2025-04-27 07:49:33 -04:00

342 lines
9.1 KiB
C

/*==========================================================================
*
* Copyright (C) 1995, 1996 Microsoft Corporation. All Rights Reserved.
*
* File: d3dtextr.c
*
***************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ddraw.h>
#include "d3d.h"
#include "d3derror.h"
#include "lclib.h"
#define MAXPATH 256
#define PATHSEP ';'
#define FILESEP '\\'
#define MAXCONTENTS 25
static int PathListInitialised = FALSE;
struct {
int count;
char *contents[MAXCONTENTS];
} PathList;
void
AddPathList(const char *path)
{
char *p;
char *elt;
int len;
while (path) {
p = LSTRCHR(path, PATHSEP);
if (p)
len = p - path;
else
len = lstrlen(path);
elt = (char *) malloc(len + 1);
if (elt == NULL)
return;
lstrcpyn(elt, path, len + 1);
elt[len] = '\0';
PathList.contents[PathList.count] = elt;
PathList.count++;
if (p)
path = p + 1;
else
path = NULL;
if (PathList.count == MAXCONTENTS)
return;
}
return;
}
#define RESPATH "Software\\Microsoft\\Direct3D"
static void
InitialisePathList()
{
long result;
HKEY key;
DWORD type, size;
static char buf[512];
char* path;
if (PathListInitialised)
return;
PathListInitialised = TRUE;
PathList.count = 0;
path = getenv("D3DPATH");
if (path != NULL) {
AddPathList(path);
return;
}
result = RegOpenKeyEx(HKEY_LOCAL_MACHINE, RESPATH, 0, KEY_READ, &key);
if (result == ERROR_SUCCESS) {
size = sizeof(buf);
result = RegQueryValueEx(key, "D3D Path", NULL, &type, (LPBYTE) buf,
&size);
RegCloseKey(key);
if (result == ERROR_SUCCESS && type == REG_SZ)
AddPathList(buf);
}
}
/*
* Open a file using the current search path.
*/
FILE *
FindFile(const char *name, const char *mode)
{
FILE *fp;
char buf[MAXPATH];
static char filesep[] = {FILESEP, 0};
int i;
InitialisePathList();
fp = fopen(name, mode);
if (fp != NULL)
return fp;
for (i = 0; i < PathList.count; i++) {
lstrcpy(buf, PathList.contents[i]);
lstrcat(buf, filesep);
lstrcat(buf, name);
fp = fopen(buf, mode);
if (fp)
return fp;
}
return NULL;
}
void
ReleasePathList(void)
{
int i;
for (i = 0; i < PathList.count; i++) {
free(PathList.contents[i]);
PathList.contents[i] = NULL;
}
PathList.count = 0;
PathListInitialised = FALSE;
}
/*
* LoadSurface
* Loads a ppm file into a texture map DD surface in system memory.
*/
LPDIRECTDRAWSURFACE
LoadSurface(LPDIRECTDRAW lpDD, LPCSTR lpName, LPDDSURFACEDESC lpFormat)
{
LPDIRECTDRAWSURFACE lpDDS;
DDSURFACEDESC ddsd, format;
D3DCOLOR colors[256];
D3DCOLOR c;
DWORD dwWidth, dwHeight;
int i, j;
FILE *fp;
char *lpC;
CHAR buf[100];
LPDIRECTDRAWPALETTE lpDDPal;
PALETTEENTRY ppe[256];
int color_count;
BOOL bQuant;
HRESULT ddrval;
fp = FindFile(lpName, "rb");
if (fp == NULL) {
Msg("Cannot find %s.\n", lpName);
return NULL;
}
fgets(buf, sizeof buf, fp);
if (lstrcmp(buf, "P6\n")) {
fclose(fp);
Msg("%s is not a PPM file.\n", lpName);
return NULL;
}
/*
* Skip comment
*/
do {
fgets(buf, sizeof buf, fp);
} while (buf[0] == '#');
sscanf(buf, "%d %d\n", &dwWidth, &dwHeight);
fgets(buf, sizeof buf, fp); /* skip next line */
memcpy(&format, lpFormat, sizeof(DDSURFACEDESC));
if (format.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8)
bQuant = TRUE;
else
bQuant = FALSE;
memcpy(&ddsd, &format, sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof(DDSURFACEDESC);
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
ddsd.dwHeight = dwHeight;
ddsd.dwWidth = dwWidth;
ddrval = lpDD->lpVtbl->CreateSurface(lpDD, &ddsd, &lpDDS, NULL);
if (ddrval != DD_OK) {
/*
* If we failed, it might be the pixelformat flag bug in some ddraw
* hardware drivers. Try again without the flag.
