2025-04-27 07:49:33 -04:00

42 lines
1.2 KiB
C

/*
** Copyright 1992, Silicon Graphics, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
*/
#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include "shell.h"
void CallUnProject(void)
{
static GLdouble buf1[] = {
1.0, 0.0, 0.0, 0.0,
0.0, 1.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0
};
static GLint buf2[] = {
0, 0, 100, 100
};
GLdouble buf3;
long x;
Output("gluUnProject\n");
x = gluUnProject(0.0, 0.0, 0.0, buf1, buf1, buf2, &buf3, &buf3, &buf3);
Output("\n");
}