2025-04-27 07:49:33 -04:00

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# Microsoft Developer Studio Project File - Name="AutoUtil" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=AutoUtil - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "AutoUtil.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "AutoUtil.mak" CFG="AutoUtil - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "AutoUtil - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "AutoUtil - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "AutoUtil - Win32 IceCAP" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
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CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "AutoUtil - Win32 Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W4 /Zi /O2 /I "..\..\inc" /I "..\..\inc\Public" /I "..\..\..\..\..\public\internal\base\inc" /I "..\ObjectAPI\Dump" /D "_LIB" /D "DUSER_EXPORTS" /D "NDEBUG" /D "_MBCS" /D "NO_DEFAULT_HEAP" /D "WIN32" /D "_X86_" /Yu"stdafx.h" /FD /c
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "AutoUtil - Win32 Debug"
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /ZI /Od /I "..\..\inc" /I "..\..\inc\Public" /I "..\..\..\..\..\public\internal\base\inc" /I "..\ObjectAPI\Dump" /D "_LIB" /D "DUSER_EXPORTS" /D "_DEBUG" /D "_MBCS" /D "WIN32" /D "_X86_" /Yu"stdafx.h" /FD /GZ /c
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LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "AutoUtil - Win32 IceCAP"
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# PROP Use_MFC 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
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LIB32=link.exe -lib
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!ENDIF
# Begin Target
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# Name "AutoUtil - Win32 Debug"
# Name "AutoUtil - Win32 IceCAP"
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SOURCE=AssertDlg.cpp
# End Source File
# Begin Source File
SOURCE=AutoUtil.cpp
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SOURCE=DebugCore.cpp
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# Begin Source File
SOURCE=StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
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SOURCE=AssertDlg.h
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SOURCE=StdAfx.h
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# End Project