*/
memcpy(&ddsd, &format, sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof(DDSURFACEDESC);
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
ddsd.dwHeight = dwHeight;
ddsd.dwWidth = dwWidth;
ddrval = lpDD->lpVtbl->CreateSurface(lpDD, &ddsd, &lpDDS, NULL);
if (ddrval != DD_OK) {
Msg("CreateSurface for texture failed (loadtex).\n%s", MyErrorToString(ddrval));
return NULL;
}
}
memset(&ddsd, 0, sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof(DDSURFACEDESC);
ddrval = lpDDS->lpVtbl->Lock(lpDDS, NULL, &ddsd, 0, NULL);
if (ddrval != DD_OK) {
lpDDS->lpVtbl->Release(lpDDS);
Msg("Lock failed while loading surface (loadtex).\n%s", MyErrorToString(ddrval));
return NULL;
}
/*
* If the surface is not 8-bit quantized, it's easy
*/
if (!bQuant) {
unsigned long* lpLP;
unsigned short* lpSP;
unsigned long m;
int s;
int red_shift, red_scale;
int green_shift, green_scale;
int blue_shift, blue_scale;
for (s = 0, m = format.ddpfPixelFormat.dwRBitMask; !(m & 1); s++, m >>= 1);
red_shift = s;
red_scale = 255 / (format.ddpfPixelFormat.dwRBitMask >> s);
for (s = 0, m = format.ddpfPixelFormat.dwGBitMask; !(m & 1); s++, m >>= 1);
green_shift = s;
green_scale = 255 / (format.ddpfPixelFormat.dwGBitMask >> s);
for (s = 0, m = format.ddpfPixelFormat.dwBBitMask; !(m & 1); s++, m >>= 1);
blue_shift = s;
blue_scale = 255 / (format.ddpfPixelFormat.dwBBitMask >> s);
switch (format.ddpfPixelFormat.dwRGBBitCount) {
case 32 :
for (j = 0; j < (int)dwHeight; j++) {
lpLP = (unsigned long*)(((char*)ddsd.lpSurface) + ddsd.lPitch * j);
for (i = 0; i < (int)dwWidth; i++) {
int r, g, b;
r = getc(fp) / red_scale;
g = getc(fp) / green_scale;
b = getc(fp) / blue_scale;
*lpLP = (r << red_shift) | (g << green_shift) | (b << blue_shift);
lpLP++;
}
}
break;
case 16 :
for (j = 0; j < (int)dwHeight; j++) {
lpSP = (unsigned short*)(((char*)ddsd.lpSurface) + ddsd.lPitch * j);
for (i = 0; i < (int)dwWidth; i++) {
int r, g, b;
r = getc(fp) / red_scale;
g = getc(fp) / green_scale;
b = getc(fp) / blue_scale;
*lpSP = (r << red_shift) | (g << green_shift) | (b << blue_shift);
lpSP++;
}
}
break;
default:
lpDDS->lpVtbl->Unlock(lpDDS, NULL);
fclose(fp);
lpDDS->lpVtbl->Release(lpDDS);
Msg("Unknown pixel format (loadtex).");
return NULL;
}
lpDDS->lpVtbl->Unlock(lpDDS, NULL);
fclose(fp);
return (lpDDS);
}
/*
* Otherwise, we must palettize it
*/
color_count = 0;
for (j = 0; j < (int)dwHeight; j++) {
lpC = ((char*)ddsd.lpSurface) + ddsd.lPitch * j;
for (i = 0; i < (int)dwWidth; i++, lpC++) {
int r, g, b, k;
r = getc(fp);
g = getc(fp);
b = getc(fp);
c = RGB_MAKE(r, g, b);
for (k = 0; k < color_count; k++)
if (c == colors[k]) break;
if (k == color_count) {
color_count++;
if (color_count > 256)
goto burst_colors;
colors[k] = c;
}
*lpC = (char)k;
}
}
fclose(fp);
lpDDS->lpVtbl->Unlock(lpDDS, NULL);
burst_colors:
if (color_count > 256) {
lpDDS->lpVtbl->Unlock(lpDDS, NULL);
lpDDS->lpVtbl->Release(lpDDS);
Msg("Palette burst. (loadtex).\n");
return (NULL);
}
/*
* Now to create a palette
*/
memset(ppe, 0, sizeof(PALETTEENTRY) * 256);
for (i = 0; i < color_count; i++) {
ppe[i].peRed = (unsigned char)RGB_GETRED(colors[i]);
ppe[i].peGreen = (unsigned char)RGB_GETGREEN(colors[i]);
ppe[i].peBlue = (unsigned char)RGB_GETBLUE(colors[i]);
}
/*
* D3DPAL_RESERVED entries are ignored by the renderer.
*/
for (; i < 256; i++)
ppe[i].peFlags = D3DPAL_RESERVED;
ddrval = lpDD->lpVtbl->CreatePalette(lpDD, DDPCAPS_8BIT | DDPCAPS_INITIALIZE | DDPCAPS_ALLOW256,
ppe, &lpDDPal, NULL);
if (ddrval != DD_OK) {
lpDDS->lpVtbl->Release(lpDDS);
Msg("Create palette failed while loading surface (loadtex).\n%s", MyErrorToString(ddrval));
return (NULL);
}
/*
* Finally, bind the palette to the surface
*/
ddrval = lpDDS->lpVtbl->SetPalette(lpDDS, lpDDPal);
if (ddrval != DD_OK) {
lpDDS->lpVtbl->Release(lpDDS);
lpDDPal->lpVtbl->Release(lpDDPal);
Msg("SetPalette failed while loading surface (loadtex).\n%s", MyErrorToString(ddrval));
return (NULL);
}
return lpDDS;
}