{
m_Sig[0] = 'S';
m_Sig[1] = 'P';
m_Sig[2] = 'A';
m_Sig[3] = 'D';
//
// if the following ASSERT breaks down, revisit this class and all of its derived
// classes to make sure they still work!!!
//
DBG_CASSERT( ( sizeof( m_SocketAddress ) == sizeof( m_SocketAddress.SocketAddress ) ) &&
( sizeof( m_SocketAddress.SocketAddress ) == sizeof( m_SocketAddress.IPSocketAddress ) ) &&
( sizeof( m_SocketAddress.IPSocketAddress ) == ( sizeof( m_SocketAddress.IPXSocketAddress ) + 2 ) ) );
memset( &m_ComponentInitializationState, 0x00, sizeof( m_ComponentInitializationState ) );
memset( &m_SocketAddress, 0x00, sizeof( m_SocketAddress ) );
m_SocketAddress.SocketAddress.sa_family = INVALID_SOCKET_FAMILY;
}
virtual ~CSocketAddress(){};
#undef DPF_MODNAME
#define DPF_MODNAME "CSocketAddress::SetAddressType"
void SetAddressType( const SP_ADDRESS_TYPE AddressType )
{
DNASSERT( m_ComponentInitializationState[ SPADDRESS_PARSE_KEY_DEVICE ] == SP_ADDRESS_COMPONENT_UNINITIALIZED );
m_AddressType = AddressType;
if ( ( AddressType == SP_ADDRESS_TYPE_READ_HOST ) || ( AddressType == SP_ADDRESS_TYPE_PUBLIC_HOST_ADDRESS ) )
{
DNASSERT( m_ComponentInitializationState[ SPADDRESS_PARSE_KEY_HOSTNAME ] == SP_ADDRESS_COMPONENT_UNINITIALIZED );
m_ComponentInitializationState[ SPADDRESS_PARSE_KEY_HOSTNAME ] = SP_ADDRESS_COMPONENT_INITIALIZED;
DNASSERT( m_ComponentInitializationState[ SPADDRESS_PARSE_KEY_PORT ] == SP_ADDRESS_COMPONENT_UNINITIALIZED );
m_ComponentInitializationState[ SPADDRESS_PARSE_KEY_PORT ] = SP_ADDRESS_COMPONENT_INITIALIZED;
}
}
const SOCKADDR *GetAddress( void ) const { return &m_SocketAddress.SocketAddress; }
virtual void InitializeWithBroadcastAddress( void ) = 0;
virtual void SetAddressFromSOCKADDR( const SOCKADDR &Address, const INT_PTR iAddressSize ) = 0;
SOCKADDR *GetWritableAddress( void ) { return &m_SocketAddress.SocketAddress; }
#undef DPF_MODNAME
#define DPF_MODNAME "CSocketAddress::GetAddressSize"
const INT GetAddressSize( void ) const
{
DNASSERT( m_iSocketAddressSize != 0 );
return m_iSocketAddressSize;
}
#undef DPF_MODNAME
#define DPF_MODNAME "CSocketAddress::Reset"
void Reset( void )
{
//
// don't clear the family, protocol, or socket address size because they're only
// set once, in the constructor!!
