97 lines
1.8 KiB
C
97 lines
1.8 KiB
C
/*
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** Copyright 1992, Silicon Graphics, Inc.
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** All Rights Reserved.
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**
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** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
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** the contents of this file may not be disclosed to third parties, copied or
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** duplicated in any form, in whole or in part, without the prior written
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** permission of Silicon Graphics, Inc.
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**
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** RESTRICTED RIGHTS LEGEND:
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** Use, duplication or disclosure by the Government is subject to restrictions
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** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
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** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
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** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
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** rights reserved under the Copyright Laws of the United States.
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*/
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#include <windows.h>
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#include <GL/gl.h>
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#include "shell.h"
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void CallIndex(void)
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{
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float ci;
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ci = 255.0;
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Output("glIndexs, ");
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Output("glIndexsv, ");
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Output("glIndexi, ");
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Output("glIndexiv, ");
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Output("glIndexf, ");
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Output("glIndexfv, ");
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Output("glIndexd, ");
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Output("glIndexdv\n");
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glIndexs((GLshort)ci);
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{
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short buf[1];
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buf[0] = (short)ci;
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glIndexsv(buf);
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}
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glIndexi((GLint)ci);
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{
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GLint buf[1];
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buf[0] = (GLint)ci;
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glIndexiv(buf);
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}
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glIndexf((GLfloat)ci);
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{
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GLfloat buf[1];
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buf[0] = (GLfloat)ci;
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glIndexfv(buf);
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}
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glIndexd((GLdouble)ci);
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{
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GLdouble buf[1];
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buf[0] = (GLdouble)ci;
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glIndexdv(buf);
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}
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Output("\n");
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}
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void CallIndexMask(void)
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{
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Output("glIndexMask\n");
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glIndexMask(0xFFFFFFFF);
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Output("\n");
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}
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void CallInitNames(void)
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{
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Output("glInitNames\n");
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glInitNames();
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Output("\n");
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}
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void CallIsList(void)
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{
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GLubyte x;
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Output("glIsList\n");
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x = glIsList(1);
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Output("\n");
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}
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