//
DNASSERT( ( m_SocketAddress.SocketAddress.sa_family == AF_INET ) ||
( m_SocketAddress.SocketAddress.sa_family == AF_IPX ) );
memset( &m_SocketAddress.SocketAddress.sa_data, 0x00, sizeof( m_SocketAddress.SocketAddress.sa_data ) );
memset( &m_ComponentInitializationState, 0x00, sizeof( m_ComponentInitializationState ) );
};
//
// address manipulations
//
virtual HRESULT SocketAddressFromDP8Address( IDirectPlay8Address *const pDP8Address, const SP_ADDRESS_TYPE AddressType ) = 0;
virtual IDirectPlay8Address *DP8AddressFromSocketAddress( void ) const = 0;
virtual INT_PTR CompareFunction( const CSocketAddress *const pOtherAddress ) const = 0;
virtual INT_PTR HashFunction( const INT_PTR iHashBitCount ) const = 0;
virtual INT_PTR CompareToBaseAddress( const SOCKADDR *const pBaseAddress ) const = 0;
//
// adapter enumeration code
//
virtual HRESULT EnumAdapters( SPENUMADAPTERSDATA *const pEnumData ) const = 0;
virtual void GuidFromInternalAddressWithoutPort( GUID &OutputGuid ) const = 0;
#undef DPF_MODNAME
#define DPF_MODNAME "CSocketAddress::CopyAddressSettings"
void CopyAddressSettings( const CSocketAddress * const pOtherAddress )
{
DBG_CASSERT( sizeof( m_SocketAddress ) == sizeof( pOtherAddress->m_SocketAddress ) );
DNASSERT( GetFamily() == pOtherAddress->GetFamily() );
memcpy( &m_SocketAddress, &pOtherAddress->m_SocketAddress, sizeof( m_SocketAddress ) );
m_AddressType = pOtherAddress->m_AddressType;
m_iSocketAddressSize = pOtherAddress->m_iSocketAddressSize;
DBG_CASSERT( sizeof( m_ComponentInitializationState ) == sizeof( pOtherAddress->m_ComponentInitializationState ) );
memcpy( &m_ComponentInitializationState, &pOtherAddress->m_ComponentInitializationState, sizeof( m_ComponentInitializationState ) );
}
#undef DPF_MODNAME
#define DPF_MODNAME "CSocketAddress::GetFamily"
USHORT GetFamily( void ) const
{
DBG_CASSERT( sizeof( m_SocketAddress.SocketAddress.sa_family ) == sizeof( m_SocketAddress.IPSocketAddress.sin_family ) );
DBG_CASSERT( sizeof( m_SocketAddress.SocketAddress.sa_family ) == sizeof( m_SocketAddress.IPXSocketAddress.sa_family ) );
DBG_CASSERT( OFFSETOF( SOCKADDR, sa_family ) == OFFSETOF( SOCKADDR_IN, sin_family ) );
DBG_CASSERT( OFFSETOF( SOCKADDR, sa_family ) == OFFSETOF( SOCKADDR_IPX, sa_family ) );
DNASSERT( m_SocketAddress.SocketAddress.sa_family != INVALID_SOCKET_FAMILY );
DNASSERT( ( m_SocketAddress.SocketAddress.sa_family == AF_INET ) || ( m_SocketAddress.SocketAddress.sa_family == AF_IPX ) );
return m_SocketAddress.SocketAddress.sa_family;
}
#undef DPF_MODNAME
#define DPF_MODNAME "CSocketAddress::GetProtocol"
INT GetProtocol( void ) const
{
DNASSERT( m_iSocketProtocol != INVALID_SOCKET_PROTOCOL );
DNASSERT( ( m_iSocketProtocol == IPPROTO_UDP ) || ( m_iSocketProtocol == NSPROTO_IPX ) );
return m_iSocketProtocol;
}
virtual BOOL IsUndefinedHostAddress( void ) const = 0;
virtual void ChangeLoopBackToLocalAddress( const CSocketAddress *const pOtherAddress ) = 0;
//
// the following functions work in NETWORK BYTE ORDER!!!
//
virtual WORD GetPort( void ) const = 0;
virtual void SetPort( const WORD wPort ) = 0;
//
// functions to create default addresses
//
virtual IDirectPlay8Address *CreateBroadcastAddress( void ) = 0;
virtual IDirectPlay8Address *CreateListenAddress( void ) = 0;
virtual IDirectPlay8Address *CreateGenericAddress( void ) = 0;
protected:
BYTE m_Sig[4]; // debugging signature ('SPAD')
//
// combine all of the SOCKADDR variants into one item, we assume that
// they're all the same size (or close in the case of IPX)
//
union
{
SOCKADDR SocketAddress;
SOCKADDR_IN IPSocketAddress;
SOCKADDR_IPX IPXSocketAddress;
} m_SocketAddress;
INT m_iSocketAddressSize;
INT m_iSocketProtocol;
SP_ADDRESS_TYPE m_AddressType;
virtual void AddressFromGuid( const GUID &InputGuid, SOCKADDR &SocketAddress ) const = 0;
virtual void CopyInternalSocketAddressWithoutPort( SOCKADDR &AddressDestination ) const = 0;
//
// Booleans indicating which components have been initialized
//
SP_ADDRESS_COMPONENT_STATE m_ComponentInitializationState[ SPADDRESS_PARSE_KEY_MAX ];
private:
//
// make copy constructor and assignment operator private and unimplemented
// to prevent illegal copies from being made
//
CSocketAddress( const CSocketAddress & );
CSocketAddress& operator=( const CSocketAddress & );
};
#undef DPF_MODNAME
#endif // __SP_ADDRESS_H__